diff options
Diffstat (limited to 'src/net/manaserv/beinghandler.cpp')
-rw-r--r-- | src/net/manaserv/beinghandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index d8508f01..71325fd5 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -61,7 +61,7 @@ BeingHandler::BeingHandler() handledMessages = _messages; } -void BeingHandler::handleMessage(MessageIn &msg) +void BeingHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { @@ -92,7 +92,7 @@ void BeingHandler::handleMessage(MessageIn &msg) } } -static void handleLooks(Player *being, MessageIn &msg) +static void handleLooks(Player *being, Net::MessageIn &msg) { // Order of sent slots. Has to be in sync with the server code. static int const nb_slots = 4; @@ -120,7 +120,7 @@ static void handleLooks(Player *being, MessageIn &msg) } } -void BeingHandler::handleBeingEnterMessage(MessageIn &msg) +void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg) { int type = msg.readInt8(); int id = msg.readInt16(); @@ -171,7 +171,7 @@ void BeingHandler::handleBeingEnterMessage(MessageIn &msg) being->setAction(action); } -void BeingHandler::handleBeingLeaveMessage(MessageIn &msg) +void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); if (!being) @@ -180,7 +180,7 @@ void BeingHandler::handleBeingLeaveMessage(MessageIn &msg) beingManager->destroyBeing(being); } -void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) +void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg) { while (msg.getUnreadLength()) { @@ -220,7 +220,7 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) } } -void BeingHandler::handleBeingAttackMessage(MessageIn &msg) +void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); const int direction = msg.readInt8(); @@ -240,7 +240,7 @@ void BeingHandler::handleBeingAttackMessage(MessageIn &msg) being->setAction(Being::ATTACK, attackType); } -void BeingHandler::handleBeingsDamageMessage(MessageIn &msg) +void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg) { while (msg.getUnreadLength()) { @@ -253,7 +253,7 @@ void BeingHandler::handleBeingsDamageMessage(MessageIn &msg) } } -void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg) +void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); Being::Action action = (Being::Action) msg.readInt8(); @@ -288,11 +288,11 @@ void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg) std::string message(deadMsg[rand()%13]); message.append(std::string(" ") + _("Press OK to respawn.")); OkDialog *dlg = new OkDialog(_("You Died"), message); - dlg->addActionListener(&(Net::GameServer::Player::respawnListener)); + dlg->addActionListener(&(ManaServ::GameServer::Player::respawnListener)); } } -void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg) +void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); if (!being || being->getType() != Being::PLAYER) @@ -307,7 +307,7 @@ void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg) } } -void BeingHandler::handleBeingDirChangeMessage(MessageIn &msg) +void BeingHandler::handleBeingDirChangeMessage(Net::MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); if (!being) |