diff options
-rw-r--r-- | ManaWorld.vcproj | 8 | ||||
-rw-r--r-- | docs/TODO.txt | 56 | ||||
-rw-r--r-- | file.list | 2 | ||||
-rw-r--r-- | src/being.cpp | 16 | ||||
-rw-r--r-- | src/being.h | 3 | ||||
-rw-r--r-- | src/game.cpp | 119 | ||||
-rw-r--r-- | src/graphic/2xsai.cpp (renamed from src/graphic/super_eagle.cpp) | 294 | ||||
-rw-r--r-- | src/graphic/2xsai.h | 25 | ||||
-rw-r--r-- | src/graphic/graphic.cpp | 108 | ||||
-rw-r--r-- | src/graphic/graphic.h | 3 | ||||
-rw-r--r-- | src/graphic/super_eagle.h | 44 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 6 | ||||
-rw-r--r-- | src/gui/char_server.cpp | 9 | ||||
-rw-r--r-- | src/gui/gui.cpp | 424 | ||||
-rw-r--r-- | src/gui/login.cpp | 6 | ||||
-rw-r--r-- | src/gui/shop.cpp | 11 | ||||
-rw-r--r-- | src/gui/skill.cpp | 109 | ||||
-rw-r--r-- | src/gui/skill.h | 12 | ||||
-rw-r--r-- | src/gui/stats.cpp | 12 | ||||
-rw-r--r-- | src/main.cpp | 16 | ||||
-rw-r--r-- | src/main.h | 2 | ||||
-rw-r--r-- | tmw.ini | 12 |
22 files changed, 860 insertions, 437 deletions
diff --git a/ManaWorld.vcproj b/ManaWorld.vcproj index 852ce215..3f2c6877 100644 --- a/ManaWorld.vcproj +++ b/ManaWorld.vcproj @@ -192,16 +192,16 @@ Name="graphic" Filter=""> <File - RelativePath=".\src\graphic\graphic.cpp"> + RelativePath=".\src\graphic\2xsai.cpp"> </File> <File - RelativePath=".\src\graphic\graphic.h"> + RelativePath=".\src\graphic\2xsai.h"> </File> <File - RelativePath=".\src\graphic\super_eagle.cpp"> + RelativePath=".\src\graphic\graphic.cpp"> </File> <File - RelativePath=".\src\graphic\super_eagle.h"> + RelativePath=".\src\graphic\graphic.h"> </File> </Filter> <Filter diff --git a/docs/TODO.txt b/docs/TODO.txt index bc4473c3..c881cde3 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -1,27 +1,29 @@ -1) network api (complete) - - needs optimization (flush called too often) -2) gui (partial) - - character dialog (partial) - - ingame dialogs like inventory (missing) - - rewrite drawing subsystem with dirty rectangles (missing) - - make the gui redraw frame rate independant (missing) -3) sound engine - - ogg/mp3 playback (missing) (kth5) -3) movement - - mob movement (partial / buggy) -4) npc - - basic dialog (one page) - - question system (missing) -5) chat - - shift when overlaying (missing) (kth5) - - chatlog (partial) (kth5) - - linewrapping in chatbox (missing) (kth5) - - white text / black border (missing / nth ONLY) (kth5) -6) graphics & animation - - attack animations (partial) - - emoticons (partial / nth) (elven) - - animated and transparent tiles (missing) (elven) -7) battle system (missing) (elven) -8) misc - - bubble sort -> quick sort (optimization) - - keyboard shortcuts (missing)
\ No newline at end of file +1) Gui + - Fix drag & drop (ElvenProgrammer) + - Add iconify button (ElvenProgrammer) + - Skill point assignement (ElvenProgrammer) + - Trading system (SimEdw) +2) Sound engine + - ogg/mp3 playback (kth5) +3) Npc + - Multi-page dialogs (SimEdw) + - Quest system (SimEdw) +4) Chat + - Shift when overlaying (kth5) + - Linewrapping in chatbox (kth5) + - White text/black border (kth5) +5) Graphics & animation + - Animated and transparent tiles (ElvenProgrammer) + - Fix fringe layer (ElvenProgrammer) +6) Battle system + - General fixes (ElvenProgrammer) + - Long range weapons + - Magic attacks +7) Misc + - Keyboard shortcuts + - Clothing and hairstyling system + - Item drops (ElvenProgrammer) + - Minimap + - Trading system +8) Optimization + - Bubble sort->quick sort
\ No newline at end of file @@ -1,4 +1,4 @@ -OBJS = src/sound/sound.o src/graphic/super_eagle.o src/graphic/graphic.o +OBJS = src/sound/sound.o src/graphic/2xsai.o src/graphic/graphic.o OBJS += src/gui/chat.o src/gui/skill.o src/gui/shop.o src/gui/stats.o OBJS += src/gui/gui.o src/gui/login.o src/gui/char_server.o src/gui/char_select.o src/gui/inventory.o OBJS += src/net/network.o src/net/protocol.o diff --git a/src/being.cpp b/src/being.cpp index c2e93ca1..0c15918e 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -19,6 +19,8 @@ along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) + */ #include <stdio.h> @@ -208,3 +210,17 @@ void sort() { } } } + +/** Remove all path nodes from a being */ +void empty_path(NODE *node) { + if(node) { + PATH_NODE *temp = node->path; + PATH_NODE *next; + while(temp) { + next = temp->next; + free(temp); + temp = next; + } + node->path = NULL; + } +} diff --git a/src/being.h b/src/being.h index 9903371f..f5187cb6 100644 --- a/src/being.h +++ b/src/being.h @@ -19,6 +19,8 @@ along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) + */ #ifndef _BEING_H @@ -74,6 +76,7 @@ unsigned int get_id(NODE *node); unsigned int find_npc(unsigned short x, unsigned short y); unsigned int find_monster(unsigned short x, unsigned short y); void sort(); +void empty_path(NODE *node); extern NODE *player_node; diff --git a/src/game.cpp b/src/game.cpp index 44e8a9fc..9379e29b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -18,6 +18,12 @@ along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + By ElvenProgrammer aka Eugenio Favalli (umperio@users.upagiro.net) + + kth5 aka Alexander Baldeck + + SimEdw + */ #include "main.h" @@ -92,17 +98,17 @@ void game() { while(state!=EXIT) { status("INPUT"); do_input(); - if(refresh) { + //if(refresh) { status("GRAPHIC"); do_graphic(); - refresh = false; - } + //refresh = false; + //} status("PARSE"); do_parse(); status("FLUSH"); flush(); - if(fps>30) - rest(15); + /*if(fps>30) + rest(15);*/ } exit_graphic(); @@ -114,7 +120,7 @@ void do_init() { if(!load_map(map_path))error("Could not find map file"); - sound.StartMOD("./data/sound/Mods/somemp.xm", -1); + //sound.StartMOD("./data/sound/Mods/somemp.xm", -1); // Initialize timers tick_time = 0; @@ -122,7 +128,7 @@ void do_init() { LOCK_VARIABLE(tick_time); LOCK_VARIABLE(refresh); install_int_ex(refresh_time, MSEC_TO_TIMER(1)); - install_int_ex(refresh_screen, /*MSEC_TO_TIMER(2000)*/BPS_TO_TIMER(75)); // Set max refresh rate to 75 fps + install_int_ex(refresh_screen, /*MSEC_TO_TIMER(2000)*/BPS_TO_TIMER(200)); // Set max refresh rate to 75 fps install_int_ex(second, BPS_TO_TIMER(1)); // Interrupt drawing while in background @@ -266,6 +272,9 @@ void do_input() { } else if(key[KEY_I]) { inventory.toggle(); action_time = false; + } else if(key[KEY_K]) { + show_skill_list_dialog = true; + action_time = false; } } @@ -370,7 +379,7 @@ void do_parse() { if(walk_status==1) walk_status = 2; break; - // Add new being + // Add new being / stop monster case 0x0078: if(find_node(RFIFOL(2))==NULL) { node = create_node(); @@ -378,8 +387,23 @@ void do_parse() { node->speed = RFIFOW(6); if(node->speed==0)node->speed = 150; // Else division by 0 when calculating frame node->job = RFIFOW(14); + empty_path(node); memcpy(node->coordinates, RFIFOP(46), 3); + /*char set[30]; + sprintf(set, "%i %i %i %i",get_x(RFIFOP(46)),get_y(RFIFOP(46)),get_x(player_node->coordinates),get_y(player_node->coordinates)); + alert("78",set,"","","",0,0);*/ add_node(node); + } else { + /*char set[30]; + sprintf(set, "%i %i %i %i %i",RFIFOL(2),get_x(RFIFOP(46)),get_y(RFIFOP(46)),get_x(player_node->coordinates),get_y(player_node->coordinates)); + alert("78",set,"","","",0,0);*/ + if(node) { + empty_path(node); + memcpy(node->coordinates, RFIFOP(46), 3); + node->frame = 0; + node->tick_time = tick_time; + node->action = STAND; + } } break; // Remove a being @@ -406,6 +430,7 @@ void do_parse() { memcpy(node->coordinates, RFIFOP(46), 3); add_node(node); node->tick_time = tick_time; + node->frame = 0; node->speed = RFIFOW(6); } break; @@ -422,6 +447,7 @@ void do_parse() { node->job = RFIFOW(14); add_node(node); } + empty_path(node); node->path = calculate_path(get_src_x(RFIFOP(50)),get_src_y(RFIFOP(50)),get_dest_x(RFIFOP(50)),get_dest_y(RFIFOP(50))); if(node->path!