diff options
-rw-r--r-- | src/game.cpp | 12 | ||||
-rw-r--r-- | src/gui/equipmentwindow.cpp | 130 | ||||
-rw-r--r-- | src/gui/equipmentwindow.h | 46 |
3 files changed, 116 insertions, 72 deletions
diff --git a/src/game.cpp b/src/game.cpp index 92005dba..4da19bf8 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -155,7 +155,17 @@ static void createGuiWindows() minimap = new Minimap; chatWindow = new ChatWindow; tradeWindow = new TradeWindow; - equipmentWindow = new EquipmentWindow(PlayerInfo::getEquipment()); + switch (Net::getNetworkType()) + { + case ServerInfo::TMWATHENA: + equipmentWindow = new TmwAthena::TaEquipmentWindow( + PlayerInfo::getEquipment()); + break; + case ServerInfo::MANASERV: + default: + equipmentWindow = new EquipmentWindow(PlayerInfo::getEquipment()); + break; + } statusWindow = new StatusWindow; inventoryWindow = new InventoryWindow(PlayerInfo::getInventory()); skillDialog = new SkillDialog; diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index d6c029c3..02fc2a96 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -67,9 +67,9 @@ static const int boxPosition[][2] = { EquipmentWindow::EquipmentWindow(Equipment *equipment): Window(_("Equipment")), - mEquipment(equipment), mEquipBox(0), - mSelected(-1) + mSelected(-1), + mEquipment(equipment) { mItemPopup = new ItemPopup; setupWindow->registerWindowForReset(this); @@ -93,25 +93,10 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment): add(playerBox); add(mUnequip); - - // Load equipment boxes. - if (Net::getNetworkType() == ServerInfo::TMWATHENA) - { - mEquipBox = new EquipBox[TmwAthena::EQUIP_VECTOR_END]; - - for (int i = 0; i < TmwAthena::EQUIP_VECTOR_END; i++) - { - mEquipBox[i].posX = boxPosition[i][0] + getPadding(); - mEquipBox[i].posY = boxPosition[i][1] + getTitleBarHeight(); - } - } } EquipmentWindow::~EquipmentWindow() { - if (Net::getNetworkType() == ServerInfo::TMWATHENA) - delete[] mEquipBox; - delete mItemPopup; } @@ -120,50 +105,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) // Draw window graphics Window::draw(graphics); - Graphics *g = static_cast<Graphics*>(graphics); - Window::drawChildren(graphics); - - if (Net::getNetworkType() == ServerInfo::TMWATHENA) - { - for (int i = 0; i < TmwAthena::EQUIP_VECTOR_END; i++) - { - if (i == mSelected) - { - const gcn::Color color = Theme::getThemeColor(Theme::HIGHLIGHT); - - // Set color to the highlight color - g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha())); - g->fillRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, - BOX_WIDTH, BOX_HEIGHT)); - } - - // Set color black - g->setColor(gcn::Color(0, 0, 0)); - // Draw box border - g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, - BOX_WIDTH, BOX_HEIGHT)); - - Item *item = mEquipment->getEquipment(i); - if (item) - { - // Draw Item. - Image *image = item->getImage(); - image->setAlpha(1.0f); // Ensure the image is drawn with maximum opacity - g->drawImage(image, - mEquipBox[i].posX + 2, - mEquipBox[i].posY + 2); - if (i == TmwAthena::EQUIP_PROJECTILE_SLOT) - { - g->setColor(Theme::getThemeColor(Theme::TEXT)); - graphics->drawText(toString(item->getQuantity()), - mEquipBox[i].posX + (BOX_WIDTH / 2), - mEquipBox[i].posY - getFont()->getHeight(), - gcn::Graphics::CENTER); - } - } - } - } } void EquipmentWindow::action(const gcn::ActionEvent &event) @@ -262,3 +204,71 @@ void EquipmentWindow::setSelected(int index) mSelected = index; mUnequip->setEnabled(mSelected != -1); } + +namespace TmwAthena { + +TaEquipmentWindow::TaEquipmentWindow(Equipment *equipment): + EquipmentWindow(equipment) +{ + // Load equipment boxes. + mEquipBox = new EquipBox[TmwAthena::EQUIP_VECTOR_END]; + + for (int i = 0; i < TmwAthena::EQUIP_VECTOR_END; i++) + { + mEquipBox[i].posX = boxPosition[i][0] + getPadding(); + mEquipBox[i].posY = boxPosition[i][1] + getTitleBarHeight(); + } +} + +TaEquipmentWindow::~TaEquipmentWindow() +{ + delete[] mEquipBox; +} + +void TaEquipmentWindow::draw(gcn::Graphics *graphics) +{ + EquipmentWindow::draw(graphics); + + // Draw equipment boxes + Graphics *g = static_cast<Graphics*>(graphics); + + for (int i = 0; i < TmwAthena::EQUIP_VECTOR_END; i++) + { + if (i == mSelected) + { + const gcn::Color color = Theme::getThemeColor(Theme::HIGHLIGHT); + + // Set color to the highlight color + g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha())); + g->fillRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, + BOX_WIDTH, BOX_HEIGHT)); + } + + // Set color black + g->setColor(gcn::Color(0, 0, 0)); + // Draw box border + g->drawRectangle(gcn::Rectangle(mEquipBox[i].posX, mEquipBox[i].posY, + BOX_WIDTH, BOX_HEIGHT)); + + Item *item = mEquipment->getEquipment(i); + if (item) + { + // Draw Item. + Image *image = item->getImage(); + image->setAlpha(1.0f); // Ensure the image is drawn with maximum opacity + g->drawImage(image, + mEquipBox[i].posX + 2, + mEquipBox[i].posY + 2); + if (i == TmwAthena::EQUIP_PROJECTILE_SLOT) + { + g->setColor(Theme::getThemeColor(Theme::TEXT)); + graphics->drawText(toString(item->getQuantity()), + mEquipBox[i].posX + (BOX_WIDTH / 2), + mEquipBox[i].posY - getFont()->getHeight(), + gcn::Graphics::CENTER); + } + } + } +} + +}; diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index a76fa689..a0fa6acb 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -59,16 +59,7 @@ class EquipmentWindow : public Window, public gcn::ActionListener void mousePressed(gcn::MouseEvent& mouseEvent); - private: - void mouseExited(gcn::MouseEvent &event); - void mouseMoved(gcn::MouseEvent &event); - - Item *getItem(int x, int y) const; - - void setSelected(int index); - - Equipment *mEquipment; - + protected: /** * Equipment box. */ @@ -80,12 +71,45 @@ class EquipmentWindow : public Window, public gcn::ActionListener EquipBox *mEquipBox; /**< Equipment Boxes. */ + int mSelected; /**< Index of selected item. */ + Equipment *mEquipment; + + private: + void mouseExited(gcn::MouseEvent &event); + void mouseMoved(gcn::MouseEvent &event); + + Item *getItem(int x, int y) const; + + void setSelected(int index); + ItemPopup *mItemPopup; gcn::Button *mUnequip; +}; + +namespace TmwAthena { + +class TaEquipmentWindow : public EquipmentWindow +{ + public: + /** + * Constructor. + */ + TaEquipmentWindow(Equipment *equipment); + + /** + * Destructor. + */ + ~TaEquipmentWindow(); + + /** + * Draws the equipment window using TmwAthena routine. + */ + void draw(gcn::Graphics *graphics); - int mSelected; /**< Index of selected item. */ }; +}; // namespace TmwAthena + extern EquipmentWindow *equipmentWindow; #endif |