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-rw-r--r--src/game.cpp13
-rw-r--r--src/graphic/graphic.cpp6
-rw-r--r--src/graphic/graphic.h1
-rw-r--r--src/gui/char_select.cpp6
-rw-r--r--src/gui/char_server.cpp2
-rw-r--r--src/gui/inventory.cpp1
-rw-r--r--src/gui/inventory.h5
-rw-r--r--src/gui/login.cpp4
-rw-r--r--src/gui/shop.cpp24
-rw-r--r--src/gui/shop.h5
-rw-r--r--src/main.cpp1
-rw-r--r--src/main.h1
-rw-r--r--tmw.ini4
13 files changed, 53 insertions, 20 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 2cda6426..52f8e5c4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -410,6 +410,7 @@ void do_parse() {
break;
// Monster moving
case 0x007b:
+ case 0x01da:
node = find_node(RFIFOL(2));
if(node==NULL) {
node = create_node();
@@ -428,7 +429,7 @@ void do_parse() {
}
break;
// Being moving
- case 0x01da:
+ /*case 0x01da:
node = find_node(RFIFOL(2));
if(node==NULL) {
node = create_node();
@@ -448,7 +449,7 @@ void do_parse() {
if(node->action==WALK)node->tick_time = tick_time;
set_coordinates(node->coordinates, get_dest_x(RFIFOP(50)), get_dest_y(RFIFOP(50)), direction);
}
- break;
+ break;*/
// NPC dialog
case 0x00b4:
if(!strstr(npc_text, RFIFOP(8))) {
@@ -659,14 +660,14 @@ void do_parse() {
n_items = (len-4)/11;
show_npc_dialog = 3;
for(int k=0;k<n_items;k++)
- add_item(RFIFOW(4+11*k+9), RFIFOL(4+11*k));
+ add_buy_item(RFIFOW(4+11*k+9), RFIFOL(4+11*k));
break;
// Sell dialog
case 0x00c7:
n_items = (len-4)/10;
show_npc_dialog = 4;
for(int k=0;k<n_items;k++)
- add_item(RFIFOW(4+10*k), RFIFOL(4+10*k+2));
+ add_sell_item(RFIFOW(4+10*k), RFIFOL(4+10*k+2));
break;
// Answer to buy
case 0x00ca:
@@ -686,6 +687,10 @@ void do_parse() {
case 0x00a0:
inventory.add_item(RFIFOW(2), RFIFOW(6), RFIFOW(4));
break;
+ case 0x0119:
+ sprintf(pkt_nfo, "%i %i %i %i", RFIFOL(2), RFIFOW(6), RFIFOW(8), RFIFOW(10));
+ alert(pkt_nfo,"","","","",0,0);
+ break;
// Manage non implemented packets
default:
//alert(pkt_nfo,"","","","",0,0);
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 1631ef10..1640d7af 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -130,7 +130,7 @@ int get_y_offset(NODE *node) {
}
void init_graphic() {
- tileset = load_datafile("./data/graphic/village.dat");
+ tileset = load_datafile("./data/graphic/desert.dat");
if(!tileset)error("Unable to load tileset datafile");
//if(!(gfx_capabilities & GFX_HW_VRAM_BLIT))allegro_message("Not supporting HW accelerated blit");
buffer = create_bitmap(SCREEN_W/2, SCREEN_H/2);
@@ -206,12 +206,12 @@ void do_graphic(void) {
} else if(node->job==45) { // Draw a warp
//rectfill(buffer, (get_x(node->coordinates)-map_x)*16-player_x-get_x_offset(node->frame, get_direction(node->coordinates)), (get_y(node->coordinates)-map_y)*16-player_y-get_y_offset(node->frame, get_direction(node->coordinates)), (get_x(node->coordinates)-map_x)*16-player_x-get_x_offset(node->frame, get_direction(node->coordinates))+16, (get_y(node->coordinates)-map_y)*16-player_y-get_y_offset(node->frame, get_direction(node->coordinates))+16, makecol(0,0,255));
} else { // Draw a monster
-
+
node->text_x = (get_x(node->coordinates)-camera_x)*16-20+get_x_offset(node)-offset_x;
node->text_y = (get_y(node->coordinates)-camera_y)*16-25+get_y_offset(node)-offset_y;
if(node->action==MONSTER_DEAD)node->frame = 0;
- masked_blit((BITMAP *)graphic[MOBSET_BMP].dat, buffer, (get_direction(node->coordinates)/2)*60, 60*(node->frame+node->action), node->text_x, node->text_y, 60, 60);
+ masked_blit((BITMAP *)graphic[MOBSET_BMP].dat, buffer, (get_direction(node->coordinates)/2)*60+240*(node->job-1002), 60*(node->frame+node->action), node->text_x, node->text_y, 60, 60);
if(node->action!=STAND) {
node->frame = (get_elapsed_time(node->tick_time)*4)/(node->speed);
if(node->frame>=4) {
diff --git a/src/graphic/graphic.h b/src/graphic/graphic.h
index 3622a665..95f2ae8a 100644
--- a/src/graphic/graphic.h
+++ b/src/graphic/graphic.h
@@ -42,6 +42,7 @@ extern bool show_skill_dialog;
extern int show_npc_dialog;
extern TmwInventory inventory;
extern int map_x, map_y, camera_x, camera_y;
+extern TmwInventory inventory;
void do_graphic(void);
void init_graphic(void);
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 6aa8c176..056cd724 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -19,6 +19,8 @@
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
+
*/
#include "char_select.h"
@@ -73,7 +75,7 @@ void char_select() {
int gui_exit = 1;
while ((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) {
clear_bitmap(buffer);
- if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 80, 60, 640, 480);
+ if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480);
gui_exit = gui_update(player);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
@@ -161,7 +163,7 @@ void server_char_delete() {
int gui_exit = 1;
while ((!key[KEY_ESC])&&(gui_exit)) {
clear_bitmap(buffer);
