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-rw-r--r--ChangeLog20
1 files changed, 4 insertions, 16 deletions
diff --git a/ChangeLog b/ChangeLog
index d0f661a9..d2add310 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -4,16 +4,9 @@
logic, in order to prevent an incoming character delete message from
deleting the player character that was about to be drawn.
* src/gui/char_select.cpp: Removed useless lock/unlock calls.
- * src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login
- or register state on error, depending on what the user was doing.
- * src/gui/register.cpp: Actually use the server that is filled in.
- * src/net/loginhandler.cpp: Fixed error message.
* src/net/charserverhandler.cpp: Fixed crash since now logic is called
after non-selected characters are deleted, by properly setting deleted
instances to 0 and going back to initial selection.
- * src/main.cpp, src/net/network.h, src/net/network.cpp: Make sure that
- when a network error occurs, the error message is available and shown
- to the user.
* src/gui/register.h, src/gui/register.cpp: Only enable Register
button when all necessary fields are filled in.
@@ -36,19 +29,15 @@
2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/char_select.cpp, src/gui/char_select.h,
- src/net/charserverhandler.h, src/net/charserverhandler.cpp: Clarified
- the error message when character creation fails and made sure the
- character creation dialog doesn't close when creation failed.
+ src/net/charserverhandler.h, src/net/charserverhandler.cpp: Made sure
+ the character creation dialog doesn't close when creation failed.
2007-03-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/login.cpp, src/gui/login.h, src/gui/register.h,
src/gui/register.cpp: Only enable login button when a username,
password and server are filled in. Pass username, password and server
- on to the register dialog. Go back to login dialog when canceling
- registration. Fixed a crash caused by deleting an OkDialog twice (it
- also deletes itself). Made the register dialog a bit wider. Register
- dialog no longer clears username field when it is invalid.
+ on to the register dialog. Made the register dialog a bit wider.
* src/main.cpp, data/icons/CMakeLists.txt, data/icons/Makefile.am,
data/icons/tmw-32x32.png: Use a 32x32 non-alpha layered window icon.
* tmw.cbp: Updated project file.
@@ -64,8 +53,7 @@
software mode.
* src/gui/login.cpp: Fixed small issue where default server didn't fit
in the server entry field properly.
- * src/main.cpp: Display a progress bar and connecting status for each
- server and display the version using a gcn::Label.
+ * src/main.cpp: Display the version using a gcn::Label.
* src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where
possible (1002) and also display the target when other players are
targeted.