diff options
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 936416d1..1b2e5c63 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -34,6 +34,7 @@ #include "scrollarea.h" #include "viewport.h" +#include "../inventory.h" #include "../item.h" #include "../localplayer.h" @@ -73,6 +74,11 @@ InventoryWindow::InventoryWindow(): "Maximum Weight: " + mMaxWeight + " g"; mWeightLabel = new TextBox(); mWeightLabel->setPosition(8, 8); + mSlots = "Slots: " + + toString(player_node->getInventory()->getNumberOfSlotsUsed()) + + "/" + toString(player_node->getInventory()->getSize()); + mSlotsLabel = new TextBox(); + mItemEffectLabel = new TextBox(); draw(); @@ -83,6 +89,7 @@ InventoryWindow::InventoryWindow(): add(mItemDescriptionLabel); add(mItemEffectLabel); add(mWeightLabel); + add(mSlotsLabel); mUseButton->setSize(60, mUseButton->getHeight()); @@ -107,6 +114,10 @@ void InventoryWindow::logic() mWeight = "Total Weight: " + mTotalWeight + " g - " + "Maximum Weight: " + mMaxWeight + " g"; + mSlots = "Slots: " + + toString(player_node->getInventory()->getNumberOfSlotsUsed()) + + "/" + toString(player_node->getInventory()->getSize()); + draw(); } } @@ -222,12 +233,19 @@ void InventoryWindow::draw() mItemEffectLabel->getY() - 5 - (mItemDescriptionLabel->getNumberOfRows()*15), width - 16, (mItemDescriptionLabel->getNumberOfRows()*15))); + mSlotsLabel->setMinWidth(width - 16); + mSlotsLabel->setTextWrapped(mSlots); + mSlotsLabel->setDimension(gcn::Rectangle(8, + mItemDescriptionLabel->getY() - 5 - (mSlotsLabel->getNumberOfRows()*15), + width - 16, + (mSlotsLabel->getNumberOfRows()*15))); mInvenScroll->setSize(width - 16, - mItemDescriptionLabel->getY() - (mWeightLabel->getNumberOfRows()*15) - 18); + mSlotsLabel->getY() - (mWeightLabel->getNumberOfRows()*15) - 18); mInvenScroll->setPosition(8, (mWeightLabel->getNumberOfRows()*15) + 10); - setMinHeight(130 + (mWeightLabel->getNumberOfRows()*15) + + setMinHeight(130 + (mSlotsLabel->getNumberOfRows()*15) + + (mWeightLabel->getNumberOfRows()*15) + (mItemDescriptionLabel->getNumberOfRows()*15) + (mItemEffectLabel->getNumberOfRows()*15) + (mItemNameLabel->getNumberOfRows()*15)); |