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Diffstat (limited to 'src/resources/image.cpp')
-rw-r--r--src/resources/image.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 6f2609b0..c05b03aa 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -69,7 +69,7 @@ Image::Image(SDL_Texture *texture, int width, int height):
#ifdef USE_OPENGL
Image::Image(GLuint glimage, int width, int height, int texWidth, int texHeight):
mAlpha(1.0f),
- mTexture(0),
+ mTexture(nullptr),
mGLImage(glimage),
mTexWidth(texWidth),
mTexHeight(texHeight)
@@ -102,7 +102,7 @@ Resource *Image::load(SDL_RWops *rw)
if (!tmpImage)
{
logger->log("Error, image load failed: %s", IMG_GetError());
- return NULL;
+ return nullptr;
}
Image *image = load(tmpImage);
@@ -118,11 +118,11 @@ Resource *Image::load(SDL_RWops *rw, Dye const &dye)
if (!tmpImage)
{
logger->log("Error, image load failed: %s", IMG_GetError());
- return NULL;
+ return nullptr;
}
SDL_PixelFormat rgba;
- rgba.palette = NULL;
+ rgba.palette = nullptr;
rgba.BitsPerPixel = 32;
rgba.BytesPerPixel = 4;
rgba.Rmask = 0xFF000000; rgba.Rloss = 0; rgba.Rshift = 24;
@@ -133,7 +133,7 @@ Resource *Image::load(SDL_RWops *rw, Dye const &dye)
SDL_Surface *surf = SDL_ConvertSurface(tmpImage, &rgba, 0);
SDL_FreeSurface(tmpImage);
- Uint32 *pixels = static_cast< Uint32 * >(surf->pixels);
+ auto *pixels = static_cast< Uint32 * >(surf->pixels);
for (Uint32 *p_end = pixels + surf->w * surf->h; pixels != p_end; ++pixels)
{
int alpha = *pixels & 255;
@@ -167,7 +167,7 @@ void Image::unload()
if (mTexture)
{
SDL_DestroyTexture(mTexture);
- mTexture = NULL;
+ mTexture = nullptr;
}
#ifdef USE_OPENGL
@@ -210,7 +210,7 @@ void Image::setAlpha(float alpha)
Image *Image::_SDLload(SDL_Surface *image)
{
if (!image || !mRenderer)
- return NULL;
+ return nullptr;
SDL_Texture *texture = SDL_CreateTextureFromSurface(mRenderer, image);
return new Image(texture, image->w, image->h);
@@ -269,12 +269,12 @@ Image *Image::_GLload(SDL_Surface *image)
if (!image)
{
logger->log("Error, image convert failed: out of memory");
- return NULL;
+ return nullptr;
}
// Make sure the alpha channel is not used, but copied to destination
SDL_SetSurfaceBlendMode(oldImage, SDL_BLENDMODE_NONE);
- SDL_BlitSurface(oldImage, NULL, image, NULL);
+ SDL_BlitSurface(oldImage, nullptr, image, nullptr);
}
GLuint texture;
@@ -325,7 +325,7 @@ Image *Image::_GLload(SDL_Surface *image)
break;
}
logger->log("Error: Image GL import failed: %s", errmsg.c_str());
- return NULL;
+ return nullptr;
}
return new Image(texture, width, height, realWidth, realHeight);