diff options
Diffstat (limited to 'src/gui/palette.cpp')
-rw-r--r-- | src/gui/palette.cpp | 94 |
1 files changed, 63 insertions, 31 deletions
diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp index fec04145..b1e165aa 100644 --- a/src/gui/palette.cpp +++ b/src/gui/palette.cpp @@ -1,6 +1,7 @@ /* * Configurable text colors * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team * * This file is part of The Mana World. * @@ -32,7 +33,7 @@ const gcn::Color Palette::BLACK = gcn::Color(0, 0, 0); -const gcn::Color Palette::RAINBOW_COLORS[8] = { +const gcn::Color Palette::RAINBOW_COLORS[7] = { gcn::Color(255, 0, 0), gcn::Color(255, 153, 0), gcn::Color(255, 255, 0), @@ -54,9 +55,8 @@ std::string Palette::getConfigName(const std::string &typeName) if (i == 0 || typeName[i] == '_') { if (i > 0) - { i++; - } + res[pos] = typeName[i]; } else @@ -72,9 +72,9 @@ std::string Palette::getConfigName(const std::string &typeName) DEFENUMNAMES(ColorType, COLOR_TYPE) -const int Palette::GRADIENT_DELAY = 20; +const int Palette::GRADIENT_DELAY = 40; -Palette::Palette() : +Palette::Palette() : mRainbowTime(tick_time), mColVector(ColVector(TYPE_COUNT)) { @@ -82,10 +82,12 @@ Palette::Palette() : addColor(TEXT, 0x000000, STATIC, _("Text")); addColor(SHADOW, 0x000000, STATIC, indent + _("Text Shadow")); addColor(OUTLINE, 0x000000, STATIC, indent + _("Text Outline")); + addColor(PROGRESS_BAR, 0xffffff, STATIC, indent + _("Progress Bar Labels")); addColor(BACKGROUND, 0xffffff, STATIC, _("Background")); addColor(HIGHLIGHT, 0xebc873, STATIC, _("Highlight"), 'H'); + addColor(TAB_HIGHLIGHT, 0xff0000, PULSE, indent + _("Tab Highlight")); addColor(SHOP_WARNING, 0x910000, STATIC, indent + _("Item too expensive")); @@ -106,6 +108,20 @@ Palette::Palette() : addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs")); addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters")); + addColor(UNKNOWN_ITEM, 0x000000, STATIC, _("Unknown Item Type")); + addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generic")); + addColor(HEAD, 0x527fa4, STATIC, indent + _("Hat")); + addColor(USABLE, 0x268d24, STATIC, indent + _("Usable")); + addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirt")); + addColor(ONEHAND, 0xf42a2a, STATIC, indent + _("1 Handed Weapons")); + addColor(LEGS, 0x699900, STATIC, indent + _("Pants")); + addColor(FEET, 0xaa1d48, STATIC, indent + _("Shoes")); + addColor(TWOHAND, 0xf46d0e, STATIC, indent + _("2 Handed Weapons")); + addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shield")); + addColor(RING, 0x0000ff, STATIC, indent + _("Ring")); + addColor(ARMS, 0x9c24e8, STATIC, indent + _("Arms")); + addColor(AMMO, 0x8b6311, STATIC, indent + _("Ammo")); + addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects")); addColor(PICKUP_INFO, 0x28dc28, STATIC, indent + _("Pickup Notification")); addColor(EXP_INFO, 0xffff00, STATIC, indent + _("Exp Notification")); @@ -122,12 +138,11 @@ Palette::~Palette() { const std::string *configName; for (ColVector::iterator col = mColVector.begin(), - colEnd = mColVector.end(); - col != colEnd; ++col) + colEnd = mColVector.end(); col != colEnd; ++col) { configName = &ColorTypeNames[col->type]; config.setValue(*configName + "Gradient", col->committedGrad); - if (col->grad == STATIC) + if (col->grad == STATIC || col->grad == PULSE) { config.setValue(*configName, toString(col->getRGB())); } @@ -137,7 +152,7 @@ Palette::~Palette() const gcn::Color& Palette::getColor(char c, bool &valid) { for (ColVector::const_iterator col = mColVector.begin(), - colEnd = mColVector.end(); col != colEnd; ++col) + colEnd = mColVector.end(); col != colEnd; ++col) { if (col->ch == c) { @@ -209,6 +224,10 @@ void Palette::commit(bool commitNonStatic) { i->committedColor = i->color; } + else if (i->grad == PULSE) + { + i->committedColor = i->testColor; + } } } @@ -223,13 +242,19 @@ void Palette::rollback() setGradient(i->type, i->committedGrad); } setColor(i->type, i->committedColor.r, i->committedColor.g, - i->committedColor.b); + i->committedColor.b); + if (i->grad == PULSE) + { + i->testColor.r = i->committedColor.r; + i->testColor.g = i->committedColor.g; + i->testColor.b = i->committedColor.b; + } } } void Palette::addColor(Palette::ColorType type, int rgb, - Palette::GradientType grad, - const std::string &text, char c) + Palette::GradientType grad, + const std::string &text, char c) { const std::string *configName = &ColorTypeNames[type]; gcn::Color trueCol = (int)config.getValue(*configName, rgb); @@ -246,7 +271,7 @@ void Palette::advanceGradient () if (get_elapsed_time(mRainbowTime) > 5) { int pos, colIndex, colVal; - // For slower systems, advance can be greater than one (adcanve > 1 + // For slower systems, advance can be greater than one (advance > 1 // skips advance-1 steps). Should make gradient look the same // independent of the framerate. int advance = get_elapsed_time(mRainbowTime) / 5; @@ -256,25 +281,35 @@ void Palette::advanceGradient () { mGradVector[i]->gradientIndex = (mGradVector[i]->gradientIndex + advance) % - (GRADIENT_DELAY * - ((mGradVector[i]->grad == SPECTRUM) ? 6 : - RAINBOW_COLOR_COUNT)); + (GRADIENT_DELAY * ((mGradVector[i]->grad == SPECTRUM) ? + (mGradVector[i]->grad == PULSE) ? 255 : 6 : + RAINBOW_COLOR_COUNT)); pos = mGradVector[i]->gradientIndex % GRADIENT_DELAY; colIndex = mGradVector[i]->gradientIndex / GRADIENT_DELAY; + if (mGradVector[i]->grad == PULSE) + { + colVal = (int) (255.0 * (sin(M_PI * + (mGradVector[i]->gradientIndex) / 255) + 1) / 2); + + const gcn::Color* col = &mGradVector[i]->testColor; + + mGradVector[i]->color.r = ((colVal * col->r) / 255) % (col->r + 1); + mGradVector[i]->color.g = ((colVal * col->g) / 255) % (col->g + 1); + mGradVector[i]->color.b = ((colVal * col->b) / 255) % (col->b + 1); + } if (mGradVector[i]->grad == SPECTRUM) { if (colIndex % 2) { // falling curve - colVal = (int)(255.0 * - (cos(M_PI * pos / GRADIENT_DELAY) + 1) / 2); + colVal = (int)(255.0 * (cos(M_PI * pos / GRADIENT_DELAY) + + 1) / 2); } else { // ascending curve - colVal = (int)(255.0 * - (cos(M_PI * (GRADIENT_DELAY-pos) / GRADIENT_DELAY) + - 1) / 2); + colVal = (int)(255.0 * (cos(M_PI * (GRADIENT_DELAY-pos) / + GRADIENT_DELAY) + 1) / 2); } mGradVector[i]->color.r = @@ -287,7 +322,7 @@ void Palette::advanceGradient () (colIndex == 3 || colIndex == 4) ? 255 : (colIndex == 2 || colIndex == 5) ? colVal : 0; } - else + else if (mGradVector[i]->grad == RAINBOW) { const gcn::Color* startCol = &RAINBOW_COLORS[colIndex]; const gcn::Color* destCol = @@ -296,17 +331,14 @@ void Palette::advanceGradient () startColVal = (cos(M_PI * pos / GRADIENT_DELAY) + 1) / 2; destColVal = 1 - startColVal; - mGradVector[i]->color.r =(int)( - startColVal * startCol->r + - destColVal * destCol->r); + mGradVector[i]->color.r =(int)(startColVal * startCol->r + + destColVal * destCol->r); - mGradVector[i]->color.g =(int)( - startColVal * startCol->g + - destColVal * destCol->g); + mGradVector[i]->color.g =(int)(startColVal * startCol->g + + destColVal * destCol->g); - mGradVector[i]->color.b =(int)( - startColVal * startCol->b + - destColVal * destCol->b); + mGradVector[i]->color.b =(int)(startColVal * startCol->b + + destColVal * destCol->b); } } |