diff options
Diffstat (limited to 'src/gui/chat.h')
-rw-r--r-- | src/gui/chat.h | 265 |
1 files changed, 129 insertions, 136 deletions
diff --git a/src/gui/chat.h b/src/gui/chat.h index 437dc115..9e137499 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -107,149 +107,142 @@ struct CHATSKILL * \ingroup Interface */ class ChatWindow : public Window, public gcn::ActionListener, - public gcn::KeyListener + public gcn::KeyListener { public: - /** - * Constructor. - */ - ChatWindow(Network *network); - - /** - * Destructor: used to write back values to the config file - */ - ~ChatWindow(); - - /** - * Logic (updates components' size) - */ - void logic(); - - /** - * Adds a line of text to our message list. Parameters: - * - * @param line Text message. - * @parem own Type of message (usually the owner-type). - */ - void chatLog(std::string line, int own, bool ignoreRecord = false); - - /** - * Calls original chat_log() after processing the packet. - */ - void chatLog(CHATSKILL); - - /** - * Performs action. - */ - void action(const gcn::ActionEvent &event); - - /** - * Request focus for typing chat message. - */ - void requestChatFocus(); - - /** - * Checks whether ChatWindow is Focused or not. - */ - bool isInputFocused(); - - /** - * Determines whether to send a command or an ordinary message, then - * contructs packets & sends them. - * - * @param nick The character's name to display in front. - * @param msg The message text which is to be send. - * - * NOTE: - * The nickname is required by the server, if not specified - * the message may not be sent unless a command was intended - * which requires another packet to be constructed! you can - * achieve this by putting a slash ("/") infront of the - * message followed by the command name and the message. - * of course all slash-commands need implemented handler- - * routines. ;-) - * remember, a line starting with "@" is not a command that needs - * to be parsed rather is sent using the normal chat-packet. - * - * EXAMPLE: - * // for an global announcement /- command - * chatlog.chat_send("", "/announce Hello to all logged in users!"); - * // for simple message by a user /- message - * chatlog.chat_send("Zaeiru", "Hello to all users on the screen!"); - */ - void - chatSend(const std::string &nick, std::string msg); - - /** Called when key is pressed */ - void - keyPressed(gcn::KeyEvent &event); - - /** Called to set current text */ - void - setInputText(std::string input_str); - - /** Override to reset mTmpVisible */ - void - setVisible(bool visible); + /** + * Constructor. + */ + ChatWindow(Network *network); + + /** + * Destructor: used to write back values to the config file + */ + ~ChatWindow(); + + /** + * Logic (updates components' size) + */ + void logic(); + + /** + * Adds a line of text to our message list. Parameters: + * + * @param line Text message. + * @parem own Type of message (usually the owner-type). + */ + void chatLog(std::string line, int own, bool ignoreRecord = false); + + /** + * Calls original chat_log() after processing the packet. + */ + void chatLog(CHATSKILL); + + /** + * Performs action. + */ + void action(const gcn::ActionEvent &event); + + /** + * Request focus for typing chat message. + */ + void requestChatFocus(); + + /** + * Checks whether ChatWindow is Focused or not. + */ + bool isInputFocused(); + + /** + * Determines whether to send a command or an ordinary message, then + * contructs packets & sends them. + * + * @param nick The character's name to display in front. + * @param msg The message text which is to be send. + * + * NOTE: + * The nickname is required by the server, if not specified + * the message may not be sent unless a command was intended + * which requires another packet to be constructed! you can + * achieve this by putting a slash ("/") infront of the + * message followed by the command name and the message. + * of course all slash-commands need implemented handler- + * routines. ;-) + * remember, a line starting with "@" is not a command that needs + * to be parsed rather is sent using the normal chat-packet. + * + * EXAMPLE: + * // for an global announcement /- command + * chatlog.chat_send("", "/announce Hello to all logged in users!"); + * // for simple message by a user /- message + * chatlog.chat_send("Zaeiru", "Hello to all users on the screen!"); + */ + void chatSend(const std::string &nick, std::string msg); + + /** Called when key is pressed */ + void keyPressed(gcn::KeyEvent &event); + + /** Called to set current text */ + void setInputText(std::string input_str); + + /** Override to reset mTmpVisible */ + void setVisible(bool visible); /** - * Scrolls the chat window - * - * @param amount direction and amount to scroll. Negative numbers scroll - * up, positive numbers scroll down. The absolute amount indicates the - * amount of 1/8ths of chat window real estate that should be scrolled. - */ - void - scroll(int amount); - - /** - * party implements the partying chat commands - * - * @param command is the party command to perform - * @param msg is the remainder of the message - */ - void - party(const std::string &command, const std::string &msg); - - /** - * help implements the /help command - * - * @param msg1 is the command that the player needs help on - * @param msg2 is the sub-command relating to the command - */ - void - help(const std::string &msg1, const std::string &msg2); + * Scrolls the chat window + * + * @param amount direction and amount to scroll. Negative numbers scroll + * up, positive numbers scroll down. The absolute amount indicates the + * amount of 1/8ths of chat window real estate that should be scrolled. + */ + void scroll(int amount); + + /** + * party implements the partying chat commands + * + * @param command is the party command to perform + * @param msg is the remainder of the message + */ + void party(const std::string &command, const std::string &msg); + + /** + * help implements the /help command + * + * @param msg1 is the command that the player needs help on + * @param msg2 is the sub-command relating to the command + */ + void help(const std::string &msg1, const std::string &msg2); private: - Network *mNetwork; - bool mTmpVisible; - - /** One item in the chat log */ - struct CHATLOG - { - std::string nick; - std::string text; - int own; - }; - - /** Constructs failed messages for actions */ - std::string const_msg(CHATSKILL); - - gcn::TextField *mChatInput; /**< Input box for typing chat messages */ - BrowserBox *mTextOutput; /**< Text box for displaying chat history */ - ScrollArea *mScrollArea; /**< Scroll area around text output */ - - typedef std::list<std::string> History; - typedef History::iterator HistoryIterator; - History mHistory; /**< Command history */ - HistoryIterator mCurHist; /**< History iterator */ - Recorder *mRecorder; /**< Recording class */ - char mPartyPrefix; /**< Messages beginning with the prefix are sent to - the party */ - bool mReturnToggles; /**< Marks whether <Return> toggles the chat log - or not */ - Party *mParty; + Network *mNetwork; + bool mTmpVisible; + + /** One item in the chat log */ + struct CHATLOG + { + std::string nick; + std::string text; + int own; + }; + + /** Constructs failed messages for actions */ + std::string const_msg(CHATSKILL); + + gcn::TextField *mChatInput; /**< Input box for typing chat messages */ + BrowserBox *mTextOutput; /**< Text box for displaying chat history */ + ScrollArea *mScrollArea; /**< Scroll area around text output */ + + typedef std::list<std::string> History; + typedef History::iterator HistoryIterator; + History mHistory; /**< Command history */ + HistoryIterator mCurHist; /**< History iterator */ + Recorder *mRecorder; /**< Recording class */ + char mPartyPrefix; /**< Messages beginning with the prefix are sent to + the party */ + bool mReturnToggles; /**< Marks whether <Return> toggles the chat log + or not */ + Party *mParty; }; extern ChatWindow *chatWindow; |