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-rw-r--r--src/net/playerhandler.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 5d94a093..f9396caf 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -66,14 +66,15 @@ class PlayerHandler
* Get the original default movement speed.
* Example:
* In ticks per tiles for eAthena
- * In pixels per second for Manaserv
+ * In tiles per second for Manaserv
*/
- virtual Vector getDefaultMoveSpeed() = 0;
+ virtual Vector getDefaultMoveSpeed() const = 0;
/**
* Convert the original speed in pixel per tick for internal use.
*/
- virtual Vector getPixelsPerTickMoveSpeed(Vector speed, Map *map = 0) = 0;
+ virtual Vector getPixelsPerTickMoveSpeed(const Vector &speed,
+ Map *map = 0) = 0;
/**
* Tells whether the client has to use pixel paths.