diff options
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index c852c861..7785313f 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -62,23 +62,23 @@ EquipmentWindow *equipmentWindow; ChargeDialog *chargeDialog; char hairtable[16][4][2] = { - // S(x,y) W(x,y) N(x,y) E(x,y) - { { 0, 0}, {-1, 2}, {-1, 2}, {0, 2} }, // STAND - { { 0, 2}, {-2, 3}, {-1, 2}, {1, 3} }, // WALK 1st frame - { { 0, 3}, {-2, 4}, {-1, 3}, {1, 4} }, // WALK 2nd frame - { { 0, 1}, {-2, 2}, {-1, 2}, {1, 2} }, // WALK 3rd frame - { { 0, 2}, {-2, 3}, {-1, 2}, {1, 3} }, // WALK 4th frame - { { 0, 1}, {1, 2}, {-1, 3}, {-2, 2} }, // ATTACK 1st frame - { { 0, 1}, {-1, 2}, {-1, 3}, {0, 2} }, // ATTACK 2nd frame - { { 0, 2}, {-4, 3}, {0, 4}, {3, 3} }, // ATTACK 3rd frame - { { 0, 2}, {-4, 3}, {0, 4}, {3, 3} }, // ATTACK 4th frame - { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 1st frame - { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 2nd frame - { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 3rd frame - { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 4th frame - { { 0, 4}, {-1, 6}, {-1, 6}, {0, 6} }, // SIT - { { 0, 0}, {0, 0}, {0, 0}, {0, 0} }, // ?? HIT - { { 0, 16}, {-1, 6}, {-1, 6}, {0, 6} } // DEAD + // S(x,y) W(x,y) N(x,y) E(x,y) + { { 0, 0}, {-1, 2}, {-1, 2}, { 0, 2} }, // STAND + { { 0, 2}, {-2, 3}, {-1, 2}, { 1, 3} }, // WALK 1st frame + { { 0, 3}, {-2, 4}, {-1, 3}, { 1, 4} }, // WALK 2nd frame + { { 0, 1}, {-2, 2}, {-1, 2}, { 1, 2} }, // WALK 3rd frame + { { 0, 2}, {-2, 3}, {-1, 2}, { 1, 3} }, // WALK 4th frame + { { 0, 1}, { 1, 2}, {-1, 3}, {-2, 2} }, // ATTACK 1st frame + { { 0, 1}, {-1, 2}, {-1, 3}, { 0, 2} }, // ATTACK 2nd frame + { { 0, 2}, {-4, 3}, { 0, 4}, { 3, 3} }, // ATTACK 3rd frame + { { 0, 2}, {-4, 3}, { 0, 4}, { 3, 3} }, // ATTACK 4th frame + { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 1st frame + { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 2nd frame + { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 3rd frame + { { 0, 0}, {-1, 2}, {-1, 2}, {-1, 2} }, // BOW_ATTACK 4th frame + { { 0, 4}, {-1, 6}, {-1, 6}, { 0, 6} }, // SIT + { { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0} }, // ?? HIT + { { 0, 16}, {-1, 6}, {-1, 6}, { 0, 6} } // DEAD }; int get_x_offset(Being *being) |