diff options
-rw-r--r-- | ChangeLog | 8 | ||||
-rw-r--r-- | src/gui/itemshortcutcontainer.cpp | 1 | ||||
-rw-r--r-- | src/gui/itemshortcutcontainer.h | 4 | ||||
-rw-r--r-- | src/gui/itemshortcutwindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/itemshortcutwindow.h | 1 | ||||
-rw-r--r-- | src/itemshortcut.cpp | 4 | ||||
-rw-r--r-- | src/itemshortcut.h | 23 | ||||
-rw-r--r-- | src/map.cpp | 88 | ||||
-rw-r--r-- | src/map.h | 8 |
9 files changed, 65 insertions, 73 deletions
@@ -1,3 +1,11 @@ +2007-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/map.cpp, src/map.h: Fix drawing of very high fringe tiles by + keeping track of the maximum tile height. + * src/itemshortcut.h, src/gui/itemshortcutcontainer.h, + src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutwindow.cpp, + src/gui/itemshortcutwindow.h, src/itemshortcut.cpp: Random cleanups. + 2007-12-04 Philipp Sehmisch <tmw@crushnet.org> * data/graphics/sprites/head-funkywinter.png, diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 1943ef93..0f7d1332 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -18,6 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #include "itemshortcutcontainer.h" diff --git a/src/gui/itemshortcutcontainer.h b/src/gui/itemshortcutcontainer.h index 4b154cbb..c69525e0 100644 --- a/src/gui/itemshortcutcontainer.h +++ b/src/gui/itemshortcutcontainer.h @@ -18,6 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #ifndef _TMW_ITEMSHORTCUTCONTAINER_H__ @@ -26,8 +27,6 @@ #include <guichan/mouselistener.hpp> #include <guichan/widget.hpp> -#include <list> - class Image; class Item; @@ -109,7 +108,6 @@ class ItemShortcutContainer : public gcn::Widget, public gcn::MouseListener int mGridWidth, mGridHeight; bool mItemClicked; Item *mItemMoved; - }; #endif diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp index efac9353..51f9f91e 100644 --- a/src/gui/itemshortcutwindow.cpp +++ b/src/gui/itemshortcutwindow.cpp @@ -18,6 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #include "itemshortcutwindow.h" diff --git a/src/gui/itemshortcutwindow.h b/src/gui/itemshortcutwindow.h index 83bc348d..1dde8686 100644 --- a/src/gui/itemshortcutwindow.h +++ b/src/gui/itemshortcutwindow.h @@ -18,6 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #ifndef _TMW_ITEMSHORTCUTWINDOW_H diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index c212d506..931ce6f2 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -18,10 +18,12 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #include "itemshortcut.h" +#include "item.h" #include "localplayer.h" #include "configuration.h" @@ -51,7 +53,7 @@ void ItemShortcut::load() if (itemId != -1) { - ItemPtr item = player_node->searchForItem(itemId); + Item* item = player_node->searchForItem(itemId); if (item) { mItems[i] = item; diff --git a/src/itemshortcut.h b/src/itemshortcut.h index d211c7f3..fecb7d86 100644 --- a/src/itemshortcut.h +++ b/src/itemshortcut.h @@ -18,20 +18,19 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * + * $Id$ */ #ifndef _TMW_ITEMSHORTCUT_H__ #define _TMW_ITEMSHORTCUT_H__ -#include "item.h" - #define SHORTCUT_ITEMS 10 +class Item; + /** - * The item pointer + * The class which keeps track of the item shortcuts. */ -typedef Item* ItemPtr; - class ItemShortcut { public: @@ -55,7 +54,7 @@ class ItemShortcut * * @param index Index of the shortcut item. */ - ItemPtr getItem(int index) const + Item* getItem(int index) const { return mItems[index]; } /** @@ -67,7 +66,7 @@ class ItemShortcut /** * Returns the item that is currently selected. */ - ItemPtr getItemSelected() const + Item* getItemSelected() const { return mItemSelected; } /** @@ -92,20 +91,20 @@ class ItemShortcut * * @param item The item that is to be