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-rw-r--r--src/actorsprite.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index e43d94e1..0b1dfd39 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -72,8 +72,7 @@ bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const
// best where their base point should be.
const int px = getPixelX() + offsetX - 16;
// Temporary fix to the Y offset.
- const int py = getPixelY() + offsetY -
- ((Net::getNetworkType() == ServerInfo::MANASERV) ? 15 : 32);
+ const int py = getPixelY() + offsetY - 16;
if (mUsedTargetCursor)
{