diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-06 10:38:07 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-03-06 10:38:07 +0100 |
commit | 7cbdab589491e007adacd7597c769cdb9308a32c (patch) | |
tree | 0269c37cccbed49a1cb15db9de816f39ef549189 /src | |
parent | 616afb27c23def5661b3466d6fc86fd1c65c0082 (diff) | |
parent | aa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5 (diff) | |
download | mana-7cbdab589491e007adacd7597c769cdb9308a32c.tar.gz mana-7cbdab589491e007adacd7597c769cdb9308a32c.tar.bz2 mana-7cbdab589491e007adacd7597c769cdb9308a32c.tar.xz mana-7cbdab589491e007adacd7597c769cdb9308a32c.zip |
Merge branch 'aethyra/master'
Conflicts:
src/being.cpp
src/being.h
src/floor_item.cpp
src/floor_item.h
src/flooritemmanager.cpp
src/gui/inventorywindow.cpp
src/gui/inventorywindow.h
src/gui/itemcontainer.cpp
src/gui/popupmenu.cpp
src/net/beinghandler.cpp
src/npc.cpp
Diffstat (limited to 'src')
43 files changed, 319 insertions, 282 deletions
diff --git a/src/being.cpp b/src/being.cpp index 45019bf2..1e851b89 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -74,6 +74,7 @@ Being::Being(int id, int job, Map *map): mAction(STAND), mWalkTime(0), mEmotion(0), mEmotionTime(0), + mSpeechTime(0), mAttackSpeed(350), mId(id), mWalkSpeed(150), @@ -85,7 +86,6 @@ Being::Being(int id, int job, Map *map): mEquippedWeapon(NULL), mHairStyle(1), mHairColor(0), mGender(GENDER_UNSPECIFIED), - mSpeechTime(0), mPx(0), mPy(0), mStunMode(0), mSprites(VECTOREND_SPRITE, NULL), @@ -142,9 +142,7 @@ Being::~Being() instances--; if (instances == 0) - { delete_all(emotionSet); - } delete mSpeechBubble; delete mText; @@ -314,13 +312,10 @@ void Being::setAction(Action action) break; case ATTACK: if (mEquippedWeapon) - { currentAction = mEquippedWeapon->getAttackType(); - } else - { currentAction = ACTION_ATTACK; - } + for (int i = 0; i < VECTOREND_SPRITE; i++) { if (mSprites[i]) @@ -371,21 +366,13 @@ SpriteDirection Being::getSpriteDirection() const SpriteDirection dir; if (mDirection & UP) - { dir = DIRECTION_UP; - } else if (mDirection & DOWN) - { dir = DIRECTION_DOWN; - } else if (mDirection & RIGHT) - { dir = DIRECTION_RIGHT; - } else - { - dir = DIRECTION_LEFT; - } + dir = DIRECTION_LEFT; return dir; } @@ -431,7 +418,7 @@ void Being::logic() if (mSpeechTime > 0) mSpeechTime--; - // Remove text if speech boxes aren't being used + // Remove text and speechbubbles if speech boxes aren't being used if (mSpeechTime == 0 && mText) { delete mText; @@ -479,9 +466,7 @@ void Being::logic() } // Update particle effects - mChildParticleEffects.moveTo((float) mPx + 16.0f, - (float) mPy + 32.0f); - + mChildParticleEffects.moveTo((float) mPx + 16.0f, (float) mPy + 32.0f); } void Being::draw(Graphics *graphics, int offsetX, int offsetY) const @@ -490,16 +475,12 @@ void Being::draw(Graphics *graphics, int offsetX, int offsetY) const int py = mPy + offsetY; if (mUsedTargetCursor) - { mUsedTargetCursor->draw(graphics, px, py); - } for (int i = 0; i < VECTOREND_SPRITE; i++) { if (mSprites[i]) - { mSprites[i]->draw(graphics, px, py); - } } } @@ -508,8 +489,8 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY) if (!mEmotion) return; - const int px = mPx + offsetX + 3; - const int py = mPy + offsetY - 60; + const int px = mPx - offsetX; + const int py = mPy - offsetY - 64; const int emotionIndex = mEmotion - 1; if (emotionIndex >= 0 && emotionIndex <= EmoteDB::getLast()) @@ -518,20 +499,25 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY) void Being::drawSpeech(int offsetX, int offsetY) { - const int px = mPx + offsetX; - const int py = mPy + offsetY; + const int px = mPx - offsetX; + const int py = mPy - offsetY; const int speech = (int) config.getValue("speech", NAME_IN_BUBBLE); // Draw speech above this being - if (mSpeechTime > 0 && (speech == NAME_IN_BUBBLE || - speech == NO_NAME_IN_BUBBLE)) + if (mSpeechTime == 0) + { + if (mSpeechBubble->isVisible()) + mSpeechBubble->setVisible(false); + } + else if (mSpeechTime > 0 && (speech == NAME_IN_BUBBLE || + speech == NO_NAME_IN_BUBBLE)) { const bool showName = (speech == NAME_IN_BUBBLE); if (mText) { delete mText; - mText = 0; + mText = NULL; } mSpeechBubble->setCaption(showName ? mName : "", mNameColor); @@ -547,6 +533,7 @@ void Being::drawSpeech(int offsetX, int offsetY) else if (mSpeechTime > 0 && speech == TEXT_OVERHEAD) { mSpeechBubble->setVisible(false); + // don't introduce a memory leak if (mText) delete mText; @@ -557,14 +544,12 @@ void Being::drawSpeech(int offsetX, int offsetY) else if (speech == NO_SPEECH) { mSpeechBubble->setVisible(false); + if (mText) delete mText; + mText = NULL; } - else if (mSpeechTime == 0) - { - mSpeechBubble->setVisible(false); - } } Being::Type Being::getType() const @@ -632,24 +617,18 @@ int Being::getOffset(char pos, char neg) const { // Check whether we're walking in the requested direction if (mAction != WALK || !