diff options
Diffstat (limited to 'src/monster.cpp')
-rw-r--r-- | src/monster.cpp | 39 |
1 files changed, 38 insertions, 1 deletions
diff --git a/src/monster.cpp b/src/monster.cpp index a4317e5e..f2e4d93d 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -25,6 +25,9 @@ #include "animatedsprite.h" #include "game.h" +#include "sound.h" + +#include "resources/monsterdb.h" #include "utils/tostring.h" @@ -32,7 +35,8 @@ Monster::Monster(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/monster" + toString(job - 1002) + ".xml", 0); + mSprites[BASE_SPRITE] = new AnimatedSprite( + "graphics/sprites/" + MonsterDB::get(job - 1002).getSprite()); } Being::Type @@ -41,3 +45,36 @@ Monster::getType() const return MONSTER; } +void +Monster::setAction(Uint8 action) +{ + SpriteAction currentAction = ACTION_INVALID; + + switch (action) + { + case WALK: + currentAction = ACTION_WALK; + break; + case DEAD: + currentAction = ACTION_DEAD; + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_DIE)); + break; + case ATTACK: + currentAction = ACTION_ATTACK; + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_HIT)); + mSprites[BASE_SPRITE]->reset(); + break; + case STAND: + currentAction = ACTION_STAND; + break; + case HURT: + // Not implemented yet + break; + } + + if (currentAction != ACTION_INVALID) + { + mSprites[BASE_SPRITE]->play(currentAction); + mAction = action; + } +} |