diff options
-rw-r--r-- | src/graphics.cpp | 2 | ||||
-rw-r--r-- | src/gui/slider.cpp | 76 | ||||
-rw-r--r-- | src/gui/slider.h | 10 | ||||
-rw-r--r-- | src/main.cpp | 5 | ||||
-rw-r--r-- | src/resources/image.cpp | 5 | ||||
-rw-r--r-- | src/resources/image.h | 79 | ||||
-rw-r--r-- | src/resources/music.cpp | 12 | ||||
-rw-r--r-- | src/resources/music.h | 5 | ||||
-rw-r--r-- | src/resources/resource.cpp | 46 | ||||
-rw-r--r-- | src/resources/resource.h | 38 | ||||
-rw-r--r-- | src/resources/resourcemanager.cpp | 78 | ||||
-rw-r--r-- | src/resources/resourcemanager.h | 45 | ||||
-rw-r--r-- | src/resources/soundeffect.cpp | 10 | ||||
-rw-r--r-- | src/resources/soundeffect.h | 5 |
14 files changed, 228 insertions, 188 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp index 2619b58f..0ebacc08 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -68,6 +68,8 @@ Graphics::~Graphics() { // Deinitialize for drawing _endDraw(); + + mouseCursor->decRef(); } int Graphics::getWidth() diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp index 85fcf2d7..1a4482a5 100644 --- a/src/gui/slider.cpp +++ b/src/gui/slider.cpp @@ -25,6 +25,10 @@ #include "../resources/resourcemanager.h" #include "../graphics.h" +Image *Slider::hStart, *Slider::hMid, *Slider::hEnd, *Slider::hGrip; +Image *Slider::vStart, *Slider::vMid, *Slider::vEnd, *Slider::vGrip; +int Slider::mInstances = 0; + Slider::Slider(double scaleEnd): gcn::Slider(scaleEnd) { @@ -37,36 +41,60 @@ Slider::Slider(double scaleStart, double scaleEnd): init(); } +Slider::~Slider() +{ + mInstances--; + + if (mInstances == 0) + { + delete hStart; + delete hMid; + delete hEnd; + delete hGrip; + delete vStart; + delete vMid; + delete vEnd; + delete vGrip; + } +} + void Slider::init() { int x, y, w, h,o1,o2; setBorderSize(0); // Load resources - ResourceManager *resman = ResourceManager::getInstance(); - Image *slider = resman->getImage("graphics/gui/slider.png"); - - x = 0; y = 0; - w = 15; h = 6; - o1 = 4; o2 = 11; - hStart = slider->getSubImage(x, y, o1 - x, h); - hMid = slider->getSubImage(o1, y, o2 - o1, h); - hEnd = slider->getSubImage(o2, y, w - o2 + x, h); - - x = 0; y = 6; - w = 6; h = 21; - o1 = 10; o2 = 18; - vStart = slider->getSubImage(x, y, w, o1 - y); - vMid = slider->getSubImage(x, o1, w, o2 - o1); - vEnd = slider->getSubImage(x, o2, w, h - o2 + y); - - x = 6; y = 8; - w = 9; h = 10; - vGrip = slider->getSubImage(x, y, w, h); - - x = 6; y = 8; - w = 9; h = 10; - hGrip = slider->getSubImage(x, y, w, h); + if (mInstances == 0) + { + ResourceManager *resman = ResourceManager::getInstance(); + Image *slider = resman->getImage("graphics/gui/slider.png"); + + x = 0; y = 0; + w = 15; h = 6; + o1 = 4; o2 = 11; + hStart = slider->getSubImage(x, y, o1 - x, h); + hMid = slider->getSubImage(o1, y, o2 - o1, h); + hEnd = slider->getSubImage(o2, y, w - o2 + x, h); + + x = 6; y = 8; + w = 9; h = 10; + hGrip = slider->getSubImage(x, y, w, h); + + x = 0; y = 6; + w = 6; h = 21; + o1 = 10; o2 = 18; + vStart = slider->getSubImage(x, y, w, o1 - y); + vMid = slider->getSubImage(x, o1, w, o2 - o1); + vEnd = slider->getSubImage(x, o2, w, h - o2 + y); + + x = 6; y = 8; + w = 9; h = 10; + vGrip = slider->getSubImage(x, y, w, h); + + slider->decRef(); + } + + mInstances++; setMarkerLength(hGrip->getWidth()); } diff --git a/src/gui/slider.h b/src/gui/slider.h index 4e3c799c..dcfc8005 100644 --- a/src/gui/slider.h +++ b/src/gui/slider.h @@ -45,6 +45,11 @@ class Slider : public gcn::Slider { Slider(double scaleStart, double scaleEnd); /** + * Destructor. + */ + ~Slider(); + + /** * Draws the slider. */ void draw(gcn::Graphics *graphics); @@ -60,8 +65,9 @@ class Slider : public gcn::Slider { */ void init(); - Image *hStart, *hMid, *hEnd, *hGrip; - Image *vStart, *vMid, *vEnd, *vGrip; + static Image *hStart, *hMid, *hEnd, *hGrip; + static Image *vStart, *vMid, *vEnd, *vGrip; + static int mInstances; }; #endif diff --git a/src/main.cpp b/src/main.cpp index f9441fbd..9d39f603 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -386,7 +386,10 @@ int main(int argc, char *argv[]) break; case GAME: