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-rw-r--r--src/engine.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 2049d53f..938068b7 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -33,7 +33,6 @@
#include "main.h"
#include "being.h"
#include "floor_item.h"
-#include "gui/requesttrade.h"
char itemCurrenyQ[10] = "0";
int map_x, map_y, camera_x, camera_y;
@@ -62,7 +61,6 @@ Minimap *minimap;
EquipmentWindow *equipmentWindow;
ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
-RequestTradeDialog *requestTradeDialog;
BuddyWindow *buddyWindow;
Menu *menu;
std::map<int, Spriteset*> monsterset;
@@ -162,7 +160,6 @@ Engine::Engine()
chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow();
buddyWindow = new BuddyWindow();
- requestTradeDialog = new RequestTradeDialog();
/* Menu items */
std::vector<MenuItem*> items;
@@ -186,9 +183,6 @@ Engine::Engine()
inventoryWindow->getY() + inventoryWindow->getHeight());
buddyWindow->setPosition(10,
minimap->getHeight() + 30);
- requestTradeDialog->setPosition(screen->w - statusWindow->getWidth() -
- requestTradeDialog->getWidth() - 10,
- chatWindow->getHeight() + 15);
equipmentWindow->setPosition(5,140);
menu->setPosition(5,140);
@@ -209,7 +203,6 @@ Engine::Engine()
chargeDialog->setVisible(false);
tradeWindow->setVisible(false);
buddyWindow->setVisible(false);
- requestTradeDialog->setVisible(false);
menu->setVisible(false);
// Do not focus any text field
@@ -255,7 +248,6 @@ Engine::~Engine()
delete newSkillWindow;
delete tradeWindow;
delete buddyWindow;
- delete requestTradeDialog;
// Delete sprite sets
//delete monsterset;