diff options
Diffstat (limited to 'src/gui/itemcontainer.cpp')
-rw-r--r-- | src/gui/itemcontainer.cpp | 432 |
1 files changed, 283 insertions, 149 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index eed31f7a..bdae9ada 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -20,13 +20,14 @@ */ #include "itemcontainer.h" +#include "chat.h" #include "itempopup.h" #include <guichan/mouseinput.hpp> #include <guichan/selectionlistener.hpp> -#include <SDL_mouse.h> +#include "sdlinput.h" #include "../graphics.h" #include "../inventory.h" @@ -40,28 +41,48 @@ #include "../utils/stringutils.h" -const int ItemContainer::gridWidth = 36; // item icon width + 4 -const int ItemContainer::gridHeight = 42; // item icon height + 10 +// TODO: Add support for adding items to the item shortcut window (global +// itemShortcut). -static const int NO_ITEM = -1; +static const int BOX_WIDTH = 36; +static const int BOX_HEIGHT = 44; -ItemContainer::ItemContainer(Inventory *inventory, int offset): +enum +{ + SEL_NONE = 0, + SEL_SELECTED, + SEL_SELECTING, + SEL_DESELECTING, + SEL_DRAGGING +}; + +ItemContainer::ItemContainer(Inventory *inventory, + int gridColumns, + int gridRows, + int offset): mInventory(inventory), - mSelectedItemIndex(NO_ITEM), - mLastSelectedItemId(NO_ITEM), - mOffset(offset) + mGridColumns(gridColumns), + mGridRows(gridRows), + mOffset(offset), + mSelectedItem(NULL), + mHighlightedItem(NULL), + mSelectionStatus(SEL_NONE), + mSwapItems(false), + mDescItems(false) { - mItemPopup = new ItemPopup; + mItemPopup = new ItemPopup(); + setFocusable(true); ResourceManager *resman = ResourceManager::getInstance(); mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); - mMaxItems = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 - + addKeyListener(this); addMouseListener(this); - addWidgetListener(this); + + setSize((BOX_WIDTH - 1) * mGridColumns + 1, + (BOX_HEIGHT - 1) * mGridRows + 1); } ItemContainer::~ItemContainer() @@ -70,187 +91,214 @@ ItemContainer::~ItemContainer() delete mItemPopup; } -void ItemContainer::logic() -{ - gcn::Widget::logic(); - - int i = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 - - if (i != mMaxItems) - { - mMaxItems = i; - recalculateHeight(); - } -} - void ItemContainer::draw(gcn::Graphics *graphics) { - int columns = getWidth() / gridWidth; + Graphics *g = static_cast<Graphics*>(graphics); - // Have at least 1 column - if (columns < 1) + for (int i = 0; i < mGridColumns; i++) { - columns = 1; - } + for (int j = 0; j < mGridRows; j++) + { + // Items positions made to overlap on another. + int itemX = i * (BOX_WIDTH - 1); + int itemY = j * (BOX_HEIGHT - 1); - /* - * mOffset is used to compensate for some weirdness that eAthena inherited from - * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index, - * while storage slots are +1. - */ - for (int i = mOffset; i < mInventory->getSize(); i++) - { - Item *item = mInventory->getItem(i); + // Set color to black. + g->setColor(gcn::Color(0, 0, 0)); + // Draw box border. + g->drawRectangle( + gcn::Rectangle(itemX, itemY, BOX_WIDTH, BOX_HEIGHT)); - if (!item || item->getQuantity() <= 0) - continue; + Item *item = mInventory->getItem((j * mGridColumns) + i); - int itemX = ((i - 2) % columns) * gridWidth; - int itemY = ((i - 2) / columns) * gridHeight; + if (!item || item->getId() == 0) + continue; - // Draw selection image below selected item - if (mSelectedItemIndex == i) - { - static_cast<Graphics*>(graphics)->drawImage( - mSelImg, itemX, itemY); - } + Image *image = item->getImage(); + if (image) + { + if (item == mSelectedItem) + { + if (mSelectionStatus == SEL_DRAGGING) { + // Reposition the coords to that of the cursor. + itemX = mDragPosX - (BOX_WIDTH / 2); + itemY = mDragPosY - (BOX_HEIGHT / 2); + } + else { + // Draw selected image. + g->drawImage(mSelImg, itemX, itemY); + } + } + g->drawImage(image, itemX, itemY); + } + if (item->getQuantity() > 1) { + // Draw item caption + g->drawText( + toString(item->getQuantity()), + itemX + BOX_WIDTH / 2, + itemY + BOX_HEIGHT - 14, + gcn::Graphics::CENTER); + } - // Draw item icon - Image* image = item->getImage(); - if (image) - { - static_cast<Graphics*>(graphics)->drawImage( - image, itemX, itemY); } - - // Draw item caption - graphics->setFont(getFont()); - graphics->setColor(gcn::Color(0, 0, 0)); - graphics->drawText( - (item->isEquipped() ? "Eq." : toString(item->getQuantity())), - itemX + gridWidth / 2, - itemY + gridHeight - 11, - gcn::Graphics::CENTER); } -} -void ItemContainer::widgetResized(const gcn::Event &event) -{ - recalculateHeight(); + if (isFocused() && mHighlightedItem) { + // Items positions made to overlap on another. + const int i = mHighlightedItem->getInvIndex(); + const int itemX = (i % mGridColumns) * (BOX_WIDTH - 1); + const int itemY = (i / mGridColumns) * (BOX_HEIGHT - 1); + // Set color to orange. + g->setColor(gcn::Color(255, 128, 0)); + // Draw box border. + g->drawRectangle(gcn::Rectangle(itemX, itemY, BOX_WIDTH, BOX_HEIGHT)); + } } -void ItemContainer::recalculateHeight() +void ItemContainer::selectNone() { - int cols = getWidth() / gridWidth; - - if (cols < 1) - cols = 1; - - const int rows = (mMaxItems / cols) + (mMaxItems % cols > 0 ? 1 : 0); - const int height = rows * gridHeight + 8; - - if (height != getHeight()) - setHeight(height); + setSelectedItem(NULL); } -Item *ItemContainer::getSelectedItem() +void ItemContainer::setSelectedItem(Item *item) { - refindSelectedItem(); // Make sure that we're still current - - if (mSelectedItemIndex == NO_ITEM) - return NULL; - - return mInventory->getItem(mSelectedItemIndex); + if (mSelectedItem != item) + { + mSelectedItem = item; + distributeValueChangedEvent(); + } } -void ItemContainer::selectNone() +void ItemContainer::distributeValueChangedEvent() { - setSelectedItemIndex(NO_ITEM); -} + SelectionListenerIterator iter; -void ItemContainer::refindSelectedItem() -{ - if (mSelectedItemIndex != NO_ITEM) + for (iter = mSelectionListeners.begin(); iter != mSelectionListeners.end(); + ++iter) { - if (mInventory->getItem(mSelectedItemIndex) && - mInventory->getItem(mSelectedItemIndex)->getId() == mLastSelectedItemId) - return; // we're already fine - - // Otherwise ensure the invariant: we must point to an item of the specified last ID, - // or nowhere at all. - - for (int i = 0; i <= mMaxItems + 1; i++) - if (mInventory->getItem(i) && - mInventory->getItem(i)->getId() == mLastSelectedItemId) - { - mSelectedItemIndex = i; - return; - } + gcn::SelectionEvent event(this); + (*iter)->valueChanged(event); } - - mLastSelectedItemId = mSelectedItemIndex = NO_ITEM; } -void ItemContainer::setSelectedItemIndex(int index) +void ItemContainer::keyPressed(gcn::KeyEvent &event) { - int newSelectedItemIndex; - - /* - * mOffset is used to compensate for some weirdness that eAthena inherited from - * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index, - * while storage slots are +1. - */ - if (index < 0 || index > mMaxItems + mOffset || mInventory->getItem(index) == NULL) - newSelectedItemIndex = NO_ITEM; - else - newSelectedItemIndex = index; - - if (mSelectedItemIndex != newSelectedItemIndex) + switch (event.getKey().getValue()) { - mSelectedItemIndex = newSelectedItemIndex; - - if (mSelectedItemIndex == NO_ITEM) - mLastSelectedItemId = NO_ITEM; - else - mLastSelectedItemId = mInventory->getItem(index)->getId(); - - distributeValueChangedEvent(); + case Key::LEFT: + moveHighlight(MOVE_SELECTED_LEFT); + break; + case Key::RIGHT: + moveHighlight(MOVE_SELECTED_RIGHT); + break; + case Key::UP: + moveHighlight(MOVE_SELECTED_UP); + break; + case Key::DOWN: + moveHighlight(MOVE_SELECTED_DOWN); + break; + case Key::SPACE: + keyAction(); + break; + case Key::LEFT_ALT: + case Key::RIGHT_ALT: + mSwapItems = true; + break; + case Key::RIGHT_CONTROL: + mDescItems = true; + break; } } -void ItemContainer::distributeValueChangedEvent() +void ItemContainer::keyReleased(gcn::KeyEvent &event) { - gcn::SelectionEvent event(this); - std::list<gcn::SelectionListener*>::iterator i_end = mListeners.end(); - std::list<gcn::SelectionListener*>::iterator i; - - for (i = mListeners.begin(); i != i_end; ++i) + switch (event.getKey().getValue()) { - (*i)->valueChanged(event); + case Key::LEFT_ALT: + case Key::RIGHT_ALT: + mSwapItems = false; + break; + case Key::RIGHT_CONTROL: + mDescItems = false; + break; } } void ItemContainer::mousePressed(gcn::MouseEvent &event) { const int button = event.getButton(); - if (button == gcn::MouseEvent::LEFT || button == gcn::MouseEvent::RIGHT) { - int columns = getWidth() / gridWidth; - int mx = event.getX(); - int my = event.getY(); - int index = mx / gridWidth + ((my / gridHeight) * columns) + mOffset; - - itemShortcut->setItemSelected(-1); - setSelectedItemIndex(index); + const int index = getSlotIndex(event.getX(), event.getY()); + if (index == Inventory::NO_SLOT_INDEX) { + return; + } Item *item = mInventory->getItem(index); - if (item) + // put item name into chat window + if (mDescItems) + { + chatWindow->addItemText(item->getInfo().getName()); + } + + if (mSelectedItem && mSelectedItem == item) + { + mSelectionStatus = SEL_DESELECTING; + } + else if (item && item->getId()) + { + setSelectedItem(item); + mSelectionStatus = SEL_SELECTING; + itemShortcut->setItemSelected(item->getId()); + } + else + { + setSelectedItem(NULL); + mSelectionStatus = SEL_NONE; + } + } +} + +void ItemContainer::mouseDragged(gcn::MouseEvent &event) +{ + if (mSelectionStatus != SEL_NONE) + { + mSelectionStatus = SEL_DRAGGING; + mDragPosX = event.getX(); + mDragPosY = event.getY(); } } +void ItemContainer::mouseReleased(gcn::MouseEvent &event) +{ + switch (mSelectionStatus) + { + case SEL_SELECTING: + mSelectionStatus = SEL_SELECTED; + return; + case SEL_DESELECTING: + setSelectedItem(NULL); + mSelectionStatus = SEL_NONE; + return; + case SEL_DRAGGING: + mSelectionStatus = SEL_SELECTED; + break; + default: + return; + }; + + int index = getSlotIndex(event.getX(), event.getY()); + if (index == Inventory::NO_SLOT_INDEX) return; + Item *item = mInventory->getItem(index); + if (item == mSelectedItem) return; + player_node->moveInvItem(mSelectedItem, index); + setSelectedItem(NULL); + mSelectionStatus = SEL_NONE; +} + + // Show ItemTooltip void ItemContainer::mouseMoved(gcn::MouseEvent &event) { @@ -277,11 +325,97 @@ void ItemContainer::mouseExited(gcn::MouseEvent &event) mItemPopup->setVisible(false); } -int ItemContainer::getSlotIndex(int posX, int posY) const +int ItemContainer::getSlotIndex(const int posX, const int posY) const +{ + if (getDimension().isPointInRect(posX, posY)) + { + // Takes into account, boxes are overlapping each other. + return (posY / (BOX_HEIGHT - 1)) * mGridColumns + (posX / (BOX_WIDTH - 1)); + } + return Inventory::NO_SLOT_INDEX; +} + +void ItemContainer::keyAction() { - int columns = getWidth() / gridWidth; - int index = posX / gridWidth + ((posY / gridHeight) * columns) + mOffset; + // If there is no highlight then return. + if (!mHighlightedItem) + return; - return (index); + // If the highlight is on the selected item, then deselect it. + if (mHighlightedItem == mSelectedItem) + { + setSelectedItem(NULL); + mSelectionStatus = SEL_NONE; + } + // Check and swap items if necessary. + else if (mSwapItems && + mSelectedItem && + mHighlightedItem->getId()) + { + player_node->moveInvItem( + mSelectedItem, mHighlightedItem->getInvIndex()); + setSelectedItem(mHighlightedItem); + } + // If the highlight is on an item then select it. + else if (mHighlightedItem->getId()) + { + setSelectedItem(mHighlightedItem); + mSelectionStatus = SEL_SELECTED; + } + // If the highlight is on a blank space then move it. + else if (mSelectedItem) + { + player_node->moveInvItem( + mSelectedItem, mHighlightedItem->getInvIndex()); + setSelectedItem(NULL); + mSelectionStatus = SEL_NONE; + } } +void ItemContainer::moveHighlight(int direction) +{ + if (!mHighlightedItem) + { + if (mSelectedItem) { + mHighlightedItem = mSelectedItem; + } + else { + mHighlightedItem = mInventory->getItem(0); + } + return; + } + + switch (direction) + { + case MOVE_SELECTED_LEFT: + if (mHighlightedItem->getInvIndex() % mGridColumns == 0) + { + mHighlightedItem += mGridColumns; + } + mHighlightedItem--; + break; + case MOVE_SELECTED_RIGHT: + if ((mHighlightedItem->getInvIndex() % mGridColumns) == + (mGridColumns - 1)) + { + mHighlightedItem -= mGridColumns; + } + mHighlightedItem++; + break; + case MOVE_SELECTED_UP: + if (mHighlightedItem->getInvIndex() / mGridColumns == 0) + { + mHighlightedItem += (mGridColumns * mGridRows); + } + mHighlightedItem -= mGridColumns; + break; + case MOVE_SELECTED_DOWN: + if ((mHighlightedItem->getInvIndex() / mGridColumns) == + (mGridRows - 1)) + { + mHighlightedItem -= (mGridColumns * mGridRows); + } + mHighlightedItem += mGridColumns; + break; + } +} |