=NULL) { direction = 0; @@ -441,6 +467,7 @@ void do_parse() { set_coordinates(node->coordinates, node->path->x, node->path->y, direction); node->action = WALK; node->tick_time = tick_time; + node->frame = 0; } break; // Being moving @@ -514,13 +541,11 @@ void do_parse() { // Action failed (ex. sit because you have not reached the right level) case 0x0110: CHATSKILL action; - action.skill = RFIFOW(2); action.bskill = RFIFOW(4); action.unused = RFIFOW(6); action.success = RFIFOB(8); action.reason = RFIFOB(9); - if(action.success != SKILL_FAILED && action.bskill == BSKILL_EMOTE ) { printf("Action: %d/%d", action.bskill, action.success); @@ -530,22 +555,32 @@ void do_parse() { // Update stat values case 0x00b0: switch(RFIFOW(2)) { - case 5: + case 0x0000: + player_node->speed; + break; + case 0x0005: char_info->hp = RFIFOW(4); break; - case 6: + case 0x0006: char_info->max_hp = RFIFOW(4); break; - case 7: + case 0x0007: char_info->sp = RFIFOW(4); break; - case 8: + case 0x0008: char_info->max_sp = RFIFOW(4); break; - case 11: + case 0x000b: char_info->lv = RFIFOW(4); break; - } + case 0x000c: + char_info->skill_point = RFIFOW(4); + sprintf(skill_points, "Skill points: %i", char_info->skill_point); + break; + case 0x0037: + char_info->job_lv = RFIFOW(4); + break; + } update_stats_dialog(); if(char_info->hp==0) { ok("Message", "You're now dead, press ok to restart"); @@ -555,15 +590,18 @@ void do_parse() { } break; // Stop walking - /*case 0x0088: // Disabled because giving some problems + case 0x0088: // Disabled because giving some problems if(node = find_node(RFIFOL(2))) { - if(node->id!=player_node->id) { + //if(node->id!=player_node->id) { + /*char ids[20]; + sprintf(ids,"%i",RFIFOL(2)); + alert(ids,"","","","",0,0);*/ node->action = STAND; node->frame = 0; set_coordinates(node->coordinates, RFIFOW(6), RFIFOW(8), get_direction(node->coordinates)); - } + //} } - break;*/ + break; // Damage, sit, stand up case 0x008a: switch(RFIFOB(26)) { @@ -573,7 +611,7 @@ void do_parse() { if(node->speech!=NULL) { free(node->speech); node->speech = NULL; - node->speech_time = SPEECH_TIME; + //node->speech_time = SPEECH_TIME; } node->speech = (char *)malloc(5); memset(node->speech, '\0', 5); @@ -586,7 +624,7 @@ void do_parse() { else node->speech_color = makecol(255, 0, 0); } node->speech_time = SPEECH_TIME; - if(RFIFOL(2)!=player_node->id) { + if(RFIFOL(2)!=player_node->id) { // buggy node = find_node(RFIFOL(2)); if(node!=NULL) { if(node->job<10) @@ -704,20 +742,47 @@ void do_parse() { break; // Remove item to inventory after you sold it case 0x00af: - printf("sell %i\n",-RFIFOW(4)); - inventory.increase_quantity(RFIFOW(2),-RFIFOW(4)); + printf("sell %i\n",-RFIFOW(4)); + inventory.increase_quantity(RFIFOW(2), -RFIFOW(4)); break; - //use a item + // Use an item case 0x01c8: - inventory.change_quantity(RFIFOW(2),RFIFOW(10)); + inventory.change_quantity(RFIFOW(2), RFIFOW(10)); break; + // ?? case 0x0119: sprintf(pkt_nfo, "%i %i %i %i", RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10)); //alert(pkt_nfo,"","","","",0,0); break; + // Skill list + case 0x010f: + //n_skills = 0; + //SKILL *temp_skill = NULL; + //n_skills = (len-4)/37; + for(int k=0;k<(len-4)/37;k++) { + if(RFIFOW(4+k*37+6)!=0 || RFIFOB(4+k*37+36)!=0) { + SKILL *temp_skill = is_skill(RFIFOW(4+k*37)); + if(temp_skill) { + temp_skill->lv = RFIFOW(4+k*37+6); + temp_skill->sp = RFIFOW(4+k*37+36); + if(temp_skill->sp<0)temp_skill->sp = 0; + } else { + n_skills++; + add_skill(RFIFOW(4+k*37), RFIFOW(4+k*37+6), RFIFOW(4+k*37+8)); + } + } + } + break; + // MVP experience + case 0x010b: + break; + // Display MVP payer + case 0x010c: + chatlog.chat_log("MVP player", BY_SERVER, gui_font); + break; // Manage non implemented packets default: - //printf("%x\n",id); + //printf("%x\n",id); //alert(pkt_nfo,"","","","",0,0); break; } diff --git a/src/graphic/super_eagle.cpp b/src/graphic/2xsai.cpp index e48723d9..59e824b9 100644 --- a/src/graphic/super_eagle.cpp +++ b/src/graphic/2xsai.cpp @@ -1,27 +1,8 @@ -/** +#include "2xsai.h" - The Mana World - Copyright 2004 The Mana World Development Team - - This file is part of The Mana World. - - The Mana World is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - any later version. - - The Mana World is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with The Mana World; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -*/ - -#include "super_eagle.h" +#define uint32 unsigned long +#define uint16 unsigned short +#define uint8 unsigned char static uint32 colorMask = 0xF7DEF7DE; static uint32 lowPixelMask = 0x08210821; @@ -32,7 +13,8 @@ static uint32 greenMask = 0x7E0; static int PixelsPerMask = 2; static int xsai_depth = 0; -int Init_SuperEagle(int d) { +int Init_2xSaI(int d) { + int minr = 0, ming = 0, minb = 0; int i; @@ -75,8 +57,9 @@ int Init_SuperEagle(int d) { return 0; } -/** unused /- kth5 -static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D) { + +static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D) +{ int x = 0; int y = 0; int r = 0; @@ -95,7 +78,8 @@ static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D) { return r; } -static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) { +static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) +{ int x = 0; int y = 0; int r = 0; @@ -112,7 +96,7 @@ static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E) { if (y <= 1) r += 1; return r; -}*/ +} #define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D)) @@ -192,8 +176,260 @@ static unsigned char *src_line[4]; static unsigned char *dst_line[2]; +void Super2xSaI(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h) +{ + int sbpp, dbpp; + + BITMAP *dst2 = NULL; + + if (!src || !dest) + return; + + sbpp = bitmap_color_depth(src); + dbpp = bitmap_color_depth(dest); + + if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */ + return; + + BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2); + + if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */ + stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2); + return; + } + + sbpp = BYTES_PER_PIXEL(sbpp); + if (d_x || d_y) + dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2); + + Super2xSaI_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h); + + if (dst2) + destroy_bitmap(dst2); + + return; +} + +void Super2xSaI_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) { + + int j, v; + unsigned int x, y; + int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest)); + unsigned long color[16]; + + /* Point to the first 3 lines. */ + src_line[0] = src; + src_line[1] = src; + src_line[2] = src + src_pitch; + src_line[3] = src + src_pitch * 2; + + /* Can we write the results directly? */ + if (is_video_bitmap(dest) || is_planar_bitmap(dest)) { + dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width); + dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width); + v = 1; + } + else { + dst_line[0] = dest->line[0]; + dst_line[1] = dest->line[1]; + v = 0; + } + + /* Set destination */ + bmp_select(dest); + + x = 0, y = 0; + + if (PixelsPerMask == 2) { + unsigned short *sbp; + sbp = (unsigned short*)src_line[0]; + color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = color[0]; color[5] = color[0]; color[6] = *(sbp + 1); color[7] = *(sbp + 2); + sbp = (unsigned short*)src_line[2]; + color[8] = *sbp; color[9] = color[8]; color[10] = *(sbp + 1); color[11] = *(sbp + 2); + sbp = (unsigned short*)src_line[3]; + color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2); + } + else { + unsigned long *lbp; + lbp = (unsigned long*)src_line[0]; + color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0]; + color[4] = color[0]; color[5] = color[0]; color[6] = *(lbp + 1); color[7] = *(lbp + 2); + lbp = (unsigned long*)src_line[2]; + color[8] = *lbp; color[9] = color[8]; color[10] = *(lbp + 1); color[11] = *(lbp + 2); + lbp = (unsigned long*)src_line[3]; + color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2); + } + + for (y = 0; y < height; y++) { + + /* Todo: x = width - 2, x = width - 1 */ + + for (x = 0; x < width; x++) { + unsigned long product1a, product1b, product2a, product2b; + +//--------------------------------------- B0 B1 B2 B3 0 1 2 3 +// 4 5* 6 S2 -> 4 5* 6 7 +// 1 2 3 S1 8 9 10 11 +// A0 A1 A2 A3 12 13 14 15 +//-------------------------------------- + if (color[9] == color[6] && color[5] != color[10]) { + product2b = color[9]; + product1b = product2b; + } + else if (color[5] == color[10] && color[9] != color[6]) { + product2b = color[5]; + product1b = product2b; + } + else if (color[5] == color[10] && color[9] == color[6]) { + int r = 0; + + r += GET_RESULT(color[6], color[5], color[8], color[13]); + r += GET_RESULT(color[6], color[5], color[4], color[1]); + r += GET_RESULT(color[6], color[5], color[14], color[11]); + r += GET_RESULT(color[6], color[5], color[2], color[7]); + + if (r > 0) + product1b = color[6]; + else if (r < 0) + product1b = color[5]; + else + product1b = INTERPOLATE(color[5], color[6]); + + product2b = product1b; + + } + else { + if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12]) + product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]); + else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15]) + product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]); + else + product2b = INTERPOLATE(color[9], color[10]); + + if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0]) + product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]); + else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3]) + product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]); + else + product1b = INTERPOLATE(color[5], color[6]); + } + + if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14]) + product2a = INTERPOLATE(color[9], color[5]); + else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12]) + product2a = INTERPOLATE(color[9], color[5]); + else + product2a = color[9]; + + if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2]) + product1a = INTERPOLATE(color[9], color[5]); + else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0]) + product1a = INTERPOLATE(color[9], color[5]); + else + product1a = color[5]; + + if (PixelsPerMask == 2) { + *((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16); + *((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16); + } + else { + *((unsigned long *) (&dst_line[0][x * 8])) = product1a; + *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b; + *((unsigned long *) (&dst_line[1][x * 8])) = product2a; + *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b; + } + + /* Move color matrix forward */ + color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13]; + color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14]; + color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15]; + + if (x < width - 3) { + x += 3; + if (PixelsPerMask == 2) { + color[3] = *(((unsigned short*)src_line[0]) + x); + color[7] = *(((unsigned short*)src_line[1]) + x); + color[11] = *(((unsigned short*)src_line[2]) + x); + color[15] = *(((unsigned short*)src_line[3]) + x); + } + else { + color[3] = *(((unsigned long*)src_line[0]) + x); + color[7] = *(((unsigned long*)src_line[1]) + x); + color[11] = *(((unsigned long*)src_line[2]) + x); + color[15] = *(((unsigned long*)src_line[3]) + x); + } + x -= 3; + } + } + + /* We're done with one line, so we shift the source lines up */ + src_line[0] = src_line[1]; + src_line[1] = src_line[2]; + src_line[2] = src_line[3]; + + /* Read next line */ + if (y + 3 >= height) + src_line[3] = src_line[2]; + else + src_line[3] = src_line[2] + src_pitch; + + /* Then shift the color matrix up */ + if (PixelsPerMask == 2) { + unsigned short *sbp; + sbp = (unsigned short*)src_line[0]; + color[0] = *sbp; color[1] = color[0]; color[2] = *(sbp + 1); color[3] = *(sbp + 2); + sbp = (unsigned short*)src_line[1]; + color[4] = *sbp; color[5] = color[4]; color[6] = *(sbp + 1); color[7] = *(sbp + 2); + sbp = (unsigned short*)src_line[2]; + color[8] = *sbp; color[9] = color[9]; color[10] = *(sbp + 1); color[11] = *(sbp + 2); + sbp = (unsigned short*)src_line[3]; + color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2); + } + else { + unsigned long *lbp; + lbp = (unsigned long*)src_line[0]; + color[0] = *lbp; color[1] = color[0]; color[2] = *(lbp + 1); color[3] = *(lbp + 2); + lbp = (unsigned long*)src_line[1]; + color[4] = *lbp; color[5] = color[4]; color[6] = *(lbp + 1); color[7] = *(lbp + 2); + lbp = (unsigned long*)src_line[2]; + color[8] = *lbp; color[9] = color[9]; color[10] = *(lbp + 1); color[11] = *(lbp + 2); + lbp = (unsigned long*)src_line[3]; + color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2); + } + + + /* Write the 2 lines, if not already done so */ + if (v) { + unsigned long dst_addr; + + dst_addr = bmp_write_line(dest, y * 2); + for (j = 0; j < dest->w * sbpp; j += sizeof(long)) + bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j))); + + dst_addr = bmp_write_line(dest, y * 2 + 1); + for (j = 0; j < dest->w * sbpp; j += sizeof(long)) + bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j))); + } + else { + if (y < height - 1) { + dst_line[0] = dest->line[y * 2 + 2]; + dst_line[1] = dest->line[y * 2 + 3]; + } + } + } + bmp_unwrite_line(dest); + + if (v) { + free(dst_line[0]); + free(dst_line[1]); + } +} + + -void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h) { +void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h) +{ int sbpp, dbpp; BITMAP *dst2 = NULL; diff --git a/src/graphic/2xsai.h b/src/graphic/2xsai.h new file mode 100644 index 00000000..7a9128bf --- /dev/null +++ b/src/graphic/2xsai.h @@ -0,0 +1,25 @@ +#ifdef WIN32 +#pragma warning(disable:4312) +#endif + +#ifndef _2XSAI_H +#define _2XSAI_H + +#include <allegro.h> +#include <allegro/internal/aintern.h> +//#include <string.h> + + + +#define uint32 unsigned long +#define uint16 unsigned short +#define uint8 unsigned char + +int Init_2xSaI(int depth); +void Super2xSaI(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h); +void Super2xSaI_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height); + +void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h); +void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height); + +#endif diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index 86aa62d4..3e07e9d0 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -24,6 +24,7 @@ */ #include "graphic.h" +#include "2xsai.h" #define TILESET_W 480 #define TILESET_H 320 @@ -38,14 +39,16 @@ DATAFILE *tileset; char itemCurrenyQ[10] = "0"; char page_num; int map_x, map_y, camera_x, camera_y; -DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *stats_player; +DIALOG_PLAYER *chat_player, *npc_player, *skill_player, *buy_sell_player, *buy_player, *sell_player, *stats_player, *skill_list_player; char speech[255] = ""; char npc_text[1000] = ""; char statsString2[255] = "n/a"; +char skill_points[10] = ""; TmwInventory inventory; Chat chatlog("./docs/chatlog.txt", 20); int show_npc_dialog = 0; bool show_skill_dialog = false; +bool show_skill_list_dialog = false; DIALOG npc_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ @@ -88,6 +91,16 @@ DIALOG sell_dialog[] = { { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } }; +DIALOG skill_list_dialog[] = { + /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ + { tmw_dialog_proc, 300, 200, 260, 200, 0, 0, 0, 0, 0, 0, (char *)"Skills", NULL, NULL }, + { tmw_button_proc, 450, 376, 50, 20, 255, 0, 'u', D_EXIT, 0, 0, (char *)"&Up", NULL, NULL }, + { tmw_button_proc, 508, 376, 50, 20, 255, 0, 'c', D_EXIT, 0, 0, (char *)"&Close", NULL, NULL }, + { tmw_list_proc, 304, 224, 252, 100, 0, 0, 0, 0, 0, 0, (char *)skill_list, NULL, NULL }, + { tmw_text_proc, 304, 326, 40, 20, 0, 0, 0, 0, 0, 0, (char *)skill_points, NULL, NULL }, + { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } +}; + DIALOG chat_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_edit_proc, 0, 574, 592, 25, 0, 0, 'c', 0, 90, 0, speech, NULL, NULL }, @@ -149,6 +162,7 @@ void init_graphic() { buy_sell_player = init_dialog(buy_sell_dialog, -1); buy_player = init_dialog(buy_dialog, -1); sell_player = init_dialog(sell_dialog, -1); + skill_list_player = init_dialog(skill_list_dialog, -1); gui_bitmap = double_buffer; alfont_text_mode(-1); inventory.create(100, 100); @@ -210,18 +224,28 @@ void do_graphic(void) { //node->speed = 10000; - //set_coordinates(node->coordinates, get_x(node->coordinates), get_y(node->coordinates), direction);*/ + if(node->frame>=4) { + //alert("","","","","",0,0); + node->frame = 3; + } + + //set_coordinates(node->coordinates, get_x(node->coordinates), get_y(node->coordinates), direction);*/ - node->text_x = (get_x(node->coordinates)-camera_x)*16-20+get_x_offset(node)-offset_x; + node->text_x = (get_x(node->coordinates)-camera_x)*16-22+get_x_offset(node)-offset_x; node->text_y = (get_y(node->coordinates)-camera_y)*16-25+get_y_offset(node)-offset_y; int r_x = node->text_x-get_x_offset(node); int r_y = node->text_y-get_y_offset(node); - if(node->action==MONSTER_DEAD)node->frame = 0; - masked_blit((BITMAP *)graphic[MOBSET_BMP].dat, buffer, (get_direction(node->coordinates)/2)*60+240*(node->job-1002), 60*(node->frame+node->action), node->text_x, node->text_y, 60, 60); - //rectfill(buffer, r_x, r_y, r_x+16, r_y+16, makecol(0,0,255)); - //alfont_textprintf(buffer, gui_font, node->text_x, node->text_y, MAKECOL_WHITE, "%i", node->frame); + //rectfill(buffer, node->text_x+22, node->text_y+25, node->text_x+16+22, node->text_y+16+25, makecol(0,0,255)); + + //if(node->action==MONSTER_DEAD)node->frame = 0; + if(node->action==MONSTER_DEAD) + masked_blit((BITMAP *)graphic[MOBSET_BMP].dat, buffer, (get_direction(node->coordinates)/2)*60+240*(node->job-1002), 60*MONSTER_DEAD, node->text_x, node->text_y, 60, 60); + else + masked_blit((BITMAP *)graphic[MOBSET_BMP].dat, buffer, (get_direction(node->coordinates)/2)*60+240*(node->job-1002), 60*(node->frame+node->action), node->text_x, node->text_y, 60, 60); + + //alfont_textprintf(buffer, gui_font, node->text_x, node->text_y, MAKECOL_WHITE, "%i", node->id); if(node->action!=STAND) { node->frame = (get_elapsed_time(node->tick_time)*4)/(node->speed); @@ -232,39 +256,59 @@ void do_graphic(void) { node->path = node->path->next; direction = 0; //if(node->path->next) { - if(node->path->x>old->x && node->path->y>old->y)direction = SE; - else if(node->path->x<old->x && node->path->y>old->y)direction = SW; - else if(node->path->x>old->x && node->path->y<old->y)direction = NE; - else if(node->path->x<old->x && node->path->y<old->y)direction = NW; - else if(node->path->x>old->x)direction = EAST; - else if(node->path->x<old->x)direction = WEST; - else if(node->path->y>old->y)direction = SOUTH; - else if(node->path->y<old->y)direction = NORTH; + if(node->path->x>old->x && node->path->y>old->y)direction = SE; + else if(node->path->x<old->x && node->path->y>old->y)direction = SW; + else if(node->path->x>old->x && node->path->y<old->y)direction = NE; + else if(node->path->x<old->x && node->path->y<old->y)direction = NW; + else if(node->path->x>old->x)direction = EAST; + else if(node->path->x<old->x)direction = WEST; + else if(node->path->y>old->y)direction = SOUTH; + else if(node->path->y<old->y)direction = NORTH; //} set_coordinates(node->coordinates, node->path->x, node->path->y, direction); + + //node->tick_time = tick_time; - if(old!=NULL) - free(old); - } else node->action = STAND; + /*if(old!=NULL) + free(old);*/ + } else { + node->action = STAND; + } if(node->action!