diff options
Diffstat (limited to 'src/net/charserverhandler.cpp')
-rw-r--r-- | src/net/charserverhandler.cpp | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index b8cc710e..ea9b3196 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -165,14 +165,20 @@ CharServerHandler::handleCharSelectResponse(MessageIn &msg) if (errMsg == 0) { - //std::string token = msg.readString(32); - //std::string gameServer = msg.readString(); - //unsigned short gameServerPort = msg.readShort(); - //std::string chatServer = msg.readString(); - //unsigned short chatServerPort = msg.readShort(); - - // TODO: Connect to game and chat servers, and login using the given - // TODO: token. + // TODO: Somehow be able to send this token once connected + std::string token = msg.readString(32); + std::string gameServer = msg.readString(); + unsigned short gameServerPort = msg.readShort(); + std::string chatServer = msg.readString(); + unsigned short chatServerPort = msg.readShort(); + + logger->log("Game server: %s:%d", gameServer.c_str(), gameServerPort); + logger->log("Chat server: %s:%d", chatServer.c_str(), chatServerPort); + + network->connect(Network::GAME, gameServer, gameServerPort); + network->connect(Network::CHAT, chatServer, chatServerPort); + + state = STATE_CONNECT_GAME; } } |