(mDirection & (pos | neg))) - { return 0; - } int offset = (get_elapsed_time(mWalkTime) * 32) / mWalkSpeed; // We calculate the offset _from_ the _target_ location offset -= 32; if (offset > 0) - { offset = 0; - } // Going into negative direction? Invert the offset. if (mDirection & pos) - { offset = -offset; - } return offset; } diff --git a/src/being.h b/src/being.h index 8b2a1e7e..ef216841 100644 --- a/src/being.h +++ b/src/being.h @@ -129,15 +129,16 @@ class Being : public Sprite */ enum { DOWN = 1, LEFT = 2, UP = 4, RIGHT = 8 }; - Uint16 mJob; /**< Job (player job, npc, monster, ) */ - Uint16 mX, mY; /**< Tile coordinates */ - Action mAction; /**< Action the being is performing */ - Uint16 mFrame; - Uint16 mWalkTime; - Uint8 mEmotion; /**< Currently showing emotion */ - Uint8 mEmotionTime; /**< Time until emotion disappears */ + Uint16 mJob; /**< Job (player job, npc, monster, ) */ + Uint16 mX, mY; /**< Tile coordinates */ + Action mAction; /**< Action the being is performing */ + int mFrame; + int mWalkTime; + int mEmotion; /**< Currently showing emotion */ + int mEmotionTime; /**< Time until emotion disappears */ + int mSpeechTime; - Uint16 mAttackSpeed; /**< Attack speed */ + int mAttackSpeed; /**< Attack speed */ /** * Constructor. @@ -496,9 +497,8 @@ class Being : public Sprite Text *mText; Uint16 mHairStyle, mHairColor; Gender mGender; - int mSpeechTime; int mPx, mPy; /**< Pixel coordinates */ - Uint16 mStunMode; /**< Stun mode; zero if not stunned */ + Uint16 mStunMode; /**< Stun mode; zero if not stunned */ std::set<int> mStatusEffects; /**< set of active status effects */ gcn::Color mNameColor; diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 83e16f4c..73fa683a 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -153,9 +153,8 @@ Being *BeingManager::findBeingByName(std::string name, Being::Type type) for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { Being *being = (*i); - if (being->getName() == name - && (type == Being::UNKNOWN - || type == being->getType())) + if (being->getName() == name && + (type == Being::UNKNOWN || type == being->getType())) return being; } return NULL; @@ -189,17 +188,13 @@ void BeingManager::logic() void BeingManager::clear() { if (player_node) - { mBeings.remove(player_node); - } delete_all(mBeings); mBeings.clear(); if (player_node) - { mBeings.push_back(player_node); - } } Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, @@ -218,8 +213,7 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, if ((being->getType() == type || type == Being::UNKNOWN) && (d < dist || closestBeing == NULL) // it is closer - && being->mAction != Being::DEAD // no dead beings - ) + && being->mAction != Being::DEAD) // no dead beings { dist = d; closestBeing = being; @@ -245,8 +239,7 @@ Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, if ((being->getType() == type || type == Being::UNKNOWN) && (d < dist || closestBeing == NULL) // it is closer && being->mAction != Being::DEAD // no dead beings - && being != aroundBeing - ) + && being != aroundBeing) { dist = d; closestBeing = being; diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp index a06b9a6e..6614feb9 100644 --- a/src/gui/browserbox.cpp +++ b/src/gui/browserbox.cpp @@ -243,6 +243,9 @@ void BrowserBox::mouseMoved(gcn::MouseEvent &event) void BrowserBox::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + if (mOpaque) { graphics->setColor(gcn::Color(BGCOLOR)); diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index 5ad2e26c..fbbc6101 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -23,6 +23,7 @@ #include "button.h" #include "confirm_dialog.h" +#include "gui.h" #include "scrollarea.h" #include "textbox.h" @@ -49,14 +50,16 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, int numRows = mTextBox->getNumberOfRows(); int width = getFont()->getWidth(title); int inWidth = yesButton->getWidth() + noButton->getWidth() + 5; + const int fontHeight = getFont()->getHeight(); if (numRows > 1) { - // 15 == height of each line of text (based on font heights) + // fontHeight == height of each line of text (based on font heights) // 14 == row top + bottom graphic pixel heights - setContentSize(mTextBox->getMinWidth() + 15, 15 + (numRows * 15) + noButton->getHeight()); + setContentSize(mTextBox->getMinWidth() + fontHeight, ((numRows + 1) * + fontHeight) + noButton->getHeight()); mTextArea->setDimension(gcn::Rectangle(4, 5, mTextBox->getMinWidth() + 5, - 3 + (numRows * 14))); + 3 + (numRows * fontHeight))); } else { @@ -64,16 +67,17 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, width = getFont()->getWidth(msg); if (width < inWidth) width = inWidth; - setContentSize(width + 15, 30 + noButton->getHeight()); + setContentSize(width + fontHeight, (2 * fontHeight) + + noButton->getHeight()); mTextArea->setDimension(gcn::Rectangle(4, 5, width + 5, 17)); } yesButton->setPosition( (mTextBox->getMinWidth() - inWidth) / 2, - (numRows * 14) + noButton->getHeight() - 8); + ((numRows - 1) * fontHeight) + noButton->getHeight() + 2); noButton->setPosition( yesButton->getX() + yesButton->getWidth() + 5, - (numRows * 14) + noButton->getHeight() - 8); + ((numRows - 1) * fontHeight) + noButton->getHeight() + 2); add(mTextArea); add(yesButton); @@ -104,7 +108,5 @@ void ConfirmDialog::action(const gcn::ActionEvent &event) // Can we receive anything else anyway? if (event.getId() == "yes" || event.getId() == "no") - { scheduleDelete(); - } } diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 42f2f110..99b36fe4 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -19,8 +19,6 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include <SDL_mouse.h> - #include <guichan/widgets/label.hpp> #include "debugwindow.h" @@ -54,28 +52,27 @@ DebugWindow::DebugWindow(): place(0, 0, mFPSLabel); place(3, 0, mTileMouseLabel); - place(0, 1, mMusicFileLabel, 2); + place(0, 1, mMusicFileLabel, 3); place(3, 1, mParticleCountLabel); - place(0, 2, mMapLabel, 2); - place(0, 3, mMiniMapLabel, 2); + place(0, 2, mMapLabel, 4); + place(0, 3, mMiniMapLabel, 4); reflowLayout(375, 0); } void DebugWindow::logic() { + if (!isVisible()) + return; + // Get the current mouse position - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - int mouseTileX = (mouseX + viewport->getCameraX()) / 32; - int mouseTileY = (mouseY + viewport->getCameraY()) / 32; + int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) / 32; + int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) / 32; mFPSLabel->setCaption(toString(fps) + " FPS"); - mFPSLabel->adjustSize(); - mTileMouseLabel->setCaption("Mouse: " + - toString(mouseTileX) + ", " + toString(mouseTileY)); - mTileMouseLabel->adjustSize(); + mTileMouseLabel->setCaption("Tile: (" + toString(mouseTileX) + ", " + + toString(mouseTileY) + ")"); Map *currentMap = engine->getCurrentMap(); if (currentMap) @@ -83,20 +80,16 @@ void DebugWindow::logic() const std::string music = "Music: " + currentMap->getProperty("music"); mMusicFileLabel->setCaption(music); - mMusicFileLabel->adjustSize(); const std::string minimap = "MiniMap: " + currentMap->getProperty("minimap"); mMiniMapLabel->setCaption(minimap); - mMiniMapLabel->adjustSize(); const std::string map = "Map: " + currentMap->getProperty("_filename"); mMapLabel->setCaption(map); - mMapLabel->adjustSize(); } mParticleCountLabel->setCaption("Particle count: " + toString(Particle::particleCount)); - mParticleCountLabel->adjustSize(); } diff --git a/src/gui/emotecontainer.cpp b/src/gui/emotecontainer.cpp index e22b031b..ad3f5c83 100644 --- a/src/gui/emotecontainer.cpp +++ b/src/gui/emotecontainer.cpp @@ -78,13 +78,14 @@ EmoteContainer::~EmoteContainer() void EmoteContainer::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + int columns = getWidth() / gridWidth; // Have at least 1 column if (columns < 1) - { columns = 1; - } for (int i = 0; i < mMaxEmote ; i++) { diff --git a/src/gui/emoteshortcutcontainer.cpp b/src/gui/emoteshortcutcontainer.cpp index a0739723..df1bf74c 100644 --- a/src/gui/emoteshortcutcontainer.cpp +++ b/src/gui/emoteshortcutcontainer.cpp @@ -75,6 +75,15 @@ EmoteShortcutContainer::~EmoteShortcutContainer() void EmoteShortcutContainer::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + + if (config.getValue("guialpha", 0.8) != mAlpha) + { + mAlpha = config.getValue("guialpha", 0.8); + mBackgroundImg->setAlpha(mAlpha); + } + Graphics *g = static_cast<Graphics*>(graphics); graphics->setFont(getFont()); @@ -94,7 +103,8 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) if (emoteShortcut->getEmote(i)) { - mEmoteImg[emoteShortcut->getEmote(i) - 1]->draw(g, emoteX + 2, emoteY + 10); + mEmoteImg[emoteShortcut->getEmote(i) - 1]->draw(g, emoteX + 2, + emoteY + 10); } } @@ -111,12 +121,6 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) sprite->draw(g, tPosX, tPosY); } } - - if (config.getValue("guialpha", 0.8) != mAlpha) - { - mAlpha = config.getValue("guialpha", 0.8); - mBackgroundImg->setAlpha(mAlpha); - } } void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event) @@ -129,9 +133,7 @@ void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event) const int emoteId = emoteShortcut->getEmote(index); if (index == -1) - { return; - } if (emoteId) { @@ -152,19 +154,17 @@ void EmoteShortcutContainer::mousePressed(gcn::MouseEvent &event) const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) - { - return; - } + return; // Stores