=MONSTER_DEAD)node->frame = 0; node->tick_time = tick_time; + //node->frame = 0; } } } } - old_node = node; - node = node->next; - if(old_node->action==MONSTER_DEAD && old_node->frame>=4) - remove_node(old_node->id); + + //old_node = node; + if(node->action==MONSTER_DEAD && node->frame>=20) { + NODE *temp = node; + node = node->next; + remove_node(temp->id); + } else node = node->next; + /*if(old_node->action==MONSTER_DEAD && old_node->frame>=4) + remove_node(old_node->id);*/ + + // nodes are ordered so if the next node y is > then the + // last drawed for fringe layer, draw the missing lines } + // complete drawing fringe layer + for(int j=0;j<20;j++) for(int i=0;i<26;i++) { if(get_tile(i+camera_x, j+camera_y, 2)>0 && get_tile(i+camera_x, j+camera_y, 2)<600)draw_rle_sprite(buffer, (RLE_SPRITE *)tileset[get_tile(i+camera_x, j+camera_y, 2)].dat, i*16-offset_x, j*16-offset_y); } - stretch_blit(buffer, double_buffer, 0, 0, 400, 300, 0, 0, 800, 600); + if(stretch_mode==0) + stretch_blit(buffer, double_buffer, 0, 0, 400, 300, 0, 0, 800, 600); + else if(stretch_mode==1) + Super2xSaI(buffer, double_buffer, 0, 0, 0, 0, 400, 300); + else if(stretch_mode==2) + SuperEagle(buffer, double_buffer, 0, 0, 0, 0, 400, 300); // Draw player speech node = get_head(); @@ -366,6 +410,24 @@ void do_graphic(void) { if(gui_update(skill_player)==0)show_skill_dialog = false; } + if(show_skill_list_dialog) { + /*if(char_info->skill_point>0)skill_list_dialog[1].flags = 0; + else skill_list_dialog[1].flags |= D_DISABLED;*/ + if(gui_update(skill_list_player)==0) { + int ret = shutdown_dialog(skill_list_player); + if(ret==1) { + if(char_info->skill_point>0) { + WFIFOW(0) = net_w_value(0x0112); + WFIFOW(2) = net_w_value(get_skill_id(skill_list_dialog[3].d1)); + WFIFOSET(4); + } + } else if(ret==2) { + show_skill_list_dialog = false; + } + skill_list_player = init_dialog(skill_list_dialog, -1); + } + } + // character status display update_stats_dialog(); gui_update(stats_player); diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h index 2ba3cc74..bfbb106f 100644 --- a/src/graphic/graphic.h +++ b/src/graphic/graphic.h @@ -44,8 +44,9 @@ extern BITMAP *buffer, *double_buffer; extern char speech[255]; extern char npc_text[1000]; +extern char skill_points[10]; extern Chat chatlog; -extern bool show_skill_dialog; +extern bool show_skill_dialog, show_skill_list_dialog; extern int show_npc_dialog; extern TmwInventory inventory; extern int map_x, map_y, camera_x, camera_y; diff --git a/src/graphic/super_eagle.h b/src/graphic/super_eagle.h deleted file mode 100644 index 64c763db..00000000 --- a/src/graphic/super_eagle.h +++ /dev/null @@ -1,44 +0,0 @@ -/** - - The Mana World - Copyright 2004 The Mana World Development Team - - This file is part of The Mana World. - - The Mana World is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - any later version. - - The Mana World is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with The Mana World; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -*/ - -#ifdef WIN32 - #pragma warning (disable:4312) -#endif - -#ifndef _SUPER_EAGLE_H -#define _SUPER_EAGLE_H - -#include <string.h> -#include <allegro.h> -#include <allegro/internal/aintern.h> - -#define uint32 unsigned long -#define uint16 unsigned short -#define uint8 unsigned char - -void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h); -void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height); - -int Init_SuperEagle(int d); - -#endif diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index d7bc805d..61ba61ab 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -75,8 +75,7 @@ void char_select() { int gui_exit = 1; while ((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) { clear_bitmap(buffer); - if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480); + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } @@ -163,8 +162,7 @@ void server_char_delete() { int gui_exit = 1; while ((!key[KEY_ESC])&&(gui_exit)) { clear_bitmap(buffer); - if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480); + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480); gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp index 63656f78..dd51e0f1 100644 --- a/src/gui/char_server.cpp +++ b/src/gui/char_server.cpp @@ -19,6 +19,8 @@ along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) + */ #include "char_server.h" @@ -55,8 +57,7 @@ void char_server() { if(n_server==0)char_server_dialog[2].flags |= D_DISABLED; while ((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) { clear_bitmap(buffer); - if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480); + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } @@ -102,8 +103,8 @@ void server_char_server() { char_info[i].max_hp = RFIFOW(24+106*i+44); char_info[i].xp = RFIFOL(24+106*i+4); char_info[i].gp = RFIFOL(24+106*i+8); - char_info[i].job_xp = RFIFOL(24+106*i+16); - char_info[i].job_lv = RFIFOL(24+106*i+24); + char_info[i].job_xp = RFIFOL(24+106*i+12); + char_info[i].job_lv = RFIFOL(24+106*i+16); char_info[i].sp = RFIFOW(24+106*i+46); char_info[i].max_sp = RFIFOW(24+106*i+48); char_info[i].lv = RFIFOW(24+106*i+58); diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index f24266d4..e9227453 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -359,7 +359,7 @@ void loadDialogSkin() { } } -void drawSkinnedRect(BITMAP*dst, LexSkinnedRect *skin, int x, int y,int w, int h) { +void draw_skinned_rect(BITMAP*dst, LexSkinnedRect *skin, int x, int y,int w, int h) { BITMAP **grid = skin->grid; @@ -522,17 +522,17 @@ int tmw_button_proc(int msg, DIALOG *d, int c) { rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, makecol(255,255,255)); if (d->flags & D_DISABLED) { - drawSkinnedRect(gui_bitmap, &gui_skin.button.background[3], d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.button.background[3], d->x, d->y, d->w, d->h); col = gui_skin.button.textcolor[3]; } else if (d->flags & D_SELECTED) { - drawSkinnedRect(gui_bitmap, &gui_skin.button.background[2], d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.button.background[2], d->x, d->y, d->w, d->h); col = gui_skin.button.textcolor[2]; ofs = 1; } else if (d->flags & D_GOTMOUSE) { - drawSkinnedRect(gui_bitmap, &gui_skin.button.background[1], d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.button.background[1], d->x, d->y, d->w, d->h); col = gui_skin.button.textcolor[1]; } else { - drawSkinnedRect(gui_bitmap, &gui_skin.button.background[0], d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.button.background[0], d->x, d->y, d->w, d->h); col = gui_skin.button.textcolor[0]; } rtm = alfont_text_mode(-1); @@ -751,7 +751,7 @@ int tmw_edit_proc(int msg, DIALOG *d, int c) { if (msg == MSG_DRAW) { rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg); - drawSkinnedRect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); if (d->flags & D_DISABLED) { col = gui_skin.textbox.textcolor[1]; @@ -822,7 +822,7 @@ int tmw_password_proc(int msg, DIALOG *d, int c) { if (msg == MSG_DRAW) { rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg); - drawSkinnedRect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); if (d->flags & D_DISABLED) { col = gui_skin.textbox.textcolor[1]; @@ -884,173 +884,149 @@ int tmw_password_proc(int msg, DIALOG *d, int c) { } int tmw_list_proc(int msg, DIALOG *d, int c) { -// BITMAP *box = NULL; - - static int ignoreRedraw = FALSE; - - int itemCount = 0; - int firstItem = d->d2; - int lastItem = 0; - int selectedItem = d->d1; - int x,y,delta; - int a, col; - int w, h = 0; - int rtm = 0; - int cl, cr, cb, ct; - int th = alfont_text_height(gui_font); - - int vscroll = 0; - int sliderh = 10; - int slidery = 0; - + static int ignoreRedraw = FALSE; + int itemCount = 0; + int firstItem = d->d2; + int lastItem = 0; + int selectedItem = d->d1; + int x,y,delta; + int