- if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 80, 60, 640, 480);
+ if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480);
gui_exit = gui_update(player);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 752604f1..1d28bad7 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -55,7 +55,7 @@ void char_server() {
if(n_server==0)char_server_dialog[2].flags |= D_DISABLED;
while ((!key[KEY_ESC])&&(gui_exit)&&(!key[KEY_ENTER])) {
clear_bitmap(buffer);
- if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 80, 60, 640, 480);
+ if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480);
gui_exit = gui_update(player);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 6b806f1d..2bf7474a 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -106,6 +106,5 @@ int TmwInventory::use_item(int index, int id) {
// Note: id is dest of item, usually player_node->account_ID
WFIFOSET(8);
while((out_size>0))flush();
-
return 0;
}
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 653d99db..ee16d56b 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -45,7 +45,7 @@ struct itemHolder { // the holder of a item
//int index; // item position
};
-class TmwInventory{
+class TmwInventory {
public:
TmwInventory() {};
~TmwInventory() {};
@@ -61,8 +61,9 @@ class TmwInventory{
int increase_quantity(int index, int quantity); // increase quantity of a item
int use_item(int index, int id);
//END API
- private:
+
itemHolder items[INVENTORY_SIZE]; // this is the holder of items
+ private:
DATAFILE *itemset;
bool show_inventory;
};
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index b27a0dab..a4fa3592 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -19,6 +19,8 @@
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
+
*/
#include "login.h"
@@ -49,7 +51,7 @@ DIALOG login_dialog[] = {
int gui_exit = 1;
while ((!key[KEY_ESC])&&(gui_exit)&&(state!=EXIT)&&(!key[KEY_ENTER])) {
clear_bitmap(buffer);
- if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 80, 60, 640, 480);
+ if(stretch_mode!=0)blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600);
else blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, -120, -90, 640, 480);
gui_exit = gui_update(player);
diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp
index 530df8f4..3065f8ea 100644
--- a/src/gui/shop.cpp
+++ b/src/gui/shop.cpp
@@ -25,8 +25,6 @@
#include "shop.h"
-#include <allegro.h>
-
int n_items;
ITEM_SHOP *shop = NULL;
@@ -50,7 +48,27 @@ char *shop_list(int index, int *list_size) {
}
}
-void add_item(short id, int price) {
+void add_buy_item(short id, int price) {
+ ITEM_SHOP *item_shop = (ITEM_SHOP *)malloc(sizeof(ITEM_SHOP));
+ if(id-501>=0 && id-501<=2)
+ sprintf(item_shop->name, "%s %i gp", item_db[id-501], price);
+ else
+ sprintf(item_shop->name, "Unknown item %i gp", price);
+ item_shop->price = price;
+ item_shop->id = id;
+ item_shop->next = NULL;
+ if(shop==NULL)
+ shop = item_shop;
+ else {
+ ITEM_SHOP *temp = shop;
+ while(temp->next)
+ temp = temp->next;
+ temp->next = item_shop;
+ }
+}
+
+void add_sell_item(short index, int price) {
+ int id = inventory.items[index].id;
ITEM_SHOP *item_shop = (ITEM_SHOP *)malloc(sizeof(ITEM_SHOP));
if(id-501>=0 && id-501<=2)
sprintf(item_shop->name, "%s %i gp", item_db[id-501], price);
diff --git a/src/gui/shop.h b/src/gui/shop.h
index b8051536..5aa8548a 100644
--- a/src/gui/shop.h
+++ b/src/gui/shop.h
@@ -29,6 +29,8 @@
#include <stdlib.h>
#include <stdio.h>
+#include "../graphic/graphic.h"
+
struct ITEM_SHOP {
char name[30];
int price;
@@ -39,7 +41,8 @@ struct ITEM_SHOP {
extern int n_items;
char *shop_list(int index, int *list_size);
-void add_item(short id, int price);
+void add_buy_item(short id, int price);
+void add_sell_item(short index, int price);
void close_shop();
short get_item_id(int index);
diff --git a/src/main.cpp b/src/main.cpp
index 5fd3386c..6d3cfbf3 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -68,6 +68,7 @@ void init_engine() {
Init_SuperEagle(16);
#endif
stretch_mode = get_config_int("settings", "stretch", 0);
+ set_window_title("The Mana World");
if(stretch_mode==0) {
if(set_gfx_mode(get_config_int("settings", "screen", 0), 400, 300, 0, 0))
error(allegro_error);
diff --git a/src/main.h b/src/main.h
index 999f061d..a5a97f0c 100644
--- a/src/main.h
+++ b/src/main.h
@@ -40,6 +40,7 @@
#include "./gui/stats.h"
#include "./gui/char_server.h"
#include "./gui/char_select.h"
+#include "./gui/inventory.h"
#include "./graphic/super_eagle.h"
#include "../data/graphic/gfx_data.h"
diff --git a/tmw.ini b/tmw.ini
index 6eb92a80..8bc679e5 100644
--- a/tmw.ini
+++ b/tmw.ini
@@ -4,8 +4,8 @@ keyboard = en
language =
[server]
-;host = animesites.de
-host = themanaworld.homeip.net
+host = animesites.de
+;host = themanaworld.homeip.net
;host = localhost
;host = telekommunisten.dyndns.org
port = 6901