diff options
Diffstat (limited to 'docs/meetings/dev-20050218.txt')
-rw-r--r-- | docs/meetings/dev-20050218.txt | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/docs/meetings/dev-20050218.txt b/docs/meetings/dev-20050218.txt deleted file mode 100644 index 22b87fe7..00000000 --- a/docs/meetings/dev-20050218.txt +++ /dev/null @@ -1,50 +0,0 @@ ----------------------------------------------------------------- -Minutes of the TMW Dev Meeting at Friday, 18th of February, 2005 ----------------------------------------------------------------- - -Presence: Hammerbear, ElvenProgrammer, zenogais, Rotonen, maci -Timespan: 0.75 hours (21:00-21:45 GMT+1) - - -* We agreed to try a monthly release schedule. So with 0.0.9 released on 30th - of January, 0.0.10 is scheduled by the end of this month, with the next - version the month after that, etc. This should remove any doubt about when - the next release is from both team members and players. - -* With the 0.0.10 release less than 2 weeks away, we have still set the - following set of goals to be reached by then, on top of changes already made - since 0.0.9: - - - PhysicsFS usage for loading data from packages (zenogais) - - XML map loading so that Tiled is supported (Hammerbear) - - New GUI look (Bertram) - - More functional inventory/equipment (ElvenProgrammer) - - New tileset (the artists) - - New, expanded, city map (Chetic) - - These are all important milestones in the development of The Mana World, - and they don't go too far in the sense that things will need to be re-done - a great deal when we start working on our own server. Whatever isn't finished - by the end of this month will have to wait for 0.0.11 or 0.1.0. - -* If you haven't noticed already, we have a new team member, his name is - Kyokai. He's been writing on the forums, wiki and has been in discussion on - IRC, in order to involve everybody who would like to get involved in the - planning of our own skills and advancement system. A general concensus seems - to be almost reached, with specific parts still being discussed. Pretty soon - Kyokai could start to implement this system. Be sure to stay informed about - this development if you care about where TMW is heading in this area. - -* Rotonen is in need of a co-director in the art department. Rotonen is - currently the central contact point for the artists. The co-director will - have to know what needs to be done and what has been assigned to each artist. - The most important part may be to comment on the work of the artists, to - answer their questions and to give them directions. - -* maci asked wether Tiled has a feature to export the map as an image, and this - feature is indeed available. It would be nice if the result could be used to - create a nice looking minimap of the area. - -* Elven Programmer added an interesting part about server architecture in - docs/architecture.txt. Anybody who's interested or involved in development - of the server part should read this. |