a, col; + int w, h = 0; + int rtm = 0; + int cl, cr, cb, ct; + int th = alfont_text_height(gui_font); + + int vscroll = 0; + int sliderh = 10; + int slidery = 0; + + (*(getfuncptr)d->dp)(-1, &itemCount); + w = d->w - gui_skin.listbox.bg.grid[0]->w - gui_skin.listbox.bg.grid[2]->w; + h = d->h - gui_skin.listbox.bg.grid[1]->h - gui_skin.listbox.bg.grid[7]->h; + lastItem = MIN(itemCount-1, firstItem + h / alfont_text_height(gui_font)); + + if (msg == MSG_DRAW) { + if (ignoreRedraw) { + return D_O_K; + } + rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg); + draw_skinned_rect(gui_bitmap, &gui_skin.listbox.bg, d->x, d->y, d->w, d->h); (*(getfuncptr)d->dp)(-1, &itemCount); - - w = d->w - gui_skin.listbox.bg.grid[0]->w - gui_skin.listbox.bg.grid[2]->w; - h = d->h - gui_skin.listbox.bg.grid[1]->h - gui_skin.listbox.bg.grid[7]->h; - lastItem = MIN(itemCount-1, firstItem + h / alfont_text_height(gui_font)); - - - - if (msg == MSG_DRAW) { - if (ignoreRedraw) { - return D_O_K; - } - rectfill(gui_bitmap, d->x, d->y, d->x + d->w, d->y+d->h, d->bg); - drawSkinnedRect(gui_bitmap, &gui_skin.listbox.bg, d->x, d->y, d->w, d->h); - - (*(getfuncptr)d->dp)(-1, &itemCount); - vscroll = (h/th) < (itemCount-1); - if (vscroll) { - w = d->w - 17 - gui_skin.listbox.bg.grid[0]->w; - drawSkinnedRect(gui_bitmap, &gui_skin.listbox.bg, d->x+d->w-15, d->y+1, 14, d->h-2); - sliderh = MAX(((d->h-2)* (h / th)) / itemCount, gui_skin.listbox.bg.grid[0]->h*2); - slidery = ((d->h-2-sliderh) * firstItem) / (itemCount); - slidery+= d->y+1; - drawSkinnedRect(gui_bitmap, &gui_skin.listbox.vscroll, d->x+d->w-13, slidery, 11, sliderh); - } - - rtm = alfont_text_mode(-1); - if (gui_bitmap->clip) { - cl = gui_bitmap->cl; - ct = gui_bitmap->ct; - cr = gui_bitmap->cr; - cb = gui_bitmap->cb; - } else { - cl=ct=0; - cr=gui_bitmap->w; - cb=gui_bitmap->h; - } - x = d->x + gui_skin.listbox.bg.grid[0]->w; - y = d->y + gui_skin.listbox.bg.grid[0]->h; - set_clip_rect(gui_bitmap, x,y, x+w, y+h); - - - if (d->flags & D_DISABLED) { - col = gui_skin.listbox.textcolor[3]; - for (a=firstItem; a < lastItem; a++) { - alfont_textout_aa(gui_bitmap, gui_font, (*(getfuncptr)d->dp)(a, 0), x, y, col); - y += alfont_text_height(gui_font); - } - } else { - for (a=firstItem; a <= lastItem; a++) { - if (a==d->d1) { - col = gui_skin.listbox.textcolor[1]; - rectfill(gui_bitmap, x, y, x+w, y+alfont_text_height(gui_font)-1, gui_skin.listbox.textcolor[2]); - } else { - col = gui_skin.listbox.textcolor[0]; - } - alfont_textout_aa(gui_bitmap, gui_font, (*(getfuncptr)d->dp)(a, 0), x, y, col); - y += alfont_text_height(gui_font); - } - } - - alfont_text_mode(rtm); - set_clip_rect(gui_bitmap, cl, ct, cr, cb); - - } else if (msg == MSG_CLICK) { - - x = d->x + gui_skin.listbox.bg.grid[0]->w; - y = d->y + gui_skin.listbox.bg.grid[0]->h; - - sliderh = MAX(((d->h-2)* (h / th)) / itemCount, gui_skin.listbox.bg.grid[0]->h*2); - //sliderh = ((d->h-2)* (h / th)) / itemCount; - slidery = ((d->h-2-sliderh) * firstItem) / (itemCount); - slidery+= d->y+1; - - if (mouse_x > (d->x + d->w - 14) && mouse_x < (d->x+d->w-1)) { - // Ok, scroll bar - if (mouse_y >= slidery && mouse_y < slidery + sliderh) { - delta= mouse_y - slidery; - while (mouse_b) { - a = mouse_y - delta - d->y -1; - a *= itemCount; - a /= (d->h-2); - a = MID(0, a, itemCount- h/th); - - if (a != d->d2) { - d->d2 = a; - scare_mouse(); - object_message(d, MSG_DRAW, 0); - unscare_mouse(); - } - - slidery = ((d->h-2) * firstItem) / (itemCount); - slidery+= d->y+1; - } - } else if (mouse_y < slidery) { - a = d->d2 - (h/th)+1; - a = MID(0, a, itemCount- h/th); - - - d->d2 = a; - scare_mouse(); - object_message(d, MSG_DRAW, 0); - unscare_mouse(); - - while (mouse_b) { - } - } else if (mouse_y > slidery + sliderh) { - a = d->d2 + (h/th)-1; - a = MID(0, a, itemCount- h/th); - d->d2 = a; - - scare_mouse(); - object_message(d, MSG_DRAW, 0); - unscare_mouse(); - - while (mouse_b) { - } - } - } else if (mouse_x >= x && mouse_x < x+w && mouse_y >= y && mouse_y < y+h) { - - while (mouse_b) { - a = firstItem + (mouse_y-y) / alfont_text_height(gui_font); - - if (a <= lastItem && a != selectedItem) { - d->d1 = selectedItem = a; - scare_mouse(); - object_message(d, MSG_DRAW, 0); - unscare_mouse(); - } - } - } - } else { - ignoreRedraw = (msg == MSG_GOTFOCUS || msg == MSG_LOSTFOCUS); - a = d_list_proc(msg, d, c); - - if (a == D_USED_CHAR) { - if (d->d1 < d->d2) { - if (d->d1 > 0) { - d->d1 = d->d2; - } - } else if (d->d1 > d->d2 + h/th -1) { - d->d2 = d->d1 - h/th + 1; - } - } - - return a; + vscroll = (h/th) < (itemCount-1); + if (vscroll) { + w = d->w - 17 - gui_skin.listbox.bg.grid[0]->w; + draw_skinned_rect(gui_bitmap, &gui_skin.listbox.bg, d->x+d->w-15, d->y+1, 14, d->h-2); + sliderh = MAX(((d->h-2)* (h / th)) / itemCount, gui_skin.listbox.bg.grid[0]->h*2); + slidery = ((d->h-2-sliderh) * firstItem) / (itemCount); + slidery+= d->y+1; + draw_skinned_rect(gui_bitmap, &gui_skin.listbox.vscroll, d->x+d->w-13, slidery, 11, sliderh); } - return D_O_K; + + rtm = alfont_text_mode(-1); + if (gui_bitmap->clip) { + cl = gui_bitmap->cl; + ct = gui_bitmap->ct; + cr = gui_bitmap->cr; + cb = gui_bitmap->cb; + } else { + cl=ct=0; + cr=gui_bitmap->w; + cb=gui_bitmap->h; + } + x = d->x + gui_skin.listbox.bg.grid[0]->w; + y = d->y + gui_skin.listbox.bg.grid[0]->h; + set_clip_rect(gui_bitmap, x,y, x+w, y+h); + if (d->flags & D_DISABLED) { + col = gui_skin.listbox.textcolor[3]; + for (a=firstItem; a < lastItem; a++) { + alfont_textout_aa(gui_bitmap, gui_font, (*(getfuncptr)d->dp)(a, 0), x, y, col); + y += alfont_text_height(gui_font); + } + } else { + for (a=firstItem; a <= lastItem; a++) { + if (a==d->d1) { + col = gui_skin.listbox.textcolor[1]; + rectfill(gui_bitmap, x, y, x+w, y+alfont_text_height(gui_font)-1, gui_skin.listbox.textcolor[2]); + } else { + col = gui_skin.listbox.textcolor[0]; + } + alfont_textout_aa(gui_bitmap, gui_font, (*(getfuncptr)d->dp)(a, 0), x, y, col); + y += alfont_text_height(gui_font); + } + } + alfont_text_mode(rtm); + set_clip_rect(gui_bitmap, cl, ct, cr, cb); + } else if (msg == MSG_CLICK) { + x = d->x + gui_skin.listbox.bg.grid[0]->w; + y = d->y + gui_skin.listbox.bg.grid[0]->h; + sliderh = MAX(((d->h-2)* (h / th)) / itemCount, gui_skin.listbox.bg.grid[0]->h*2); + //sliderh = ((d->h-2)* (h / th)) / itemCount; + slidery = ((d->h-2-sliderh) * firstItem) / (itemCount); + slidery+= d->y+1; + if (mouse_x > (d->x + d->w - 14) && mouse_x < (d->x+d->w-1)) { + // Ok, scroll bar + if (mouse_y >= slidery && mouse_y < slidery + sliderh) { + delta= mouse_y - slidery; + while (mouse_b) { + a = mouse_y - delta - d->y -1; + a *= itemCount; + a /= (d->h-2); + a = MID(0, a, itemCount- h/th); + if (a != d->d2) { + d->d2 = a; + scare_mouse(); + object_message(d, MSG_DRAW, 0); + unscare_mouse(); + } + slidery = ((d->h-2) * firstItem) / (itemCount); + slidery+= d->y+1; + } + } else if (mouse_y < slidery) { + a = d->d2 - (h/th)+1; + a = MID(0, a, itemCount- h/th); + + d->d2 = a; + scare_mouse(); + object_message(d, MSG_DRAW, 