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-rw-r--r--src/localplayer.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 2f8761e7..240f0a65 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -94,13 +94,11 @@ LocalPlayer::LocalPlayer(int id, int job, Map *map):
mAttackRange(0),
ATK(0), MATK(0), DEF(0), MDEF(0), HIT(0), FLEE(0),
ATK_BONUS(0), MATK_BONUS(0), DEF_BONUS(0), MDEF_BONUS(0), FLEE_BONUS(0),
- mStatPoint(0), mSkillPoint(0),
- mStatsPointsToAttribute(0),
+ mSkillPoint(0),
mEquipment(new Equipment),
#endif
mInStorage(false),
#ifdef EATHENA_SUPPORT
- mXp(0),
mTargetTime(-1),
#endif
mLastTarget(-1),
@@ -843,13 +841,13 @@ std::pair<int, int> LocalPlayer::getExperience(int skill)
return std::pair<int, int> (mExpCurrent.at(skill), mExpNext.at(skill));
}
-#else
+#endif
-void LocalPlayer::setXp(int xp)
+void LocalPlayer::setLevelProgress(int percent)
{
- if (mMap && xp > mXp)
+ if (mMap && percent > percent)
{
- const std::string text = toString(xp - mXp) + " xp";
+ const std::string text = toString(percent - percent) + " xp";
// Show XP number
particleEngine->addTextRiseFadeOutEffect(
@@ -859,11 +857,9 @@ void LocalPlayer::setXp(int xp)
&guiPalette->getColor(Palette::EXP_INFO),
gui->getInfoParticleFont(), true);
}
- mXp = xp;
+ mLevelProgress = percent;
}
-#endif
-
void LocalPlayer::pickedUp(const std::string &item)
{
if (mMap)