sound.fadeOutMusic(1000); - //bgm->stop(); + + login_wallpaper->decRef(); + login_wallpaper = NULL; + logger->log("State: GAME"); try { map_start(); diff --git a/src/resources/image.cpp b/src/resources/image.cpp index c34ba42f..1abad8ec 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -155,8 +155,6 @@ Image* Image::load(void* buffer, unsigned int bufferSize) return NULL; } - logger->log("Alpha: %d, Magic pink: %d", hasAlpha, hasPink); - return new Image(image); #else @@ -416,8 +414,7 @@ SubImage::~SubImage() #ifndef USE_OPENGL image = NULL; #endif - // TODO: Enable when no longer a problem - //parent->decRef(); + parent->decRef(); } int SubImage::getWidth() const diff --git a/src/resources/image.h b/src/resources/image.h index 14aa4550..b41876d2 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -32,10 +32,6 @@ #include <string> -// Forward declarations -class SubImage; -class ScaledImage; - /** * Defines a class for loading and storing images. */ @@ -45,7 +41,8 @@ class Image : public Resource /** * Destructor. */ - virtual ~Image(); + virtual + ~Image(); /** * Loads an image from a buffer in memory. @@ -56,22 +53,26 @@ class Image : public Resource * @return <code>NULL</code> if the an error occurred, a valid pointer * otherwise. */ - static Image *load(void* buffer, unsigned int bufferSize); + static Image* + load(void* buffer, unsigned int bufferSize); /** * Frees the resources created by SDL. */ - virtual void unload(); + virtual void + unload(); /** * Returns the width of the image. */ - virtual int getWidth() const; + virtual int + getWidth() const; /** * Returns the height of the image. */ - virtual int getHeight() const; + virtual int + getHeight() const; /** * Creates a new image with the desired clipping rectangle. @@ -79,7 +80,8 @@ class Image : public Resource * @return <code>NULL</code> if creation failed and a valid * object otherwise. */ - virtual Image* getSubImage(int x, int y, int width, int height); + virtual Image* + getSubImage(int x, int y, int width, int height); /** * Blits the image onto the screen. @@ -87,10 +89,11 @@ class Image : public Resource * @return <code>true</code> if the image was blitted properly * <code>false</code> otherwise. */ - virtual bool draw(SDL_Surface *screen, - int srcX, int srcY, - int dstX, int dstY, - int width, int height); + virtual bool + draw(SDL_Surface *screen, + int srcX, int srcY, + int dstX, int dstY, + int width, int height); /** * Blits the image onto the screen. @@ -98,23 +101,26 @@ class Image : public Resource * @return <code>true</code> if the image was blitted properly * <code>false</code> otherwise. */ - virtual bool draw(SDL_Surface *screen, int x, int y); + virtual bool + draw(SDL_Surface *screen, int x, int y); /** * Does a pattern fill on the given area. */ - virtual void drawPattern( - SDL_Surface *screen, int x, int y, int w, int h); + virtual void + drawPattern(SDL_Surface *screen, int x, int y, int w, int h); /** * Sets the alpha value of this image. */ - void setAlpha(float alpha); + void + setAlpha(float alpha); /** * Returns the alpha value of this image. */ - float getAlpha(); + float + getAlpha(); protected: @@ -123,12 +129,14 @@ class Image : public Resource */ #ifdef USE_OPENGL Image(GLuint image, - int width, int height, - int texWidth, int texHeight); + int width, int height, + int texWidth, int texHeight); #else Image(SDL_Surface *image); #endif + bool loaded; + #ifdef USE_OPENGL GLuint image; int width, height; @@ -150,10 +158,10 @@ class SubImage : public Image */ #ifndef USE_OPENGL SubImage(Image *parent, SDL_Surface *image, - int x, int y, int width, int height); + int x, int y, int width, int height); #else SubImage(Image *parent, GLuint image, int x, int y, - int width, int height, int texWidth, int textHeight); + int width, int height, int texWidth, int textHeight); #endif /** @@ -164,32 +172,41 @@ class SubImage : public Image /** * Returns the width of the image. */ - int getWidth() const; + int + getWidth() const; /** * Returns the height of the image. */ - int getHeight() const; + int + getHeight() const; /** * Creates a new image with the desired clipping