0); + unscare_mouse(); + while (mouse_b) { + } + } else if (mouse_y > slidery + sliderh) { + a = d->d2 + (h/th)-1; + a = MID(0, a, itemCount- h/th); + d->d2 = a; + scare_mouse(); + object_message(d, MSG_DRAW, 0); + unscare_mouse(); + while (mouse_b) { + } + } + } else if (mouse_x >= x && mouse_x < x+w && mouse_y >= y && mouse_y < y+h) { + while (mouse_b) { + a = firstItem + (mouse_y-y) / alfont_text_height(gui_font); + if (a <= lastItem && a != selectedItem) { + d->d1 = selectedItem = a; + scare_mouse(); + object_message(d, MSG_DRAW, 0); + unscare_mouse(); + } + } + } + } else { + ignoreRedraw = (msg == MSG_GOTFOCUS || msg == MSG_LOSTFOCUS); + a = d_list_proc(msg, d, c); + if (a == D_USED_CHAR) { + if (d->d1 < d->d2) { + if (d->d1 > 0) { + d->d1 = d->d2; + } + } else if (d->d1 > d->d2 + h/th -1) { + d->d2 = d->d1 - h/th + 1; + } + } + return a; + } + return D_O_K; } int tmw_plus_proc(int msg, DIALOG *d, int c) { @@ -1105,53 +1081,53 @@ else return D_O_K; } -/** - dialog box w/ left centered head -*/ +/* Dialog box with left centered head */ int tmw_dialog_proc(int msg, DIALOG *d, int c) { - int rtm; + int rtm; int x, y; - if (msg == MSG_CLICK) { - if(mouse_y < d->y + gui_skin.dialog.bg.grid[1]->h) { - //drag = true; - d->d1 = mouse_x - d->x; - d->d2 = mouse_y - d->y; - } - } else if (msg == MSG_DRAW) { - if((mouse_b & 1)&&(d->d1>=0)&&(d->d2>=0)) {//(drag==true)) { - x = mouse_x-d->d1; - y = mouse_y-d->d2; - if(x<15) { - x=0; - position_mouse(d->d1, mouse_y); - } - if(y<15) { - y=0; - position_mouse(mouse_x, d->d2); - } - if(x+d->w>=785) { - x=800-d->w; - position_mouse(x+d->d1, mouse_y); + switch(msg) { + + case MSG_CLICK: + if(mouse_y<d->y+gui_skin.dialog.bg.grid[1]->h) { + d->d1 = mouse_x - d->x; + d->d2 = mouse_y - d->y; } - if(y+d->h>=585) { - y=600-d->h; - position_mouse(mouse_x, y+d->d2); + break; + case MSG_DRAW: + if((mouse_b & 1)&&(d->d1>=0)&&(d->d2>=0)) { + x = mouse_x-d->d1; + y = mouse_y-d->d2; + if(x<15) { + x=0; + position_mouse(d->d1, mouse_y); + } + if(y<15) { + y=0; + position_mouse(mouse_x, d->d2); + } + if(x+d->w>=SCREEN_W-15) { + x=SCREEN_W-d->w; + position_mouse(x+d->d1, mouse_y); + } + if(y+d->h>=SCREEN_H-15) { + y=SCREEN_H-d->h; + position_mouse(mouse_x, y+d->d2); + } + position_dialog(d, x, y); + } else { + d->d1 = -1; + d->d2 = -1; } - position_dialog(active_dialog, x, y); - } else { - //drag = false; - d->d1 = -1; - d->d2 = -1; - } - drawSkinnedRect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h); - rtm = alfont_text_mode(-1); - alfont_textprintf_centre_aa(gui_bitmap, gui_font, - d->x + d->w/2, - d->y + (gui_skin.dialog.bg.grid[1]->h - alfont_text_height(gui_font))/2, d->fg, "%s", d->dp); - alfont_text_mode(rtm); - } - return D_O_K; + draw_skinned_rect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h); + rtm = alfont_text_mode(-1); + alfont_textprintf_centre_aa(gui_bitmap, gui_font, + d->x + d->w/2, + d->y + (gui_skin.dialog.bg.grid[1]->h - alfont_text_height(gui_font))/2, d->fg, "%s", d->dp); + alfont_text_mode(rtm); + break; + } + return D_O_K; } @@ -1194,7 +1170,7 @@ int tmw_ldialog_proc(int msg, DIALOG *d, int c) { d->d1 = -1; d->d2 = -1; } - drawSkinnedRect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.dialog.bg, d->x, d->y, d->w, d->h); rtm = alfont_text_mode(-1); alfont_textprintf_aa(gui_bitmap, gui_font, d->x + 4, d->y + (gui_skin.dialog.bg.grid[1]->h - alfont_text_height(gui_font))/2, d->fg, "%s", d->dp); alfont_text_mode(rtm); @@ -1225,9 +1201,9 @@ void _gui_draw_scrollable_frame(DIALOG *d, int listsize, int offset, int height, len = (((d->h-5) * offset) + listsize/2) / listsize; } else len = 0; if (yy+i < d->y+d->h-3) { - drawSkinnedRect(gui_bitmap, &gui_skin.listbox.vscroll, xx, yy+len, 10, i); + draw_skinned_rect(gui_bitmap, &gui_skin.listbox.vscroll, xx, yy+len, 10, i); } else { - drawSkinnedRect(gui_bitmap, &gui_skin.listbox.vscroll, xx, yy, 10, d->h-3); + draw_skinned_rect(gui_bitmap, &gui_skin.listbox.vscroll, xx, yy, 10, d->h-3); } } @@ -1466,14 +1442,10 @@ int tmw_textbox_proc(int msg, DIALOG *d, int c) { /* figure out if it's on the text or the scrollbar */ bar = (d->d1 > height); - if ((!bar) || (gui_mouse_x() < d->x+d->w-13)) { - /* clicked on the text area */ - ret = D_O_K; - } - else { - /* clicked on the scroll area */ - _handle_scrollable_scroll_click(d, d->d1, &d->d2, height); - } + if ((!bar) || (gui_mouse_x() < d->x+d->w-13)) /* clicked on the text area */ + ret = D_O_K; + else /* clicked on the scroll area */ + //_handle_scrollable_scroll_click(d, d->d1, &d->d2, height); break; case MSG_CHAR: @@ -1555,7 +1527,7 @@ int tmw_textbox_proc(int msg, DIALOG *d, int c) { int tmw_bitmap_proc(int msg, DIALOG *d, int c) { if(msg==MSG_DRAW) { - drawSkinnedRect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); + draw_skinned_rect(gui_bitmap, &gui_skin.textbox.bg, d->x, d->y, d->w, d->h); if(d->dp!=NULL) masked_blit(((BITMAP *)d->dp), gui_bitmap, 0, 0, d->x+(d->w-d->d1)/2, d->y+2, d->d1, d->d2); } diff --git a/src/gui/login.cpp b/src/gui/login.cpp index a4fa3592..39a41d27 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -51,10 +51,8 @@ DIALOG login_dialog[] = { int gui_exit = 1; while ((!key[KEY_ESC])&&(gui_exit)&&(state!=EXIT)&&(!key[KEY_ENTER])) { clear_bitmap(buffer); - if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); - else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480); - - gui_exit = gui_update(player); + blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); + gui_exit = gui_update(player); blit(buffer, screen, 0, 0, 0, 0, 800, 600); } state = EXIT; diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index 70e984d6..e929f434 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -120,6 +120,7 @@ int get_item_quantity(int index) { } return item_shop->quantity; } + int get_item_index(int index) { int iterator = 0; ITEM_SHOP *item_shop = shop; @@ -129,6 +130,7 @@ int get_item_index(int index) { } return item_shop->index; } + int get_item_price(int index) { int iterator = 0; ITEM_SHOP *item_shop = shop; @@ -138,9 +140,8 @@ int get_item_price(int index) { } return item_shop->price; } -void changeQ(void *dp3, int d2) -{ -sprintf(itemCurrenyQ,"%i",d2); -printf("%s\n",itemCurrenyQ); -} +void changeQ(void *dp3, int d2) { + sprintf(itemCurrenyQ,"%i",d2); + printf("%s\n",itemCurrenyQ); +} diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index f6c7e041..45095902 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -27,6 +27,9 @@ extern PLAYER_INFO *char_info; +int n_skills = 0; +SKILL *skill_head = NULL; + char str_string[8]; char agi_string[8]; char vit_string[8]; @@ -34,21 +37,46 @@ char int_string[8]; char dex_string[8]; char luk_string[8]; +char *skill_db[] = { + // 0-99 + "", "Basic", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + // 100-199 + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "First aid", "Play as dead", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", + "", "", "", "", "", "", "", "", "", "", +}; + DIALOG skill_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_dialog_proc, 