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-rw-r--r--src/game.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/game.h b/src/game.h
index 4f512d97..26ccc90b 100644
--- a/src/game.h
+++ b/src/game.h
@@ -19,8 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef GAME_
-#define GAME_
+#ifndef GAME_H
+#define GAME_H
#include <iosfwd>
#include <memory>
@@ -40,35 +40,35 @@ extern volatile int tick_time;
class Game : public ConfigListener
{
public:
- Game(Network *network);
- ~Game();
+ Game(Network *network);
+ ~Game();
- void logic();
+ void logic();
- void handleInput();
+ void handleInput();
- void optionChanged(const std::string &name);
+ void optionChanged(const std::string &name);
private:
- Network *mNetwork;
-
- /** Used to determine whether to draw the next frame. */
- int mDrawTime;
-
- /** The minimum frame time (used for frame limiting). */
- int mMinFrameTime;
-
- typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr;
- MessageHandlerPtr mBeingHandler;
- MessageHandlerPtr mBuySellHandler;
- MessageHandlerPtr mChatHandler;
- MessageHandlerPtr mEquipmentHandler;
- MessageHandlerPtr mInventoryHandler;
- MessageHandlerPtr mItemHandler;
- MessageHandlerPtr mNpcHandler;
- MessageHandlerPtr mPlayerHandler;
- MessageHandlerPtr mSkillHandler;
- MessageHandlerPtr mTradeHandler;
+ Network *mNetwork;
+
+ /** Used to determine whether to draw the next frame. */
+ int mDrawTime;
+
+ /** The minimum frame time (used for frame limiting). */
+ int mMinFrameTime;
+
+ typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr;
+ MessageHandlerPtr mBeingHandler;
+ MessageHandlerPtr mBuySellHandler;
+ MessageHandlerPtr mChatHandler;
+ MessageHandlerPtr mEquipmentHandler;
+ MessageHandlerPtr mInventoryHandler;
+ MessageHandlerPtr mItemHandler;
+ MessageHandlerPtr mNpcHandler;
+ MessageHandlerPtr mPlayerHandler;
+ MessageHandlerPtr mSkillHandler;
+ MessageHandlerPtr mTradeHandler;
};
/**