diff options
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r-- | src/gui/skill.cpp | 32 |
1 files changed, 21 insertions, 11 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index dd7c3a4e..5cf8c51f 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -45,9 +45,14 @@ struct SkillInfo { bool modifiable; }; +static const SkillInfo fakeSkillInfo = { + _("Mystery Skill"), + false +}; + std::vector<SkillInfo> skill_db; -static void initSkillinfo(void); +static void initSkillinfo(); class SkillGuiTableModel : public StaticTableModel { @@ -73,15 +78,13 @@ public: return 35; } - virtual int getRowHeight(void) + virtual int getRowHeight() { return 12; } - virtual void update(void) + virtual void update() { - static const SkillInfo fakeSkillInfo = { _("???"), false }; - mEntriesNr = mDialog->getSkills().size(); resize(); @@ -112,7 +115,6 @@ public: } } - private: SkillDialog *mDialog; int mEntriesNr; @@ -172,10 +174,18 @@ void SkillDialog::action(const gcn::ActionEvent &event) if (selectedSkill >= 0) player_node->raiseSkill(mSkillList[selectedSkill]->id); } - else if (event.getId() == "skill") + else if (event.getId() == "skill" && mTable->getSelectedRow() > -1) { - mIncButton->setEnabled(mTable->getSelectedRow() > -1 && - player_node->mSkillPoint > 0); + SKILL *skill = mSkillList[mTable->getSelectedRow()]; + SkillInfo const *info; + + if (skill->id >= 0 && (unsigned int) skill->id < skill_db.size()) + info = &skill_db[skill->id]; + else + info = &fakeSkillInfo; + + mIncButton->setEnabled(player_node->mSkillPoint > 0 && + info->modifiable); } else if (event.getId() == "close") setVisible(false); @@ -246,11 +256,11 @@ void SkillDialog::setSkill(int id, int lvl, int mp) void SkillDialog::cleanList() { - for_each(mSkillList.begin(), mSkillList.end(), make_dtor(mSkillList)); + delete_all(mSkillList); mSkillList.clear(); } -static void initSkillinfo(void) +static void initSkillinfo() { SkillInfo emptySkillInfo = { "", false }; |