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-rw-r--r--src/gui/userpalette.cpp237
1 files changed, 237 insertions, 0 deletions
diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp
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+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "userpalette.h"
+
+#include "configuration.h"
+#include "client.h"
+
+#include "gui/gui.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <math.h>
+
+const std::string ColorTypeNames[] = {
+ "Being",
+ "Player",
+ "Self",
+ "GM",
+ "NPC",
+ "Monster",
+ "Party",
+ "Guild",
+ "Particle",
+ "Experience",
+ "Pickup",
+ "Hit Player Monster",
+ "Hit Monster Player",
+ "Hit Critical",
+ "Miss"
+};
+
+std::string UserPalette::getConfigName(const std::string &typeName)
+{
+ std::string res = "Color" + typeName;
+
+ int pos = 5;
+ for (size_t i = 0; i < typeName.length(); i++)
+ {
+ if (i == 0 || typeName[i] == '_')
+ {
+ if (i > 0)
+ i++;
+
+ res[pos] = typeName[i];
+ }
+ else
+ {
+ res[pos] = tolower(typeName[i]);
+ }
+ pos++;
+ }
+ res.erase(pos, res.length() - pos);
+
+ return res;
+}
+
+UserPalette::UserPalette():
+ Palette(USER_COLOR_LAST)
+{
+ mColors[BEING] = ColorElem();
+ mColors[PC] = ColorElem();
+ mColors[SELF] = ColorElem();
+ mColors[GM] = ColorElem();
+ mColors[NPC] = ColorElem();
+ mColors[MONSTER] = ColorElem();
+
+ addColor(BEING, 0xffffff, STATIC, _("Being"));
+ addColor(PC, 0xffffff, STATIC, _("Other Players' Names"));
+ addColor(SELF, 0xff8040, STATIC, _("Own Name"));
+ addColor(GM, 0x00ff00, STATIC, _("GM Names"));
+ addColor(NPC, 0xc8c8ff, STATIC, _("NPCs"));
+ addColor(MONSTER, 0xff4040, STATIC, _("Monsters"));
+ addColor(PARTY, 0xff00d8, STATIC, _("Party Members"));
+ addColor(GUILD, 0xff00d8, STATIC, _("Guild Members"));
+ addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects"));
+ addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification"));
+ addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification"));
+ addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, _("Player Hits Monster"));
+ addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player"));
+ addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit"));
+ addColor(MISS, 0xffff00, STATIC, _("Misses"));
+ commit(true);
+}
+
+UserPalette::~UserPalette()
+{
+ for (Colors::iterator col = mColors.begin(),
+ colEnd = mColors.end(); col != colEnd; ++col)
+ {
+ const std::string &configName = ColorTypeNames[col->type];
+ config.setValue(configName + "Gradient", col->committedGrad);
+
+ if (col->grad != STATIC)
+ config.setValue(configName + "Delay", col->delay);
+
+ if (col->grad == STATIC || col->grad == PULSE)
+ {
+ char buffer[20];
+ sprintf(buffer, "0x%06x", col->getRGB());
+ config.setValue(configName, std::string(buffer));
+ }
+ }
+}
+
+void UserPalette::setColor(int type, int r, int g, int b)
+{
+ mColors[type].color.r = r;
+ mColors[type].color.g = g;
+ mColors[type].color.b = b;
+}
+
+void UserPalette::setGradient(int type, GradientType grad)
+{
+ ColorElem *elem = &mColors[type];
+ if (elem->grad != STATIC && grad == STATIC)
+ {
+ for (size_t i = 0; i < mGradVector.size(); i++)
+ {
+ if (mGradVector[i] == elem)
+ {
+ mGradVector.erase(mGradVector.begin() + i);
+ break;
+ }
+ }
+ }
+ else if (elem->grad == STATIC && grad != STATIC)
+ {
+ mGradVector.push_back(elem);
+ }
+
+ if (elem->grad != grad)
+ {
+ elem->grad = grad;
+ }
+}
+
+std::string UserPalette::getElementAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return "";
+ }
+ return mColors[i].text;
+}
+
+void UserPalette::commit(bool commitNonStatic)
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ i->committedGrad = i->grad;
+ i->committedDelay = i->delay;
+ if (commitNonStatic || i->grad == STATIC)
+ {
+ i->committedColor = i->color;
+ }
+ else if (i->grad == PULSE)
+ {
+ i->committedColor = i->testColor;
+ }
+ }
+}
+
+void UserPalette::rollback()
+{
+ for (Colors::iterator i = mColors.begin(), iEnd = mColors.end();
+ i != iEnd; ++i)
+ {
+ if (i->grad != i->committedGrad)
+ {
+ setGradient(i->type, i->committedGrad);
+ }
+ setGradientDelay(i->type, i->committedDelay);
+ setColor(i->type, i->committedColor.r,
+ i->committedColor.g, i->committedColor.b);
+ if (i->grad == PULSE)
+ {
+ i->testColor.r = i->committedColor.r;
+ i->testColor.g = i->committedColor.g;
+ i->testColor.b = i->committedColor.b;
+ }
+ }
+}
+
+int UserPalette::getColorTypeAt(int i)
+{
+ if (i < 0 || i >= getNumberOfElements())
+ {
+ return BEING;
+ }
+
+ return mColors[i].type;
+}
+
+void UserPalette::addColor(int type, int rgb,
+ Palette::GradientType grad, const std::string &text,
+ char c, int delay)
+{
+ const std::string &configName = ColorTypeNames[type];
+ char buffer[20];
+ sprintf(buffer, "0x%06x", rgb);
+ const std::string rgbString = config.getValue(configName,
+ std::string(buffer));
+ unsigned int rgbValue = 0;
+ if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x')
+ rgbValue = atox(rgbString);
+ else
+ rgbValue = atoi(rgbString.c_str());
+ gcn::Color trueCol = rgbValue;
+ grad = (GradientType) config.getValue(configName + "Gradient", grad);
+ delay = (int) config.getValue(configName + "Delay", delay);
+ mColors[type].set(type, trueCol, grad, text, c, delay);
+
+ if (grad != STATIC)
+ mGradVector.push_back(&mColors[type]);
+}