diff options
Diffstat (limited to 'src/gui/npctextdialog.cpp')
-rw-r--r-- | src/gui/npctextdialog.cpp | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/gui/npctextdialog.cpp b/src/gui/npctextdialog.cpp new file mode 100644 index 00000000..849c94ec --- /dev/null +++ b/src/gui/npctextdialog.cpp @@ -0,0 +1,138 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "gui/npctextdialog.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/layout.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/textbox.h" + +#include "npc.h" + +#include "net/net.h" +#include "net/npchandler.h" + +#include "utils/gettext.h" + +NpcTextDialog::NpcTextDialog() + : Window(_("NPC")) + , mState(NPC_TEXT_STATE_WAITING) +{ + setWindowName("NPCText"); + setResizable(true); + + setMinWidth(200); + setMinHeight(150); + + setDefaultSize(260, 200, ImageRect::CENTER); + + mTextBox = new TextBox; + mTextBox->setEditable(false); + mTextBox->setOpaque(false); + + mScrollArea = new ScrollArea(mTextBox); + mButton = new Button(_("Waiting for server"), "ok", this); + + mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + mScrollArea->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); + + place(0, 0, mScrollArea, 5).setPadding(3); + place(4, 1, mButton); + + Layout &layout = getLayout(); + layout.setRowHeight(0, Layout::AUTO_SET); + + center(); + loadWindowState(); +} + +void NpcTextDialog::clearText() +{ + NPC::isTalking = false; + setText(""); +} + +void NpcTextDialog::setText(const std::string &text) +{ + mText = text; + mTextBox->setTextWrapped(mText, mScrollArea->getWidth() - 15); +} + +void NpcTextDialog::addText(const std::string &text) +{ + setText(mText + text + "\n"); + mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); +} + +void NpcTextDialog::showNextButton() +{ + mButton->setCaption(_("Next")); + mState = NPC_TEXT_STATE_NEXT; + mButton->setEnabled(true); +} + +void NpcTextDialog::showCloseButton() +{ + mButton->setCaption(_("Close")); + mState = NPC_TEXT_STATE_CLOSE; + mButton->setEnabled(true); +} + +void NpcTextDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "ok") + { + if (mState == NPC_TEXT_STATE_NEXT && current_npc) { + nextDialog(); + addText("\n> Next\n"); + } else if (mState == NPC_TEXT_STATE_CLOSE || + (mState == NPC_TEXT_STATE_NEXT && !current_npc)) { + setText(""); + if (current_npc) nextDialog(); + setVisible(false); + current_npc = 0; + NPC::isTalking = false; + } else return; + } + else return; + + mButton->setEnabled(false); + mButton->setCaption(_("Waiting for server")); + mState = NPC_TEXT_STATE_WAITING; +} + +void NpcTextDialog::nextDialog(int npcID) +{ + Net::getNpcHandler()->nextDialog(npcID); +} + +void NpcTextDialog::closeDialog(int npcID) +{ + Net::getNpcHandler()->closeDialog(npcID); +} + +void NpcTextDialog::widgetResized(const gcn::Event &event) +{ + Window::widgetResized(event); + + setText(mText); +} |