the selected emote if there is one. if (emoteShortcut->isEmoteSelected()) { - emoteShortcut->setEmote(index); - emoteShortcut->setEmoteSelected(0); + emoteShortcut->setEmote(index); + emoteShortcut->setEmoteSelected(0); } else if (emoteShortcut->getEmote(index)) { - mEmoteClicked = true; + mEmoteClicked = true; } } @@ -175,9 +175,7 @@ void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event) const int index = getIndexFromGrid(event.getX(), event.getY()); if (emoteShortcut->isEmoteSelected()) - { emoteShortcut->setEmoteSelected(0); - } if (index == -1) { @@ -196,9 +194,7 @@ void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event) } if (mEmoteClicked) - { mEmoteClicked = false; - } } } diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 02a0729b..9a00f7a7 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -98,6 +98,9 @@ EquipmentWindow::~EquipmentWindow() void EquipmentWindow::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + // Draw window graphics Window::draw(graphics); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index e4896063..e5450748 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -113,6 +113,9 @@ InventoryWindow::~InventoryWindow() void InventoryWindow::logic() { + if (!isVisible()) + return; + Window::logic(); // It would be nicer if this update could be event based, needs some diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index eed31f7a..8285a491 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -19,14 +19,12 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "itemcontainer.h" - -#include "itempopup.h" - #include <guichan/mouseinput.hpp> #include <guichan/selectionlistener.hpp> -#include <SDL_mouse.h> +#include "itemcontainer.h" +#include "itempopup.h" +#include "viewport.h" #include "../graphics.h" #include "../inventory.h" @@ -72,6 +70,9 @@ ItemContainer::~ItemContainer() void ItemContainer::logic() { + if (!isVisible()) + return; + gcn::Widget::logic(); int i = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2 @@ -85,18 +86,19 @@ void ItemContainer::logic() void ItemContainer::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + int columns = getWidth() / gridWidth; // Have at least 1 column if (columns < 1) - { columns = 1; - } /* - * mOffset is used to compensate for some weirdness that eAthena inherited from - * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index, - * while storage slots are +1. + * mOffset is used to compensate for some weirdness that eAthena inherited + * from Ragnarok Online. Inventory slots and cart slots are +2 from their + * actual index, while storage slots are +1. */ for (int i = mOffset; i < mInventory->getSize(); i++) { @@ -105,31 +107,25 @@ void ItemContainer::draw(gcn::Graphics *graphics) if (!item || item->getQuantity() <= 0) continue; - int itemX = ((i - 2) % columns) * gridWidth; - int itemY = ((i - 2) / columns) * gridHeight; + int itemX = ((i - mOffset) % columns) * gridWidth; + int itemY = ((i - mOffset) / columns) * gridHeight; // Draw selection image below selected item if (mSelectedItemIndex == i) - { - static_cast<Graphics*>(graphics)->drawImage( - mSelImg, itemX, itemY); - } + static_cast<Graphics*>(graphics)->drawImage(mSelImg, itemX, itemY); // Draw item icon Image* image = item->getImage(); + if (image) - { - static_cast<Graphics*>(graphics)->drawImage( - image, itemX, itemY); - } + static_cast<Graphics*>(graphics)->drawImage(image, itemX, itemY); // Draw item caption graphics->setFont(getFont()); graphics->setColor(gcn::Color(0, 0, 0)); graphics->drawText( (item->isEquipped() ? "Eq." : toString(item->getQuantity())), - itemX + gridWidth / 2, - itemY + gridHeight - 11, + itemX + gridWidth / 2, itemY + gridHeight - 11, gcn::Graphics::CENTER); } } @@ -258,12 +254,9 @@ void ItemContainer::mouseMoved(gcn::MouseEvent &event) if (item) { - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - mItemPopup->setItem(item->getInfo()); mItemPopup->setOpaque(false); - mItemPopup->view(mouseX, mouseY); + mItemPopup->view(viewport->getMouseX(), viewport->getMouseY()); } else { diff --git a/src/gui/itemlinkhandler.cpp b/src/gui/itemlinkhandler.cpp index 4060b303..bd8985dc 100644 --- a/src/gui/itemlinkhandler.cpp +++ b/src/gui/itemlinkhandler.cpp @@ -22,10 +22,9 @@ #include <sstream> #include <string> -#include <SDL_mouse.h> - #include "itemlinkhandler.h" #include "itempopup.h" +#include "viewport.h" #include "../resources/iteminfo.h" #include "../resources/itemdb.h" @@ -49,15 +48,12 @@ void ItemLinkHandler::handleLink(const std::string &link) if (id > 0) { const ItemInfo &iteminfo = ItemDB::get(id); - int mouseX, mouseY; - - SDL_GetMouseState(&mouseX, &mouseY); mItemPopup->setItem(iteminfo); if (mItemPopup->isVisible()) mItemPopup->setVisible(false); else - mItemPopup->view(mouseX, mouseY); + mItemPopup->view(viewport->getMouseX(), viewport->getMouseY()); } } diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index 48aa7c8c..0e0dd9e6 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -105,6 +105,9 @@ ItemPopup::~ItemPopup() void ItemPopup::setItem(const ItemInfo &item) { + if (item.getName() == mItemName->getCaption()) + return; + mItemName->setCaption(item.getName()); mItemName->setForegroundColor(getColor(item.getType())); mItemName->setWidth(boldFont->getWidth(item.getName())); diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index e5990a28..603e7e50 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -18,7 +18,6 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include <SDL_mouse.h> #include "itemshortcutcontainer.h" #include "itempopup.h" @@ -66,6 +65,9 @@ ItemShortcutContainer::~ItemShortcutContainer() void ItemShortcutContainer::logic() { + if (!isVisible()) + return; + gcn::Widget::logic(); int i = itemShortcut->getItemCount(); @@ -79,6 +81,15 @@ void ItemShortcutContainer::logic() void ItemShortcutContainer::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + + if (config.getValue("guialpha", 0.8) != mAlpha) + { + mAlpha = config.getValue("guialpha", 0.8); + mBackgroundImg->setAlpha(mAlpha); + } + Graphics *g = static_cast<Graphics*>(graphics); graphics->setColor(gcn::Color(0, 0, 0)); @@ -102,23 +113,23 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) Item *item = player_node->getInventory()->findItem(itemShortcut->getItem(i)); - if (item) { + + if (item) + { // Draw item icon. - const std::string label = - item->isEquipped() ? "Eq." : toString(item->getQuantity()); Image* image = item->getImage(); - if (image) { + + if (image) + { const std::string label = item->isEquipped() ? "Eq." : toString(item->getQuantity()); g->drawImage(image, itemX, itemY); - g->drawText( - label, - itemX + mBoxWidth / 2, - itemY + mBoxHeight - 14, - gcn::Graphics::CENTER); + g->drawText(label, itemX + mBoxWidth / 2, + itemY + mBoxHeight - 14, gcn::Graphics::CENTER); } } } + if (mItemMoved) { // Draw the item image being dragged by the cursor. @@ -129,18 +140,11 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) const int tPosY = mCursorPosY - (image->getHeight() / 2); g->drawImage(image, tPosX, tPosY); - g->drawText( - toString(mItemMoved->getQuantity()), - tPosX + mBoxWidth / 2, - tPosY + mBoxHeight - 14, - gcn::Graphics::CENTER); + g->drawText(toString(mItemMoved->getQuantity()), + tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14, + gcn::Graphics::CENTER); } } - - if (config.getValue("guialpha", 0.8) != mAlpha) - { - mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); - } } void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) @@ -152,10 +156,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) const int index = getIndexFromGrid(event.getX(), event.getY()); const int itemId = itemShortcut->getItem(index); - if (index == -1) - return; - - if (itemId < 0) + if (index == -1 || itemId < 0) return; Item *item = player_node->getInventory()->findItem(itemId); @@ -166,7 +167,8 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) itemShortcut->removeItem(index); } } - if (mItemMoved) { + if (mItemMoved) + { mCursorPosX = event.getX(); mCursorPosY = event.getY(); } @@ -176,6 +178,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event) { const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) return; @@ -199,12 +202,9 @@ void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event) if (!item) return; - /* Convert relative to the window coordinates to absolute screen - * coordinates. - */ - int mx, my; - SDL_GetMouseState(&mx, &my); - viewport->showPopup(mx, my, item); + // Convert relative to the window coordinates to absolute screen + // coordinates. + viewport->showPopup(viewport->getMouseX(), viewport->getMouseY(), item); } } @@ -230,6 +230,7 @@ void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event) { itemShortcut->useItem(index); } + if (mItemClicked) mItemClicked = false; } @@ -241,22 +242,16 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) const int index = getIndexFromGrid(event.getX(), event.getY()); const int itemId = itemShortcut->getItem(index); - if (index == -1) - return; - - if (itemId < 0) + if (index == -1 || itemId < 0) return; Item *item = player_node->getInventory()->findItem(itemId); if (item) { - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); - mItemPopup->setItem(item->getInfo()); mItemPopup->setOpaque(false); - mItemPopup->view(mouseX, mouseY); + mItemPopup->view(viewport->getMouseX(), viewport->getMouseY()); } else { diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index 64c8be85..2f7d2f7f 