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-----------------------------------------------------------------
-Minutes of the TMW Dev Meeting at Friday, 25th of February, 2005
-----------------------------------------------------------------
-
-Presence: Rotonen, Chetic, ElvenProgrammer, Mra
-Timespan: 0.75 hours (21:00-21:45 GMT+1)
-
-
-* Rotonen reported no news from art development, but he said he will leave his
- tasks to Kyokai since his final exams are approaching.
-
-* Chetic, even if complaining about missing tiles, is working on maps and
- already created a base structure for the new city of Amzeroth.
-
-* Mra decided to start working on item drops.
-
-* Since there was not much activity and Hammerbear was missing, I'll define
- what we will discuss in the next meeting. I'd like every developer to be
- there.
-
- - First of all we should discuss if we need to open a new project on SF for
- the server. We could use the CVS to store the development docs and the
- database to create an online database to check items as
- http://www.euro-ro.net/game/items/
-
- - Planned features for the client:
- * trading
- * parties
- * long range weapons
- * magic attacks
- * defining gui for long range attacks (target below monster)
- * defining gui to trade, equip and inventory (how to use them by
- keyboard)
- * clothing weapons (also graphic part)
-
- - Define a server development roadmap. (maybe an eta too?)
-
- - About the old server, we need to define more scripts and discuss about the
- next step for world development.
-
- - Server control panel: ingame or external application through an open port.