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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_SPRITESET_H
+#define _TMW_SPRITESET_H
+
+#include <allegro.h>
+#include <string>
+#include <vector>
+#include <iostream>
+#include "../log.h"
+#include "../resources/image.h"
+
+/**
+ * Stores a complete set of sprites.
+ */
+class Spriteset {
+ public:
+ // Vector storing the whole spriteset.
+ std::vector<Image*> spriteset;
+
+ /*
+ * Cuts the passed image in a grid of sub images.
+ */
+ Spriteset::Spriteset(Image *img, int w, int h);
+
+ /**
+ * Destructor.
+ */
+ ~Spriteset();
+};
+
+#endif