diff options
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/src/map.cpp b/src/map.cpp index 1e4cb3ba..c810fab6 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -233,6 +233,15 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY) // add it to the closed list. Location curr = openList.top(); openList.pop(); + + // If the tile is already on the closed list, this means it has already + // been processed with a shorter path to the start point (lower G cost) + if (curr.tile->whichList == onClosedList) + { + continue; + } + + // Put the current tile on the closed list curr.tile->whichList = onClosedList; // Check the adjacent tiles @@ -244,9 +253,8 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY) int x = curr.x + dx; int y = curr.y + dy; - // Skip if if we're checking the same tile we're leaving - // from, or if the new location falls outside of the map - // boundaries + // Skip if if we're checking the same tile we're leaving from, + // or if the new location falls outside of the map boundaries if ((dx == 0 && dy == 0) || (x < 0 || y < 0 || x >= width || y >= height)) { @@ -261,6 +269,21 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY) continue; } + // When taking a diagonal step, verify that we can skip the + // corner. We allow skipping past beings but not past non- + // walkable tiles. + if (dx != 0 && dy != 0) + { + Tile *t1 = getTile(curr.x, curr.y + dy); + Tile *t2 = getTile(curr.x + dx, curr.y); + + if ((t1->flags & TILE_WALKABLE) == 0 || + (t2->flags & TILE_WALKABLE) == 0) + { + continue; + } + } + // Calculate G cost for this route, 10 for moving straight and // 14 for moving diagonal int Gcost = curr.tile->Gcost + ((dx == 0 || dy == 0) ? 10 : 14); @@ -315,9 +338,8 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY) // If a path has been found, iterate backwards using the parent locations // to extract it. - if (foundPath) { - //printf("Found path from (%d, %d) to (%d, %d):\n", - // startX, startY, destX, destY); + if (foundPath) + { PATH_NODE *path = new PATH_NODE(destX, destY); int pathX = destX; int pathY = destY; @@ -329,8 +351,6 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY) pathX = tile->parentX; pathY = tile->parentY; - //printf("- (%d, %d)\n", pathX, pathY); - // Add the new path node to the start of the path list PATH_NODE *pn = new PATH_NODE(pathX, pathY); pn->next = path; |