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Diffstat (limited to 'data/help/skills.txt')
-rw-r--r-- | data/help/skills.txt | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/data/help/skills.txt b/data/help/skills.txt index fedfa3ad..8eea6665 100644 --- a/data/help/skills.txt +++ b/data/help/skills.txt @@ -6,8 +6,22 @@ You can improve your skills by increasing job level. Each job level gives you 1 point to spend on basic skills. + ##4 Basic skills: + ##2Level 1:##P enables the ability to trade with others ##2Level 2:##P enables the ability to express emotions ##2Level 3:##P enables character to sit + Other levels are still not implemented. - Other levels are still not implemented. + ##4 Soul-less skills: + + ##2Sword:##P increase sword damage add skill + ##2HP Recovery:##P increases HP regeneration + ##2SP Recovery:##P increases SP regeneration (requires HP recovery level 10) + ##2Max weight:##P increase max weight you can carry + ##2Discount:##P get cheaper prices from NPCs + ##2Overcharge:##P sell stuff for better price to NPCs + ##2Double:##P a chance for double hits (requires Sword level 5) + ##2Miss:##P increased chance of dodging (requires Sword level 10) + +
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