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -38,7 +38,7 @@ ListBox::ListBox(gcn::ListModel *listModel): void ListBox::draw(gcn::Graphics *graphics) { - if (!mListModel) + if (!mListModel || !isVisible()) return; if (config.getValue("guialpha", 0.8) != mAlpha) diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp index 0dcc999f..97553586 100644 --- a/src/gui/menuwindow.cpp +++ b/src/gui/menuwindow.cpp @@ -89,7 +89,6 @@ void MenuWindow::draw(gcn::Graphics *graphics) drawChildren(graphics); } - void MenuWindowListener::action(const gcn::ActionEvent &event) { Window *window = NULL; diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 55c6b3c5..57fd7457 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -112,6 +112,9 @@ void Minimap::draw(gcn::Graphics *graphics) { setVisible(mShow); + if (!isVisible()) + return; + Window::draw(graphics); if (!mShow) diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index 4df3fa07..d73c7d7c 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -22,6 +22,7 @@ #include <guichan/font.hpp> #include "button.h" +#include "gui.h" #include "ok_dialog.h" #include "scrollarea.h" #include "textbox.h" @@ -46,14 +47,15 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg, mTextBox->setTextWrapped(msg, 260); int numRows = mTextBox->getNumberOfRows(); + const int fontHeight = getFont()->getHeight(); if (numRows > 1) { - // 15 == height of each line of text (based on font heights) // 14 == row top + bottom graphic pixel heights - setContentSize(mTextBox->getMinWidth() + 15, 15 + (numRows * 15) + okButton->getHeight()); + setContentSize(mTextBox->getMinWidth() + fontHeight, ((numRows + 1) * + fontHeight) + okButton->getHeight()); mTextArea->setDimension(gcn::Rectangle(4, 5, mTextBox->getMinWidth() + 5, - 3 + (numRows * 14))); + 3 + (numRows * fontHeight))); } else { @@ -62,12 +64,12 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg, width = getFont()->getWidth(msg); if (width < okButton->getWidth()) width = okButton->getWidth(); - setContentSize(width + 15, 30 + okButton->getHeight()); + setContentSize(width + fontHeight, 30 + okButton->getHeight()); mTextArea->setDimension(gcn::Rectangle(4, 5, width + 5, 17)); } okButton->setPosition((mTextBox->getMinWidth() - okButton->getWidth()) / 2, - (numRows * 14) + okButton->getHeight() - 8); + ((numRows - 1) * fontHeight) + okButton->getHeight() + 2); add(mTextArea); add(okButton); @@ -92,7 +94,6 @@ void OkDialog::action(const gcn::ActionEvent &event) } // Can we receive anything else anyway? - if (event.getId() == "ok") { + if (event.getId() == "ok") scheduleDelete(); - } } diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index f99ce6ef..7223c453 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -78,6 +78,9 @@ PlayerBox::~PlayerBox() void PlayerBox::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + if (mPlayer) { // Draw character diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 62e44794..4577baee 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -73,7 +73,7 @@ void PopupMenu::showPopup(int x, int y, Being *being) { case Being::PLAYER: { - // Players can be traded with. Later also attack, follow and + // Players can be traded with. Later also follow and // add as buddy will be options in this menu. const std::string &name = being->getName(); mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str())); diff --git a/src/gui/progressbar.h b/src/gui/progressbar.h index 2c1b22da..5526589c 100644 --- a/src/gui/progressbar.h +++ b/src/gui/progressbar.h @@ -107,6 +107,7 @@ class ProgressBar : public gcn::Widget Uint8 mRed, mGreen, mBlue; Uint8 mRedToGo, mGreenToGo, mBlueToGo; std::string mText; + bool mUpdated; static ImageRect mBorder; static int mInstances; diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp index c8ae2fad..52ceb837 100644 --- a/src/gui/radiobutton.cpp +++ b/src/gui/radiobutton.cpp @@ -69,6 +69,9 @@ RadioButton::~RadioButton() void RadioButton::drawBox(gcn::Graphics* graphics) { + if (!isVisible()) + return; + if (config.getValue("guialpha", 0.8) != mAlpha) { mAlpha = config.getValue("guialpha", 0.8); diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index 70504a03..44ef929b 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -145,6 +145,9 @@ void ScrollArea::init() void ScrollArea::logic() { + if (!isVisible()) + return; + gcn::ScrollArea::logic(); gcn::Widget *content = getContent(); @@ -167,6 +170,9 @@ void ScrollArea::logic() void ScrollArea::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + if (mVBarVisible) { drawUpButton(graphics); diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index c0c8f7a1..64c97246 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -57,7 +57,7 @@ void ShopListBox::setPlayersMoney(int money) void