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-rw-r--r--src/gui/equipmentwindow.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
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+++ b/src/gui/equipmentwindow.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <guichan.hpp>
+#include "equipmentwindow.h"
+#include "../equipment.h"
+#include "../log.h"
+#include "../resources/resourcemanager.h"
+#include "../resources/image.h"
+
+#include <sstream>
+
+EquipmentWindow::EquipmentWindow():
+ Window("Equipment")
+{
+ setContentSize(200, 90);
+ setPosition(40, 40);
+
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *itemImg = resman->getImage("graphics/sprites/items.png");
+ if (!itemImg) logger->error("Unable to load items.png");
+ itemset = new Spriteset(itemImg, 32, 32);
+}
+
+EquipmentWindow::~EquipmentWindow()
+{
+}
+
+void EquipmentWindow::draw(gcn::Graphics *graphics)
+{
+ int x, y;
+ getAbsolutePosition(x, y);
+
+ // Draw window graphics
+ Window::draw(graphics);
+
+ Equipment *equipment = Equipment::getInstance();
+ Item *item;
+ Image *image;
+
+ for (int i = 0; i < 8; i++) {
+ graphics->setColor(gcn::Color(0, 0, 0));
+ graphics->drawRectangle(gcn::Rectangle(10 + 36 * (i % 4),
+ 36 * (i / 4) + 25, 32, 32));
+
+ if (!(item = equipment->getEquipment(i))) {
+ continue;
+ }
+
+ image = itemset->spriteset[item->getInfo()->getImage() - 1];
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ image, x + 36 * (i % 4) + 10, y + 36 * (i / 4) + 25);
+ }
+
+ graphics->setColor(gcn::Color(0, 0, 0));
+ graphics->drawRectangle(gcn::Rectangle(160, 25, 32, 32));
+
+ if (!(item = equipment->getArrows())) {
+ return;
+ }
+
+ image = itemset->spriteset[item->getInfo()->getImage() - 1];
+
+ dynamic_cast<Graphics*>(graphics)->drawImage(
+ image, x + 160, y + 25);
+ std::stringstream n;
+ n << item->getQuantity();
+ graphics->drawText(n.str(), 170, 62,
+ gcn::Graphics::CENTER);
+}
+
+void EquipmentWindow::action(const std::string &eventId)
+{
+}