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Diffstat (limited to 'src/net/ea/network.h')
-rw-r--r-- | src/net/ea/network.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/src/net/ea/network.h b/src/net/ea/network.h new file mode 100644 index 00000000..02fe7538 --- /dev/null +++ b/src/net/ea/network.h @@ -0,0 +1,118 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef NETWORK_ +#define NETWORK_ + +#include <map> +#include <SDL_net.h> +#include <SDL_thread.h> +#include <string> + +/** + * Protocol version, reported to the eAthena char and mapserver who can adjust + * the protocol accordingly. + */ +#define CLIENT_PROTOCOL_VERSION 1 + +class MessageHandler; +class MessageIn; + +class Network; + +class Network +{ + public: + friend int networkThread(void *data); + friend class MessageOut; + + Network(); + + ~Network(); + + bool connect(const std::string &address, short port); + + void disconnect(); + + void registerHandler(MessageHandler *handler); + + void unregisterHandler(MessageHandler *handler); + + void clearHandlers(); + + int getState() const { return mState; } + + const std::string& getError() const { return mError; } + + bool isConnected() const { return mState == CONNECTED; } + + int getInSize() const { return mInSize; } + + void skip(int len); + + bool messageReady(); + + MessageIn getNextMessage(); + + void dispatchMessages(); + + void flush(); + + // ERROR replaced by NET_ERROR because already defined in Windows + enum { + IDLE, + CONNECTED, + CONNECTING, + DATA, + NET_ERROR + }; + + protected: + void setError(const std::string& error); + + Uint16 readWord(int pos); + + bool realConnect(); + + void receive(); + + TCPsocket mSocket; + + std::string mAddress; + short mPort; + + char *mInBuffer, *mOutBuffer; + unsigned int mInSize, mOutSize; + + unsigned int mToSkip; + + int mState; + std::string mError; + + SDL_Thread *mWorkerThread; + SDL_mutex *mMutex; + + typedef std::map<Uint16, MessageHandler*> MessageHandlers; + typedef MessageHandlers::iterator MessageHandlerIterator; + MessageHandlers mMessageHandlers; +}; + +#endif |