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-rw-r--r--src/net/playerhandler.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index c73aa2da..fc6bb37d 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -321,10 +321,8 @@ PlayerHandler::handleMapChangeMessage(MessageIn &msg)
player_node->stopAttack();
player_node->mFrame = 0;
- // TODO: Server is sending pixel coordinates. Client will need to work with
- // these instead of converting them to tile coordinates.
- player_node->mX = x / 32;
- player_node->mY = y / 32;
+ player_node->mX = x;
+ player_node->mY = y;
if (newServer)
{