diff options
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 14 | ||||
-rw-r--r-- | src/net/tmwa/itemhandler.cpp | 2 |
3 files changed, 3 insertions, 15 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index fb01990a..12c97feb 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -327,7 +327,7 @@ void BeingHandler::handleMessage(MessageIn &msg) if (msg.readInt8() == 1) dstBeing->setAction(Being::DEAD); else - actorSpriteManager->destroy(dstBeing); + actorSpriteManager->destroyActor(dstBeing); break; diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 0ce16691..5e445eaf 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -186,17 +186,12 @@ void GeneralHandler::reload() static_cast<LoginHandler*>(mLoginHandler.get())->clearWorlds(); static_cast<CharServerHandler*>(mCharHandler.get())->setCharCreateDialog(0); static_cast<CharServerHandler*>(mCharHandler.get())->setCharSelectDialog(0); - - Attributes::unload(); - Attributes::load(); } void GeneralHandler::unload() { if (mNetwork) mNetwork->clearHandlers(); - - Attributes::unload(); } void GeneralHandler::flushNetwork() @@ -226,14 +221,7 @@ void GeneralHandler::clearHandlers() void GeneralHandler::event(Event::Channel channel, const Event &event) { - if (channel == Event::ClientChannel) - { - if (event.getType() == Event::LoadingDatabases) - { - Attributes::load(); - } - } - else if (channel == Event::GameChannel) + if (channel == Event::GameChannel) { if (event.getType() == Event::GuiWindowsLoaded) { diff --git a/src/net/tmwa/itemhandler.cpp b/src/net/tmwa/itemhandler.cpp index f05bb899..6ad0ad4c 100644 --- a/src/net/tmwa/itemhandler.cpp +++ b/src/net/tmwa/itemhandler.cpp @@ -67,7 +67,7 @@ void ItemHandler::handleMessage(MessageIn &msg) case SMSG_ITEM_REMOVE: if (FloorItem *item = actorSpriteManager->findItem(msg.readInt32())) - actorSpriteManager->destroy(item); + actorSpriteManager->destroyActor(item); break; } } |