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-rw-r--r--src/actorsprite.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index 17e6b3d2..b36f0d36 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -240,7 +240,7 @@ void ActorSprite::setStatusEffectBlock(int offset, uint16_t newEffects)
void ActorSprite::internalTriggerEffect(int effectId, bool sfx, bool gfx)
{
logger->log("Special effect #%d on %s", effectId,
- getId() == player_node->getId() ? "self" : "other");
+ getId() == local_player->getId() ? "self" : "other");
EffectDescription *ed = getEffectDescription(effectId);
@@ -264,7 +264,7 @@ void ActorSprite::internalTriggerEffect(int effectId, bool sfx, bool gfx)
void ActorSprite::updateStunMode(int oldMode, int newMode)
{
- if (this == player_node)
+ if (this == local_player)
{
Event event(Event::Stun);
event.setInt("oldMode", oldMode);
@@ -278,7 +278,7 @@ void ActorSprite::updateStunMode(int oldMode, int newMode)
void ActorSprite::updateStatusEffect(int index, bool newStatus)
{
- if (this == player_node)
+ if (this == local_player)
{
Event event(Event::UpdateStatusEffect);
event.setInt("index", index);