300, 200, 150, 60, 0, 0, 0, 0, 0, 0, (char *)"Skill", NULL, NULL }, { tmw_text_proc, 304, 224, 252, 100, 0, 0, 0, 0, 0, 0, str_string, NULL, NULL }, - { tmw_plus_proc, 354, 224, 16, 16, 0, 0, '0', 0, 0, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 354, 224, 16, 16, 0, 0, '0', 0, 0, 1, (void*)increaseStatus,NULL, NULL }, { tmw_text_proc, 304, 234, 252, 100, 0, 0, 0, 0, 0, 0, agi_string, NULL, NULL }, - { tmw_plus_proc, 354, 234, 16, 16, 0, 0, '0', 0, 1, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 354, 234, 16, 16, 0, 0, '0', 0, 1, 1, (void*)increaseStatus,NULL, NULL }, { tmw_text_proc, 304, 244, 252, 100, 0, 0, 0, 0, 0, 0, vit_string, NULL, NULL }, - { tmw_plus_proc, 354, 244, 16, 16, 0, 0, '0', 0, 2, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 354, 244, 16, 16, 0, 0, '0', 0, 2, 1, (void*)increaseStatus,NULL, NULL }, { tmw_text_proc, 374, 224, 252, 100, 0, 0, 0, 0, 0, 0, int_string, NULL, NULL }, - { tmw_plus_proc, 424, 224, 16, 16, 0, 0, '0', 0, 3, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 424, 224, 16, 16, 0, 0, '0', 0, 3, 1, (void*)increaseStatus,NULL, NULL }, { tmw_text_proc, 374, 234, 252, 100, 0, 0, 0, 0, 0, 0, dex_string, NULL, NULL }, - { tmw_plus_proc, 424, 234, 16, 16, 0, 0, '0', 0, 4, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 424, 234, 16, 16, 0, 0, '0', 0, 4, 1, (void*)increaseStatus,NULL, NULL }, { tmw_text_proc, 374, 244, 252, 100, 0, 0, 0, 0, 0, 0, luk_string, NULL, NULL }, - { tmw_plus_proc, 424, 244, 16, 16, 0, 0, '0', 0, 5, 1, (void*)increaseStatus,NULL, NULL }, + { tmw_plus_proc, 424, 244, 16, 16, 0, 0, '0', 0, 5, 1, (void*)increaseStatus,NULL, NULL }, { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } }; @@ -70,11 +98,62 @@ void update_skill_dialog() { } } -void increaseStatus(void *dp3, int d1) -{ +void add_skill(short id, short lv, short sp) { + SKILL *skill = skill_head; + SKILL *temp = (SKILL *)malloc(sizeof(SKILL)); + temp->id = id; + temp->lv = lv; + temp->sp = sp; + temp->next = NULL; + if(!skill_head) + skill_head = temp; + else { + while(skill->next) + skill = skill->next; + skill->next = temp; + } +} + +char *skill_list(int index, int *list_size) { + if(index<0) { + *list_size = n_skills; + return NULL; + } else { + int iterator = 0; + SKILL *temp = skill_head; + while(iterator<index) { + temp = temp->next; + iterator++; + } + char *name = (char *)malloc(30); + sprintf(name, "%s lv:%i %i SP", skill_db[temp->id], temp->lv, temp->sp); + return name; + // need to clean allocated memory + } +} + +int get_skill_id(int index) { + int iterator = 0; + SKILL *temp = skill_head; + while(iterator<index) { + temp = temp->next; + iterator++; + } + return temp->id; +} + +SKILL *is_skill(int id) { + SKILL *temp = skill_head; + while(temp) { + if(temp->id==id)return temp; + temp = temp->next; + } + return NULL; +} + +void increaseStatus(void *dp3, int d1) { WFIFOW(0) = net_w_value(0x00bb); - switch(d1) - { + switch(d1) { case 0: WFIFOW(2) = net_w_value(0x000d); break; @@ -83,19 +162,19 @@ void increaseStatus(void *dp3, int d1) break; case 2: WFIFOW(2) = net_w_value(0x000f); - break; + break; case 3: WFIFOW(2) = net_w_value(0x0010); - break; + break; case 4: WFIFOW(2) = net_w_value(0x0011); - break; + break; case 5: WFIFOW(2) = net_w_value(0x0012); - break; + break; } WFIFOW(4) = net_b_value(1); WFIFOSET(5); while((out_size>0))flush(); skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 0; -}
\ No newline at end of file +} diff --git a/src/gui/skill.h b/src/gui/skill.h index 601f9ef5..6ba70ec1 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -35,6 +35,18 @@ //DIALOG skill_dialog[]; +extern int n_skills; + +struct SKILL { + short id, lv, sp; + SKILL *next; +}; + + void update_skill_dialog(); +void add_skill(short id, short lv, short sp); +char *skill_list(int index, int *list_size); +int get_skill_id(int index); +SKILL *is_skill(int id); void increaseStatus(void *dp3, int d1); #endif diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp index a6af4ac5..5e6c91a0 100644 --- a/src/gui/stats.cpp +++ b/src/gui/stats.cpp @@ -30,12 +30,12 @@ char stats_gp[24]; DIALOG stats_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ - { tmw_ldialog_proc, 493, 0, 300, 55, 0, 0, 0, 0, 0, 0, stats_name, NULL, NULL }, - { tmw_text_proc, 497, 34, 296, 100, 0, 0, 0, 0, 0, 0, stats_hp, NULL, NULL }, - { tmw_bar_proc, 507, 22, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, - { tmw_text_proc, 707, 34, 296, 100, 0, 0, 0, 0, 0, 0, stats_gp, NULL, NULL }, - { tmw_text_proc, 607, 34, 296, 100, 0, 0, 0, 0, 0, 0, stats_sp, NULL, NULL }, - { tmw_bar_proc, 617, 22, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, + { tmw_dialog_proc, 493-10, 0+10, 300, 55, 0, 0, 0, 0, 0, 0, stats_name, NULL, NULL }, + { tmw_text_proc, 497-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_hp, NULL, NULL }, + { tmw_bar_proc, 507-10, 22+10, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, + { tmw_text_proc, 707-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_gp, NULL, NULL }, + { tmw_text_proc, 607-10, 34+10, 296, 100, 0, 0, 0, 0, 0, 0, stats_sp, NULL, NULL }, + { tmw_bar_proc, 617-10, 22+10, 60, 18, 0, 0, '1', 0, 1, 1, NULL, NULL, NULL }, { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL } }; diff --git a/src/main.cpp b/src/main.cpp index 6d3cfbf3..abc67679 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -24,6 +24,7 @@ #include "main.h" #include "./sound/sound.h" #include "./graphic/graphic.h" +#include "./graphic/2xsai.h" #include <iostream> @@ -62,21 +63,16 @@ void init_engine() { set_config_file("tmw.ini"); #ifdef MACOSX set_color_depth(32); - Init_SuperEagle(32); + Init_2xSaI(32); #else set_color_depth(16); - Init_SuperEagle(16); + Init_2xSaI(16); #endif stretch_mode = get_config_int("settings", "stretch", 0); set_window_title("The Mana World"); - if(stretch_mode==0) { - if(set_gfx_mode(get_config_int("settings", "screen", 0), 400, 300, 0, 0)) - error(allegro_error); - } else { - if(set_gfx_mode(get_config_int("settings", "screen", 0), 800, 600, 0, 0)) - error(allegro_error); - } - if(install_keyboard()) + if(set_gfx_mode(get_config_int("settings", "screen", 0), 800, 600, 0, 0)) + error(allegro_error); + if(install_keyboard()) error("Unable to install keyboard"); if(install_timer()) error("Unable to install timer"); @@ -64,7 +64,7 @@ typedef struct { char name[24]; short hp, max_hp, sp, max_sp, lv; int xp, gp, job_xp, job_lv; - short statp, skillp; + short statp, skill_point; char STR, AGI, VIT, INT, DEX, LUK; } PLAYER_INFO; @@ -1,12 +1,12 @@ [system] system = -keyboard = en +keyboard = it language = [server] ;host = animesites.de -host = themanaworld.homeip.net -;host = localhost +;host = themanaworld.homeip.net +host = localhost ;host = telekommunisten.dyndns.org port = 6901 @@ -22,10 +22,10 @@ sound = 0 ; = Chat logfile location: chatlog = chatlog.txt ; = Display strecth mode: -; = 0 Disabled (Test only) -; = 1 Normal +; = 0 Normal +; = 1 2xSaI ; = 2 SuperEagle -stretch = 1 +stretch = 0 [login] remember = 1 |