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-rw-r--r--src/gui/setup.cpp65
1 files changed, 46 insertions, 19 deletions
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 59b54be0..c8b7f900 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -1,71 +1,80 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <algorithm>
-
-#include "setup.h"
-
#include "button.h"
+#include "setup.h"
#include "setup_audio.h"
+#include "setup_colors.h"
#include "setup_joystick.h"
-#include "setup_video.h"
#include "setup_keyboard.h"
+#include "setup_players.h"
+#include "setup_video.h"
#include "widgets/tabbedarea.h"
#include "../utils/dtor.h"
#include "../utils/gettext.h"
-extern Window *statusWindow;
-extern Window *minimap;
extern Window *chatWindow;
-extern Window *inventoryWindow;
extern Window *equipmentWindow;
extern Window *helpWindow;
+extern Window *inventoryWindow;
+extern Window *minimap;
extern Window *skillDialog;
+extern Window *statusWindow;
+extern Window *itemShortcutWindow;
+extern Window *emoteShortcutWindow;
+extern Window *emoteWindow;
+extern Window *tradeWindow;
+#ifdef TMWSERV_SUPPORT
extern Window *magicDialog;
extern Window *guildWindow;
-extern Window *itemShortcutWindow;
+#endif
Setup::Setup():
Window(_("Setup"))
{
setCloseButton(true);
- int width = 260;
- int height = 265;
+ int width = 340;
+ int height = 340;
setContentSize(width, height);
static const char *buttonNames[] = {
N_("Apply"), N_("Cancel"), N_("Reset Windows"), 0
};
int x = width;
- for (const char **curBtn = buttonNames; *curBtn; ++curBtn) {
+ for (const char **curBtn = buttonNames; *curBtn; ++curBtn)
+ {
Button *btn = new Button(gettext(*curBtn), *curBtn, this);
x -= btn->getWidth() + 5;
btn->setPosition(x, height - btn->getHeight() - 5);
add(btn);
+
+ // Disable this button when the windows aren't created yet
+ if (!strcmp(*curBtn, "Reset Windows"))
+ btn->setEnabled(statusWindow != NULL);
}
- TabbedArea *panel = new TabbedArea();
- panel->setDimension(gcn::Rectangle(5, 5, 260, 225));
+ TabbedArea *panel = new TabbedArea;
+ panel->setDimension(gcn::Rectangle(5, 5, width - 10, height - 40));
SetupTab *tab;
@@ -85,6 +94,14 @@ Setup::Setup():
panel->addTab(_("Keyboard"), tab);
mTabs.push_back(tab);
+ tab = new Setup_Colors();
+ panel->addTab(_("Colors"), tab);
+ mTabs.push_back(tab);
+
+ tab = new Setup_Players();
+ panel->addTab(_("Players"), tab);
+ mTabs.push_back(tab);
+
add(panel);
setLocationRelativeTo(getParent());
@@ -109,6 +126,11 @@ void Setup::action(const gcn::ActionEvent &event)
}
else if (event.getId() == "Reset Windows")
{
+ // Bail out if this action happens to be activated before the windows
+ // are created (though it should be disabled then)
+ if (!statusWindow)
+ return;
+
statusWindow->resetToDefaultSize();
minimap->resetToDefaultSize();
chatWindow->resetToDefaultSize();
@@ -116,8 +138,13 @@ void Setup::action(const gcn::ActionEvent &event)
equipmentWindow->resetToDefaultSize();
helpWindow->resetToDefaultSize();
skillDialog->resetToDefaultSize();
+ itemShortcutWindow->resetToDefaultSize();
+ emoteShortcutWindow->resetToDefaultSize();
+ emoteWindow->resetToDefaultSize();
+ tradeWindow->resetToDefaultSize();
+#ifdef TMWSERV_SUPPORT
magicDialog->resetToDefaultSize();
guildWindow->resetToDefaultSize();
- itemShortcutWindow->resetToDefaultSize();
+#endif
}
}