diff options
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 80017d28..50fae483 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -24,12 +24,11 @@ #include <guichan/font.hpp> #include <guichan/mouseinput.hpp> -#include <guichan/widgets/label.hpp> - #include "button.h" #include "inventorywindow.h" #include "item_amount.h" #include "itemcontainer.h" +#include "label.h" #include "progressbar.h" #include "scrollarea.h" #include "viewport.h" @@ -57,7 +56,7 @@ InventoryWindow::InventoryWindow(int invSize): setCloseButton(true); // If you adjust these defaults, don't forget to adjust the trade window's. - setDefaultSize(115, 25, 375, 300); + setDefaultSize(375, 300, ImageRect::CENTER); std::string longestUseString = getFont()->getWidth(_("Equip")) > getFont()->getWidth(_("Use")) ? @@ -82,8 +81,8 @@ InventoryWindow::InventoryWindow(int invSize): mMaxWeight = -1; mUsedSlots = toString(player_node->getInventory()->getNumberOfSlotsUsed()); - mSlotsLabel = new gcn::Label(_("Slots: ")); - mWeightLabel = new gcn::Label(_("Weight: ")); + mSlotsLabel = new Label(_("Slots: ")); + mWeightLabel = new Label(_("Weight: ")); mSlotsBar = new ProgressBar(1.0f, 100, 20, 225, 200, 25); mWeightBar = new ProgressBar(1.0f, 100, 20, 0, 0, 255); |