diff options
Diffstat (limited to 'src/gui/statuswindow.cpp')
-rw-r--r-- | src/gui/statuswindow.cpp | 49 |
1 files changed, 30 insertions, 19 deletions
diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 6535edf7..022a97c7 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -115,21 +115,22 @@ StatusWindow::StatusWindow(): int max = PlayerInfo::getAttribute(MAX_HP); mHpLabel = new Label(_("HP:")); - mHpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(HP) / max: 0, - 80, 15, Theme::PROG_HP); + mHpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(HP) / max : + 0, 80, 15, Theme::PROG_HP); max = PlayerInfo::getAttribute(EXP_NEEDED); mXpLabel = new Label(_("Exp:")); - mXpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(EXP) / max : 0, - 80, 15, Theme::PROG_EXP); + mXpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(EXP) / max : + 0, 80, 15, Theme::PROG_EXP); bool magicBar = Net::getGameHandler()->canUseMagicBar(); if (magicBar) { max = PlayerInfo::getAttribute(MAX_MP); mMpLabel = new Label(_("MP:")); - mMpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(MAX_MP) / max : 0, - 80, 15, Net::getPlayerHandler()->canUseMagic() ? + mMpBar = new ProgressBar(max ? + (float) PlayerInfo::getAttribute(MAX_MP) / max : + 0, 80, 15, Net::getPlayerHandler()->canUseMagic() ? Theme::PROG_MP : Theme::PROG_NO_MP); } @@ -140,11 +141,16 @@ StatusWindow::StatusWindow(): place(1, 1, mHpBar, 4); place(5, 1, mXpLabel).setPadding(3); place(6, 1, mXpBar, 5); + + int attributesFirstRow = 2; if (magicBar) { place(0, 2, mMpLabel).setPadding(3); // 5, 2 and 6, 2 Job Progress Bar place(1, 2, mMpBar, 4); + + // We move the attribute row to the next one + attributesFirstRow = 3; } if (Net::getPlayerHandler()->getJobLocation() > 0) @@ -156,35 +162,38 @@ StatusWindow::StatusWindow(): place(5, 0, mJobLvlLabel, 3); place(5, 2, mJobLabel).setPadding(3); place(6, 2, mJobBar, 5); + + // We move the attribute row to the next one + attributesFirstRow = 3; } // ---------------------- // Stats Part // ---------------------- - mAttrCont = new VertContainer(32); + mAttrCont = new VertContainer(28); mAttrScroll = new ScrollArea(mAttrCont); mAttrScroll->setOpaque(false); mAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); - place(0, 3, mAttrScroll, 5, 3); + place(0, attributesFirstRow, mAttrScroll, 5, 3); - mDAttrCont = new VertContainer(32); + mDAttrCont = new VertContainer(28); mDAttrScroll = new ScrollArea(mDAttrCont); mDAttrScroll->setOpaque(false); mDAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mDAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); - place(6, 3, mDAttrScroll, 5, 3); + place(6, attributesFirstRow, mDAttrScroll, 5, 3); - getLayout().setRowHeight(3, Layout::AUTO_SET); + getLayout().setRowHeight(attributesFirstRow, Layout::AUTO_SET); - mCharacterPointsLabel = new Label("C"); - place(0, 6, mCharacterPointsLabel, 5); + mCharacterPointsLabel = new Label("Character points: 0"); + place(0, attributesFirstRow + 3, mCharacterPointsLabel, 4); if (Net::getPlayerHandler()->canCorrectAttributes()) { - mCorrectionPointsLabel = new Label("C"); - place(0, 7, mCorrectionPointsLabel, 5); + mCorrectionPointsLabel = new Label("Correction points: 0"); + place(4, attributesFirstRow + 3, mCorrectionPointsLabel, 4); } loadWindowState(); @@ -197,7 +206,7 @@ StatusWindow::StatusWindow(): mMoneyLabel->setCaption(strprintf(_("Money: %s"), - Units::formatCurrency(PlayerInfo::getAttribute(MONEY)).c_str())); + Units::formatCurrency(PlayerInfo::getAttribute(MONEY)).c_str())); mMoneyLabel->adjustSize(); mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"), PlayerInfo::getAttribute(CHAR_POINTS))); @@ -334,7 +343,8 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) float prog = 1.0; if (PlayerInfo::getAttribute(MAX_HP) > 0) - prog = (float) PlayerInfo::getAttribute(HP) / PlayerInfo::getAttribute(MAX_HP); + prog = (float) PlayerInfo::getAttribute(HP) + / PlayerInfo::getAttribute(MAX_HP); bar->setProgress(prog); } @@ -352,7 +362,8 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) float prog = 1.0f; if (PlayerInfo::getAttribute(MAX_MP) > 0) - prog = (float) PlayerInfo::getAttribute(MP) / PlayerInfo::getAttribute(MAX_MP); + prog = (float) PlayerInfo::getAttribute(MP) + / PlayerInfo::getAttribute(MAX_MP); if (Net::getPlayerHandler()->canUseMagic()) bar->setProgressPalette(Theme::PROG_MP); @@ -363,7 +374,7 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) } void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, - bool percent) + bool percent) { if (!bar) return; |