rectangle. + * * @return <code>NULL</code> if creation failed and a valid - * object otherwise. + * image otherwise. */ - Image* getSubImage(int x, int y, int width, int height); + Image* + getSubImage(int x, int y, int width, int height); /** * Draws this image. */ - bool draw(SDL_Surface *screen, int srcX, int srcY, - int dstX, int dstY, int width, int height); + bool + draw(SDL_Surface *screen, + int srcX, int srcY, + int dstX, int dstY, + int width, int height); /** * Draws the clipped image onto the screen. + * * @return <code>true</code> if drawing was succesful - * <code>false</code> otherwise. + * <code>false</code> otherwise. */ - bool draw(SDL_Surface *screen, int x, int y); + bool + draw(SDL_Surface *screen, int x, int y); private: Image *parent; diff --git a/src/resources/music.cpp b/src/resources/music.cpp index 7c353f03..6b41dd76 100644 --- a/src/resources/music.cpp +++ b/src/resources/music.cpp @@ -32,7 +32,9 @@ Music::Music(Mix_Chunk *music): Music::~Music() { - unload(); + //Mix_FreeMusic(music); + Mix_FreeChunk(music); + music = NULL; } Music* Music::load(void* buffer, unsigned int bufferSize) @@ -50,14 +52,6 @@ Music* Music::load(void* buffer, unsigned int bufferSize) return new Music(tmpMusic); } -void Music::unload() -{ - //Mix_FreeMusic(music); - Mix_FreeChunk(music); - music = NULL; - loaded = false; -} - bool Music::play(int loops) { /* diff --git a/src/resources/music.h b/src/resources/music.h index ab440e4b..68f285e4 100644 --- a/src/resources/music.h +++ b/src/resources/music.h @@ -51,11 +51,6 @@ class Music : public Resource static Music *load(void* buffer, unsigned int bufferSize); /** - * Frees the resources created by SDL. - */ - virtual void unload(); - - /** * Plays the music. * * @param loops Number of times to repeat the playback. diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp index b3aa80f6..3ff8064d 100644 --- a/src/resources/resource.cpp +++ b/src/resources/resource.cpp @@ -22,49 +22,45 @@ */ #include "resource.h" +#include "resourcemanager.h" Resource::Resource(): - referenceCount(0) + mRefCount(0) { } Resource::~Resource() { - // TODO: Notify resource manager about this resource being deleted } -bool Resource::isLoaded() const +void +Resource::setIdPath(const std::string &idPath) { - return loaded; + mIdPath = idPath; } -void Resource::incRef() +void +Resource::incRef() { - referenceCount++; + mRefCount++; } -bool Resource::decRef() +bool +Resource::decRef() { - /* Warning: There is still a serious problem with the object deleting - * itself and that is that the resource manager doesn't know about it - * currently, causing it to crash while trying to clean up. Don't use - * this function until that is solved. Probably we'll have to make it - * so that decrementing count goes through resource manager too. - */ - if (referenceCount > 0) - { - referenceCount--; + // Reference may not already have reached zero + assert(mRefCount != 0); - if (referenceCount == 0) { - //delete this; - return true; - } - else { - return false; - } + mRefCount--; + + if (mRefCount == 0) { + // Make sure resource manager won't refer to deleted resource + ResourceManager *resman = ResourceManager::getInstance(); + resman->release(mIdPath); + delete this; + return true; } else { - // Warning: Shouldn't get here! - return true; + return false; } } diff --git a/src/resources/resource.h b/src/resources/resource.h index 266b4198..09c12c90 100644 --- a/src/resources/resource.h +++ b/src/resources/resource.h @@ -24,6 +24,8 @@ #ifndef _TMW_RESOURCE_H #define _TMW_RESOURCE_H +#include <string> + /** * A generic reference counted resource object. */ @@ -36,40 +38,38 @@ class Resource Resource(); /** - * Destructor. - */ - virtual ~Resource(); - - /** - * Frees this objects internal resources. + * Sets the id path of this resource. This path is used to notify the + * resource manager when this resource is deleted. */ - virtual void unload() = 0; - - /** - * Indicates whether or not a resource is loaded. - * @return <code>true</code> if resource is loaded - * <code>false</code> otherwise. - */ - virtual bool