diff options
Diffstat (limited to 'src/engine.h')
-rw-r--r-- | src/engine.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/engine.h b/src/engine.h deleted file mode 100644 index 290cac3c..00000000 --- a/src/engine.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _ENGINE_H -#define _ENGINE_H - -#include <string> - -class Map; - -/** - * Game engine. Actually hardly does anything anymore except keeping track of - * the current map. - */ -class Engine -{ - public: - Engine(); - - ~Engine(); - - /** - * Returns the currently active map. - */ - Map *getCurrentMap() { return mCurrentMap; } - - const std::string &getCurrentMapName() { return mMapName; } - - /** - * Sets the currently active map. - */ - void changeMap(const std::string &mapName); - - /** - * Performs engine logic. This method is called 100 times per second. - */ - void logic(); - - private: - Map *mCurrentMap; - std::string mMapName; -}; - -extern Engine *engine; - -#endif |