diff options
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp new file mode 100644 index 00000000..0fef3de7 --- /dev/null +++ b/src/net/ea/charserverhandler.cpp @@ -0,0 +1,235 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "charserverhandler.h" +#include "../messagein.h" +#include "protocol.h" + +#include "../../game.h" +#include "../../localplayer.h" +#include "../../log.h" +#include "../../logindata.h" +#include "../../main.h" + +#include "../../gui/char_select.h" +#include "../../gui/ok_dialog.h" + +#include "../../utils/gettext.h" +#include "../../utils/stringutils.h" + +CharServerHandler::CharServerHandler(): + mCharCreateDialog(0) +{ + static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, + 0x006b, + 0x006c, + 0x006d, + 0x006e, + 0x006f, + 0x0070, + 0x0071, + 0 + }; + handledMessages = _messages; +} + +void CharServerHandler::handleMessage(MessageIn &msg) +{ + int slot, flags, code; + LocalPlayer *tempPlayer; + + logger->log("CharServerHandler: Packet ID: %x, Length: %d", + msg.getId(), msg.getLength()); + switch (msg.getId()) + { + case SMSG_CONNECTION_PROBLEM: + code = msg.readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = _("Authentication failed"); + break; + case 1: + errorMessage = _("Map server(s) offline"); + break; + case 2: + errorMessage = _("This account is already logged in"); + break; + case 3: + errorMessage = _("Speed hack detected"); + break; + case 8: + errorMessage = _("Duplicated login"); + break; + default: + errorMessage = _("Unknown connection error"); + break; + } + state = STATE_ERROR; + break; + + case 0x006b: + msg.skip(2); // Length word + flags = msg.readInt32(); // Aethyra extensions flags + logger->log("Server flags are: %x", flags); + msg.skip(16); // Unused + + // Derive number of characters from message length + n_character = (msg.getLength() - 24) / 106; + + for (int i = 0; i < n_character; i++) + { + tempPlayer = readPlayerData(msg, slot); + mCharInfo->select(slot); + mCharInfo->setEntry(tempPlayer); + logger->log("CharServer: Player: %s (%d)", + tempPlayer->getName().c_str(), slot); + } + + state = STATE_CHAR_SELECT; + break; + + case 0x006c: + switch (msg.readInt8()) { + case 0: + errorMessage = _("Access denied"); + break; + case 1: + errorMessage = _("Cannot use this ID"); + break; + default: + errorMessage = _("Unknown failure to select character"); + break; + } + mCharInfo->unlock(); + break; + + case 0x006d: + tempPlayer = readPlayerData(msg, slot); + mCharInfo->unlock(); + mCharInfo->select(slot); + mCharInfo->setEntry(tempPlayer); + n_character++; + + // Close the character create dialog + if (mCharCreateDialog) + { + mCharCreateDialog->scheduleDelete(); + mCharCreateDialog = 0; + } + break; + + case 0x006e: + new OkDialog(_("Error"), _("Failed to create character. Most likely" + " the name is already taken.")); + + if (mCharCreateDialog) + mCharCreateDialog->unlock(); + break; + + case 0x006f: + delete mCharInfo->getEntry(); + mCharInfo->setEntry(0); + mCharInfo->unlock(); + n_character--; + new OkDialog(_("Info"), _("Player deleted")); + break; + + case 0x0070: + mCharInfo->unlock(); + new OkDialog(_("Error"), _("Failed to delete character.")); + break; + + case 0x0071: + player_node = mCharInfo->getEntry(); + slot = mCharInfo->getPos(); + msg.skip(4); // CharID, must be the same as player_node->charID + map_path = msg.readString(16); + mLoginData->hostname = ipToString(msg.readInt32()); + mLoginData->port = msg.readInt16(); + mCharInfo->unlock(); + mCharInfo->select(0); + // Clear unselected players infos + do + { + LocalPlayer *tmp = mCharInfo->getEntry(); + if (tmp != player_node) + { + delete tmp; + mCharInfo->setEntry(0); + } + mCharInfo->next(); + } while (mCharInfo->getPos()); + + mCharInfo->select(slot); + state = STATE_CONNECTING; + break; + } +} + +LocalPlayer *CharServerHandler::readPlayerData(MessageIn &msg, int &slot) +{ + LocalPlayer *tempPlayer = new LocalPlayer(mLoginData->account_ID, 0, NULL); + tempPlayer->setGender( + (mLoginData->sex == 0) ? GENDER_FEMALE : GENDER_MALE); + + tempPlayer->mCharId = msg.readInt32(); + tempPlayer->setXp(msg.readInt32()); + tempPlayer->setMoney(msg.readInt32()); + tempPlayer->mJobXp = msg.readInt32(); + tempPlayer->mJobLevel = msg.readInt32(); + tempPlayer->setSprite(Being::SHOE_SPRITE, msg.readInt16()); + tempPlayer->setSprite(Being::GLOVES_SPRITE, msg.readInt16()); + tempPlayer->setSprite(Being::CAPE_SPRITE, msg.readInt16()); + tempPlayer->setSprite(Being::MISC1_SPRITE, msg.readInt16()); + msg.readInt32(); // option + msg.readInt32(); // karma + msg.readInt32(); // manner + msg.skip(2); // unknown + tempPlayer->setHp(msg.readInt16()); + tempPlayer->setMaxHp(msg.readInt16()); + tempPlayer->mMp = msg.readInt16(); + tempPlayer->mMaxMp = msg.readInt16(); + msg.readInt16(); // speed + msg.readInt16(); // class + int hairStyle = msg.readInt16(); + Uint16 weapon = msg.readInt16(); + tempPlayer->setSprite(Being::WEAPON_SPRITE, weapon); + tempPlayer->setLevel(msg.readInt16()); + msg.readInt16(); // skill point + tempPlayer->setSprite(Being::BOTTOMCLOTHES_SPRITE, msg.readInt16()); // head bottom + tempPlayer->setSprite(Being::SHIELD_SPRITE, msg.readInt16()); + tempPlayer->setSprite(Being::HAT_SPRITE, msg.readInt16()); // head option top + tempPlayer->setSprite(Being::TOPCLOTHES_SPRITE, msg.readInt16()); // head option mid + int hairColor = msg.readInt16(); + tempPlayer->setHairStyle(hairStyle, hairColor); + tempPlayer->setSprite(Being::MISC2_SPRITE, msg.readInt16()); + tempPlayer->setName(msg.readString(24)); + for (int i = 0; i < 6; i++) { + tempPlayer->mAttr[i] = msg.readInt8(); + } + slot = msg.readInt8(); // character slot + msg.readInt8(); // unknown + + return tempPlayer; +} |