diff options
Diffstat (limited to 'src/flooritem.h')
-rw-r--r-- | src/flooritem.h | 42 |
1 files changed, 15 insertions, 27 deletions
diff --git a/src/flooritem.h b/src/flooritem.h index 17b7b54d..e599c939 100644 --- a/src/flooritem.h +++ b/src/flooritem.h @@ -22,16 +22,14 @@ #ifndef FLOORITEM_H #define FLOORITEM_H -#include "map.h" +#include "actorsprite.h" -class Graphics; -class Image; -class Item; +class ItemInfo; /** * An item lying on the floor. */ -class FloorItem : public Actor +class FloorItem : public ActorSprite { public: /** @@ -49,39 +47,29 @@ class FloorItem : public Actor int y, Map *map); - ~FloorItem(); - - /** - * Returns instance ID of this item. - */ - int getId() const - { return mId; } + Type getType() const { return FLOOR_ITEM; } /** * Returns the item ID. */ - int getItemId() const; + int getItemId() const + { return mItemId; } /** - * Returns the item object. Useful for adding an item link for the - * floor item to chat. + * Returns the item info for this floor item. Useful for adding an item + * link for the floor item to chat. */ - Item *getItem() const; + const ItemInfo &getInfo() const; - /** - * Draws this floor item to the given graphics context. - * - * @see Actor::draw(Graphics, int, int) - */ - void draw(Graphics *graphics, int offsetX, int offsetY) const; + virtual int getTileX() const + { return mX; } - /** We consider flooritems (at least for now) to be one layer-sprites */ - virtual int getNumberOfLayers() const - { return 1; } + virtual int getTileY() const + { return mY; } private: - int mId; - Item *mItem; + int mItemId; + int mX, mY; }; #endif |