assigned. */ - void setItemSelected(ItemPtr item) + void setItemSelected(Item* item) { mItemSelected = item; } /** * A flag to check if the item is selected. */ bool isItemSelected() - { return (mItemSelected) ? true : false; } + { return mItemSelected; } /** * Remove a item from the shortcut. */ void removeItem(int index) - { mItems[index] = NULL; } + { mItems[index] = 0; } /** * Try to use the item specified by the index. @@ -120,8 +119,8 @@ class ItemShortcut */ void save(); - ItemPtr mItems[SHORTCUT_ITEMS]; /**< the items stored */ - ItemPtr mItemSelected; /**< the item held by cursor */ + Item* mItems[SHORTCUT_ITEMS]; /**< The items stored. */ + Item* mItemSelected; /**< The item held by cursor. */ }; diff --git a/src/map.cpp b/src/map.cpp index 1ee2248f..2dbf9cb6 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -65,6 +65,7 @@ struct Location Map::Map(int width, int height, int tileWidth, int tileHeight): mWidth(width), mHeight(height), mTileWidth(tileWidth), mTileHeight(tileHeight), + mMaxTileHeight(height), mOnClosedList(1), mOnOpenList(2), mLastScrollX(0.0f), mLastScrollY(0.0f) { @@ -87,8 +88,7 @@ Map::~Map() for_each(mOverlays.begin(), mOverlays.end(), make_dtor(mOverlays)); } -void -Map::initializeOverlays() +void Map::initializeOverlays() { ResourceManager *resman = ResourceManager::getInstance(); @@ -114,10 +114,12 @@ Map::initializeOverlays() } } -void -Map::addTileset(Tileset *tileset) +void Map::addTileset(Tileset *tileset) { mTilesets.push_back(tileset); + + if (tileset->getHeight() > mMaxTileHeight) + mMaxTileHeight = tileset->getHeight(); } bool spriteCompare(const Sprite *a, const Sprite *b) @@ -125,13 +127,9 @@ bool spriteCompare(const Sprite *a, const Sprite *b) return a->getPixelY() < b->getPixelY(); } -void -Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) +void Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) { - int startX = scrollX / 32; - int startY = scrollY / 32; - int endX = (graphics->getWidth() + scrollX + 31) / 32; - int endY = (graphics->getHeight() + scrollY + 31) / 32; + int endPixelY = graphics->getHeight() + scrollY + mTileHeight - 1; // If drawing the fringe layer, make sure sprites are sorted SpriteIterator si; @@ -139,13 +137,14 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) { mSprites.sort(spriteCompare); si = mSprites.begin(); - - // Increase endY to account for high fringe tiles - // TODO: Improve this hack so that it'll dynamically account for the - // highest tile. - endY += 2; + endPixelY += mMaxTileHeight - mTileHeight; } + int startX = scrollX / mTileWidth; + int startY = scrollY / mTileHeight; + int endX = (graphics->getWidth() + scrollX + mTileWidth - 1) / mTileWidth; + int endY = endPixelY / mTileHeight; + if (startX < 0) startX = 0; if (startY < 0) startY = 0; if (endX > mWidth) endX = mWidth; @@ -169,8 +168,9 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) Image *img = getTile(x, y, layer); if (img) { graphics->drawImage(img, - x * 32 - scrollX, - y * 32 - scrollY + 32 - img->getHeight()); + x * mTileWidth - scrollX, + y * mTileHeight - scrollY + + mTileHeight - img->getHeight()); } } } @@ -186,8 +186,8 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer) } } -void -Map::drawOverlay(Graphics *graphics, float scrollX, float scrollY, int detail) +void Map::drawOverlay(Graphics *graphics, + float scrollX, float scrollY, int detail) { static int lastTick = tick_time; @@ -226,8 +226,7 @@ Map::drawOverlay(Graphics *graphics, float scrollX, float scrollY, int detail) }; } -void -Map::setTileWithGid(int x, int y, int layer, int gid) +void Map::setTileWithGid(int x, int y, int layer, int gid) { if (layer == 3) { @@ -251,19 +250,17 @@ class ContainsGidFunctor int