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+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_GUI_GUILDWINDOW_H
+#define _TMW_GUI_GUILDWINDOW_H
+
+#include <iosfwd>
+#include <map>
+#include <vector>
+
+#include <guichan/actionlistener.hpp>
+#include <guichan/widgets/listbox.hpp>
+
+#include "window.h"
+
+#include "../guichanfwd.h"
+
+class LocalPlayer;
+class TextDialog;
+class ConfirmDialog;
+class GuildListBox;
+class ScrollArea;
+class GCContainer;
+class TabbedArea;
+
+class GuildWindow : public Window, public gcn::ActionListener
+{
+public:
+ /**
+ * Constructor.
+ */
+ GuildWindow();
+
+ /**
+ * Destructor.
+ */
+ ~GuildWindow();
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const gcn::ActionEvent &event);
+
+ /**
+ * Draw this window.
+ */
+ void draw(gcn::Graphics *graphics);
+
+ /**
+ * Updates this dialog.
+ */
+ void update();
+
+ /**
+ * Create a new tab for a guild list.
+ */
+ void newGuildTab(const std::string &guildName);
+
+ /**
+ * Display guild's member list to active tab
+ */
+ void setTab(const std::string &guildName);
+
+ /**
+ * Update the contents of the active tab
+ */
+ void updateTab();
+
+ /**
+ * Check if the window is in focus.
+ */
+ bool isWindowFocused();
+
+ /**
+ * Create a dialog for accepting an invite
+ */
+ void openAcceptDialog(const std::string &inviterName, const std::string &guildName);
+
+ /**
+ * Request member list
+ */
+ void requestMemberList(short guildId);
+
+ /**
+ * Removes the selected tab
+ */
+ void removeTab(int guildId);
+
+ /**
+ * Set guild member status in userlist
+ */
+ void setOnline(const std::string &guildName, const std::string &member,
+ bool online);
+
+protected:
+ /**
+ * Get selected guild tab
+ * @return Returns selected guild
+ */
+ short getSelectedGuild();
+
+private:
+ gcn::Button *mGuildButton[3];
+ TextDialog *guildDialog;
+ TextDialog *inviteDialog;
+ ConfirmDialog *acceptDialog;
+ TabbedArea *mGuildTabs;
+ ScrollArea *mScrollArea;
+ bool mFocus;
+ std::string invitedGuild;
+ typedef std::map<std::string, GuildListBox*> GuildListMap;
+ GuildListMap mGuildLists;
+};
+
+extern GuildWindow *guildWindow;
+
+#endif