isLoaded() const; + void + setIdPath(const std::string &idPath); /** * Increments the internal reference count. */ - void incRef(); + void + incRef(); /** * Decrements the reference count and deletes the object * if no references are left. + * * @return <code>true</code> if the object was deleted - * <code>false</code> otherwise. + * <code>false</code> otherwise. */ - bool decRef(); + bool + decRef(); protected: - bool loaded; + /** + * Destructor. + */ + virtual + ~Resource(); private: - unsigned int referenceCount; + unsigned int mRefCount; /**< Reference count */ + std::string mIdPath; /**< Path identifying this resource */ }; #endif diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 1e2f4f31..fc0c7f9f 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -36,11 +36,6 @@ #include <dirent.h> #endif -ResourceEntry::ResourceEntry(): - resource(NULL) -{ -} - ResourceManager *ResourceManager::instance = NULL; ResourceManager::ResourceManager() @@ -52,36 +47,36 @@ ResourceManager::ResourceManager() ResourceManager::~ResourceManager() { // Create our resource iterator. - std::map<std::string, ResourceEntry>::iterator iter = resources.begin(); + std::map<std::string, Resource*>::iterator iter = resources.begin(); int danglingResources = 0; int danglingReferences = 0; // Iterate through and release references until objects are deleted. - while (iter != resources.end()) { - Resource *res = iter->second.resource; + while (!resources.empty()) + { + Resource *res = resources.begin()->second; danglingResources++; - danglingReferences++; - while (!res->decRef()) { + + do { danglingReferences++; } - iter++; + while (!res->decRef()); } - resources.clear(); logger->log("ResourceManager::~ResourceManager() cleaned up %d references " "to %d resources", danglingReferences, danglingResources); } -Resource* ResourceManager::get(const E_RESOURCE_TYPE &type, - const std::string &idPath) +Resource* +ResourceManager::get(const E_RESOURCE_TYPE &type, const std::string &idPath) { // Check if the id exists, and return the value if it does. - std::map<std::string, ResourceEntry>::iterator resIter = + std::map<std::string, Resource*>::iterator resIter = resources.find(idPath); - if (resIter != resources.end() && resIter->second.resource) { - resIter->second.resource->incRef(); - return resIter->second.resource; + if (resIter != resources.end() && resIter->second) { + resIter->second->incRef(); + return resIter->second; } logger->log("ResourceManager::get(%s)", idPath.c_str()); @@ -164,42 +159,57 @@ Resource* ResourceManager::get(const E_RESOURCE_TYPE &type, if (resource) { resource->incRef(); + resource->setIdPath(idPath); - // Create the resource entry for this object. - ResourceEntry entry; - entry.filePath = idPath; - entry.resource = resource; - - resources[idPath] = entry; + resources[idPath] = resource; } // Return NULL if the object could not be created. return resource; } -Image *ResourceManager::getImage(const std::string &idPath) +Image* +ResourceManager::getImage(const std::string &idPath) { return (Image*)get(IMAGE, idPath); } -Music *ResourceManager::getMusic(const std::string &idPath) +Music* +ResourceManager::getMusic(const std::string &idPath) { - return (Music*)get(MUSIC, idPath); + return (Music*)get(MUSIC, idPath); } -SoundEffect *ResourceManager::getSoundEffect(const std::string &idPath) +SoundEffect* +ResourceManager::getSoundEffect(const std::string &idPath) { - return (SoundEffect*)get(SOUND_EFFECT, idPath); + return (SoundEffect*)get(SOUND_EFFECT, idPath); +} + +void +ResourceManager::release(const std::string &idPath) +{ + logger->log("ResourceManager::release(%s)", idPath.c_str()); + + std::map<std::string, Resource*>::iterator resIter = + resources.find(idPath); + + // The resource has to exist + assert(resIter != resources.end() && resIter->second); + + resources.erase(idPath); } -ResourceManager* ResourceManager::getInstance() +ResourceManager* +ResourceManager::getInstance() { // Create a new instance if necessary. if (instance == NULL) instance = new ResourceManager(); return instance; } -void ResourceManager::deleteInstance() +void +ResourceManager::deleteInstance() { if (instance != NULL) { delete instance; @@ -207,7 +217,8 @@ void ResourceManager::deleteInstance() } } -void ResourceManager::searchAndAddZipFiles() +void +ResourceManager::searchAndAddZipFiles() { // Add the main data directory to our PhysicsFS search path PHYSFS_addToSearchPath("data", 1); @@ -275,7 +286,8 @@ void ResourceManager::searchAndAddZipFiles() #endif } -void *ResourceManager::loadFile(const std::string &fileName, int &fileSize) +void* +ResourceManager::loadFile(const std::string &fileName, int &fileSize) { // If the file doesn't exist indicate failure if (!PHYSFS_exists(fileName.c_str())) { diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h index 2204d455..f95acadc 100644 --- a/src/resources/resourcemanager.h +++ b/src/resources/resourcemanager.h @@ -32,17 +32,6 @@ #include "soundeffect.h" /** - * A resource entry descriptor. - */ -struct ResourceEntry -{ - ResourceEntry(); - - Resource *resource; - std::string filePath; -}; - -/** * A class for loading and managing resources. */ class ResourceManager @@ -81,27 +70,35 @@ class ResourceManager * @return A valid resource or <code>NULL</code> if the resource could * not be loaded. */ - Resource *get( - const E_RESOURCE_TYPE &type, - const std::string &idPath); + Resource* + get(const E_RESOURCE_TYPE &type, const std::string &idPath); /** * Convenience wrapper around ResourceManager::create for loading * images. */ - Image *getImage(const std::string &idPath); + Image* + getImage(const std::string &idPath); /** * Convenience wrapper around ResourceManager::create for loading * songs. */ - Music *getMusic(const std::string &idPath); + Music* + getMusic(const std::string &idPath); /** * Convenience wrapper around ResourceManager::create for loading * samples. */ - SoundEffect *getSoundEffect(const std::string &idPath); + SoundEffect* + getSoundEffect(const std::string &idPath); + + /** + * Releases a resource, removing it from the set of loaded resources. + */ + void + release(const std::string &idPath); /** * Allocates data into a buffer pointer for raw data loading. The @@ -113,28 +110,32 @@ class ResourceManager * @return An allocated byte array containing the data that was loaded, * or <code>NULL</code> on fail. */ - void *loadFile(const std::string &fileName, int &fileSize); + void* + loadFile(const std::string &fileName, int &fileSize); /** * Returns an instance of the class, creating one if it does not * already exist. */ - static ResourceManager *getInstance(); + static ResourceManager* + getInstance(); /** * Deletes the class instance if it exists. */ - static void deleteInstance(); + static void + deleteInstance(); private: /** * Searches for zip files and adds them to the PhysicsFS search path. */ - void searchAndAddZipFiles(); + void + searchAndAddZipFiles(); static ResourceManager *instance; - std::map<std::string, ResourceEntry> resources; + std::map<std::string, Resource*> resources; }; #endif diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp index 5d51ef12..ba0af415 100644 --- a/src/resources/soundeffect.cpp +++ b/src/resources/soundeffect.cpp @@ -31,7 +31,8 @@ SoundEffect::SoundEffect(Mix_Chunk *soundEffect): SoundEffect::~SoundEffect() { - unload(); + Mix_FreeChunk(soundEffect); + soundEffect = NULL; } SoundEffect* SoundEffect::load(void* buffer, unsigned int bufferSize) @@ -48,13 +49,6 @@ SoundEffect* SoundEffect::load(void* buffer, unsigned int bufferSize) return new SoundEffect(tmpSoundEffect); } -void SoundEffect::unload() -{ - Mix_FreeChunk(soundEffect); - soundEffect = NULL; - loaded = false; -} - bool SoundEffect::play(int loops, int volume) { Mix_VolumeChunk(soundEffect, volume); diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h index 959a8e2e..2e56df9b 100644 --- a/src/resources/soundeffect.h +++ b/src/resources/soundeffect.h @@ -51,11 +51,6 @@ class SoundEffect : public Resource static SoundEffect *load(void* buffer, unsigned int bufferSize); /** - * Frees the resources created by SDL. - */ - virtual void unload(); - - /** * Plays the sample. * * @param loops Number of times to repeat the playback. |