gid; } containsGid; -Tileset* -Map::getTilesetWithGid(int gid) +Tileset* Map::getTilesetWithGid(int gid) const { containsGid.gid = gid; - TilesetIterator i = find_if(mTilesets.begin(), mTilesets.end(), + Tilesets::const_iterator i = find_if(mTilesets.begin(), mTilesets.end(), containsGid); return (i == mTilesets.end()) ? NULL : *i; } -Image* -Map::getTileWithGid(int gid) +Image* Map::getTileWithGid(int gid) const { Tileset *set = getTilesetWithGid(gid); @@ -274,20 +271,17 @@ Map::getTileWithGid(int gid) return NULL; } -void -Map::setWalk(int x, int y, bool walkable) +void Map::setWalk(int x, int y, bool walkable) { mMetaTiles[x + y * mWidth].walkable = walkable; } -bool -Map::getWalk(int x, int y) const +bool Map::getWalk(int x, int y) const { return !tileCollides(x, y) && !occupied(x, y); } -bool -Map::occupied(int x, int y) const +bool Map::occupied(int x, int y) const { Beings &beings = beingManager->getAll(); for (BeingIterator i = beings.begin(); i != beings.end(); i++) @@ -302,51 +296,43 @@ Map::occupied(int x, int y) const return false; } -bool -Map::tileCollides(int x, int y) const +bool Map::tileCollides(int x, int y) const { return !(contains(x, y) && mMetaTiles[x + y * mWidth].walkable); } -bool -Map::contains(int x, int y) const +bool Map::contains(int x, int y) const { return x >= 0 && y >= 0 && x < mWidth && y < mHeight; } -void -Map::setTile(int x, int y, int layer, Image *img) +void Map::setTile(int x, int y, int layer, Image *img) { mTiles[x + y * mWidth + layer * (mWidth * mHeight)] = img; } -Image* -Map::getTile(int x, int y, int layer) +Image* Map::getTile(int x, int y, int layer) { return mTiles[x + y * mWidth + layer * (mWidth * mHeight)]; } -MetaTile* -Map::getMetaTile(int x, int y) +MetaTile* Map::getMetaTile(int x, int y) { return &mMetaTiles[x + y * mWidth]; } -SpriteIterator -Map::addSprite(Sprite *sprite) +SpriteIterator Map::addSprite(Sprite *sprite) { mSprites.push_front(sprite); return mSprites.begin(); } -void -Map::removeSprite(SpriteIterator iterator) +void Map::removeSprite(SpriteIterator iterator) { mSprites.erase(iterator); } -Path -Map::findPath(int startX, int startY, int destX, int destY) +Path Map::findPath(int startX, int startY, int destX, int destY) { // Path to be built up (empty by default) Path path; @@ -510,8 +496,7 @@ Map::findPath(int startX, int startY, int destX, int destY) return path; } -void -Map::addParticleEffect (std::string effectFile, int x, int y) +void Map::addParticleEffect (std::string effectFile, int x, int y) { ParticleEffectData newEffect; newEffect.file = effectFile; @@ -520,8 +505,7 @@ Map::addParticleEffect (std::string effectFile, int x, int y) particleEffects.push_back(newEffect); } -void -Map::initializeParticleEffects(Particle* particleEngine) +void Map::initializeParticleEffects(Particle* particleEngine) { for (std::list<ParticleEffectData>::iterator i = particleEffects.begin(); i != particleEffects.end(); @@ -39,7 +39,6 @@ class Tileset; struct PATH_NODE; typedef std::vector<Tileset*> Tilesets; -typedef Tilesets::iterator TilesetIterator; typedef std::list<Sprite*> Sprites; typedef Sprites::iterator SpriteIterator; @@ -202,14 +201,12 @@ class Map : public Properties * Converts a global tile id to the Image* pointing to the associated * tile image. */ - Image* - getTileWithGid(int gid); + Image* getTileWithGid(int gid) const; /** * Finds the tile set that a tile with the given global id is part of. */ - Tileset* - getTilesetWithGid(int gid); + Tileset* getTilesetWithGid(int gid) const; /** * Tells whether a tile is occupied by a being. @@ -223,6 +220,7 @@ class Map : public Properties int mWidth, mHeight; int mTileWidth, mTileHeight; + int mMaxTileHeight; MetaTile *mMetaTiles; Image **mTiles; |