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Diffstat (limited to 'src/net/npchandler.cpp')
-rw-r--r--src/net/npchandler.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index b0314e47..ea03537f 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -19,18 +19,18 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "npchandler.h"
-
#include "messagein.h"
+#include "npchandler.h"
#include "protocol.h"
#include "../beingmanager.h"
+#include "../localplayer.h"
#include "../npc.h"
+#include "../gui/npc_text.h"
#include "../gui/npcintegerdialog.h"
#include "../gui/npclistdialog.h"
#include "../gui/npcstringdialog.h"
-#include "../gui/npc_text.h"
extern NpcIntegerDialog *npcIntegerDialog;
extern NpcListDialog *npcListDialog;
@@ -60,6 +60,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
case SMSG_NPC_CHOICE:
msg->readInt16(); // length
id = msg->readInt32();
+ player_node->setAction(LocalPlayer::STAND);
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcListDialog->parseItems(msg->readString(msg->getLength() - 8));
npcListDialog->setVisible(true);
@@ -68,17 +69,17 @@ void NPCHandler::handleMessage(MessageIn *msg)
case SMSG_NPC_MESSAGE:
msg->readInt16(); // length
id = msg->readInt32();
+ player_node->setAction(LocalPlayer::STAND);
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcTextDialog->addText(msg->readString(msg->getLength() - 8));
npcListDialog->setVisible(false);
npcTextDialog->setVisible(true);
break;
- case SMSG_NPC_CLOSE:
+ case SMSG_NPC_CLOSE:
id = msg->readInt32();
- dynamic_cast<NPC*>(beingManager->findBeing(id));
if (current_npc == dynamic_cast<NPC*>(beingManager->findBeing(id)))
- current_npc = NULL;
+ current_npc = NULL;
break;
case SMSG_NPC_NEXT:
@@ -91,6 +92,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcIntegerDialog->setRange(0, 2147483647);
npcIntegerDialog->setVisible(true);
+ npcIntegerDialog->requestFocus();
break;
case SMSG_NPC_STR_INPUT:
@@ -99,6 +101,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
npcStringDialog->setValue("");
npcStringDialog->setVisible(true);
+ npcStringDialog->requestFocus();
break;
}
}