ShopListBox::draw(gcn::Graphics *gcnGraphics) { - if (!mListModel) + if (!mListModel || !isVisible()) return; if (config.getValue("guialpha", 0.8) != mAlpha) diff --git a/src/gui/shortcutcontainer.cpp b/src/gui/shortcutcontainer.cpp index 74609fa1..f149266b 100644 --- a/src/gui/shortcutcontainer.cpp +++ b/src/gui/shortcutcontainer.cpp @@ -38,34 +38,28 @@ ShortcutContainer::ShortcutContainer(): void ShortcutContainer::widgetResized(const gcn::Event &event) { mGridWidth = getWidth() / mBoxWidth; + if (mGridWidth < 1) - { mGridWidth = 1; - } - - setHeight((mMaxItems / mGridWidth + - (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight); mGridHeight = getHeight() / mBoxHeight; + if (mGridHeight < 1) - { mGridHeight = 1; - } + + setHeight((mMaxItems / mGridWidth + + (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight); } int ShortcutContainer::getIndexFromGrid(int pointX, int pointY) const { - const gcn::Rectangle tRect = gcn::Rectangle( - 0, 0, mGridWidth * mBoxWidth, mGridHeight * mBoxHeight); - if (!tRect.isPointInRect(pointX, pointY)) - { - return -1; - } - const int index = ((pointY / mBoxHeight) * mGridWidth) + - pointX / mBoxWidth; - if (index >= mMaxItems) - { - return -1; - } + const gcn::Rectangle tRect = gcn::Rectangle(0, 0, mGridWidth * mBoxWidth, + mGridHeight * mBoxHeight); + + int index = ((pointY / mBoxHeight) * mGridWidth) + pointX / mBoxWidth; + + if (!tRect.isPointInRect(pointX, pointY) || index >= mMaxItems) + index = -1; + return index; } diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index f63b02c3..9ee91166 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -31,7 +31,8 @@ #include "../utils/gettext.h" SpeechBubble::SpeechBubble(): - Window(_("Speech"), false, NULL, "graphics/gui/speechbubble.xml") + Window(_("Speech"), false, NULL, "graphics/gui/speechbubble.xml"), + mText("") { setContentSize(140, 46); setShowTitle(false); @@ -66,10 +67,13 @@ void SpeechBubble::setCaption(const std::string &name, const gcn::Color &color) mCaption->setForegroundColor(color); } -void SpeechBubble::setText(std::string mText, bool showName) +void SpeechBubble::setText(std::string text, bool showName) { + if ((text == mText) && (mCaption->getWidth() <= mSpeechBox->getMinWidth())) + return; + int width = mCaption->getWidth(); - mSpeechBox->setTextWrapped(mText, 130 > width ? 130 : width); + mSpeechBox->setTextWrapped(text, 130 > width ? 130 : width); const int fontHeight = getFont()->getHeight(); const int numRows = showName ? mSpeechBox->getNumberOfRows() + 1 : diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h index 6daff8fb..573e61f0 100644 --- a/src/gui/speechbubble.h +++ b/src/gui/speechbubble.h @@ -34,11 +34,12 @@ class SpeechBubble : public Window void setCaption(const std::string &name, const gcn::Color &color = 0x000000); - void setText(std::string mText, bool showName = true); + void setText(std::string text, bool showName = true); void setLocation(int x, int y); unsigned int getNumRows(); private: + std::string mText; gcn::Label *mCaption; TextBox *mSpeechBox; ScrollArea *mSpeechArea; diff --git a/src/gui/status.cpp b/src/gui/status.cpp index 0528a439..ff0c8563 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -255,6 +255,9 @@ void StatusWindow::update() void StatusWindow::draw(gcn::Graphics *g) { + if (!isVisible()) + return; + update(); Window::draw(g); diff --git a/src/gui/table.cpp b/src/gui/table.cpp index 68f36329..1371a78e 100644 --- a/src/gui/table.cpp +++ b/src/gui/table.cpp @@ -264,7 +264,7 @@ void GuiTable::installActionListeners() // -- widget ops void GuiTable::draw(gcn::Graphics* graphics) { - if (!mModel) + if (!mModel || !isVisible()) return; if (config.getValue("guialpha", 0.8) != mAlpha) diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp index 99a95a2e..0e839b1f 100644 --- a/src/gui/textfield.cpp +++ b/src/gui/textfield.cpp @@ -83,7 +83,11 @@ TextField::~TextField() void TextField::draw(gcn::Graphics *graphics) { - if (isFocused()) { + if (!isVisible()) + return; + + if (isFocused()) + { drawCaret(graphics, getFont()->getWidth(mText.substr(0, mCaretPosition)) - mXScroll); diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 2f6007a9..2deabbf2 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -117,7 +117,6 @@ void TradeWindow::widgetResized(const gcn::Event &event) Window::widgetResized(event); } - void TradeWindow::addMoney(int amount) { mMoneyLabel->setCaption(strprintf(_("You get %s."), diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index cba52cf9..7f97d98c 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -43,6 +43,8 @@ extern volatile int tick_time; Viewport::Viewport(): mMap(0), + mMouseX(0), + mMouseY(0), mPixelViewX(0.0f), mPixelViewY(0.0f), mTileViewX(0), @@ -150,18 +152,14 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) int viewYmax = (mMap->getHeight() * 32) - graphics->getHeight(); if (mMap) { - if (mPixelViewX < 0) { + if (mPixelViewX < 0) mPixelViewX = 0; - } - if (mPixelViewY < 0) { + if (mPixelViewY < 0) mPixelViewY = 0; - } - if (mPixelViewX > viewXmax) { + if (mPixelViewX > viewXmax) mPixelViewX = viewXmax; - } - if (mPixelViewY > viewYmax) { + if (mPixelViewY > viewYmax) mPixelViewY = viewYmax; - } } mTileViewX = (int) (mPixelViewX + 16) / 32; @@ -177,11 +175,10 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) if (mShowDebugPath) { // Get the current mouse position - int mouseX, mouseY; - SDL_GetMouseState(&mouseX, &mouseY); + SDL_GetMouseState(&mMouseX, &mMouseY); - int mouseTileX = mouseX / 32 + mTileViewX; - int mouseTileY = mouseY / 32 + mTileViewY; + int mouseTileX = mMouseX / 32 + mTileViewX; + int mouseTileY = mMouseY / 32 + mTileViewY; Path debugPath = mMap->findPath(player_node->mX, player_node->mY, mouseTileX, mouseTileY); @@ -206,7 +203,6 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) player_node->setName(player_node->getName()); } - // Draw text if (textManager) { @@ -217,8 +213,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) Beings &beings = beingManager->getAll(); for (BeingIterator i = beings.begin(); i != beings.end(); i++) { - (*i)->drawSpeech(-(int) mPixelViewX, -(int) mPixelViewY); - (*i)->drawEmotion(graphics, -(int) mPixelViewX, -(int) mPixelViewY); + (*i)->drawSpeech((int) mPixelViewX, (int) mPixelViewY); + (*i)->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY); } if (miniStatusWindow) @@ -235,14 +231,13 @@ void Viewport::logic() if (!mMap || !player_node) return; - int mouseX, mouseY; - Uint8 button = SDL_GetMouseState(&mouseX, &mouseY); + Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY); if (mPlayerFollowMouse && button & SDL_BUTTON(1) && mWalkTime != player_node->mWalkTime) { - player_node->setDestination(mouseX / 32 + mTileViewX, - mouseY / 32 + mTileViewY); + player_node->setDestination(mMouseX / 32 + mTileViewX, + mMouseY / 32 + mTileViewY); mWalkTime = player_node->mWalkTime; } } @@ -349,9 +344,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) Being::MONSTER); if (target) - { player_node->setTarget(target); - } } } diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 522ea734..6e7a2370 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -115,29 +115,41 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int getCameraY() const { return (int) mPixelViewY; } /** + * Returns mouse x in pixels. + */ + int getMouseX() const { return mMouseX; } + + /** + * Returns mouse y in pixels. + */ + int getMouseY() const { return mMouseY; } + + /** * Changes viewpoint by relative pixel coordinates. */ void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; } private: - Map *mMap; /**< The current map. */ + Map *mMap; /**< The current map. */ int mScrollRadius; int mScrollLaziness; int mScrollCenterOffsetX; int mScrollCenterOffsetY; - float mPixelViewX; /**< Current viewpoint in pixels. */ - float mPixelViewY; /**< Current viewpoint in pixels. */ + int mMouseX; /**< Current mouse position in pixels. */ + int mMouseY; /**< Current mouse position in pixels. */ + float mPixelViewX; /**< Current viewpoint in pixels. */ + float mPixelViewY; /**< Current viewpoint in pixels. */ int mTileViewX; /**< Current viewpoint in tiles. */ int mTileViewY; /**< Current viewpoint in tiles. */ - bool mShowDebugPath; /**< Show a path from player to pointer. */ + bool mShowDebugPath; /**< Show a path from player to pointer. */ bool mPlayerFollowMouse; int mWalkTime; - PopupMenu *mPopupMenu; /**< Popup menu. */ + PopupMenu *mPopupMenu; /**< Popup menu. */ }; -extern Viewport *viewport; /**< The viewport */ +extern Viewport *viewport; /**< The viewport */ #endif diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 92837603..eef9ae33 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -74,12 +74,15 @@ DropDown::DropDown(gcn::ListModel *listModel, gcn::ScrollArea *scrollArea, int gridy[4] = {0, 3, 28, 31}; int a = 0, x, y; - for (y = 0; y < 3; y++) { - for (x = 0; x < 3; x++) { - skin.grid[a] = boxBorder->getSubImage( - gridx[x], gridy[y], - gridx[x + 1] - gridx[x] + 1, - gridy[y + 1] - gridy[y] + 1); + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + skin.grid[a] = boxBorder->getSubImage(gridx[x], gridy[y], + gridx[x + 1] - + gridx[x] + 1, + gridy[y + 1] - + gridy[y] + 1); skin.grid[a]->setAlpha(mAlpha); a++; } @@ -108,16 +111,15 @@ DropDown::~DropDown() void DropDown::draw(gcn::Graphics* graphics) { + if (!isVisible()) + return; + int h; if (mDroppedDown) - { h = mFoldedUpHeight; - } else - { h = getHeight(); - } if (config.getValue("guialpha", 0.8) != mAlpha) { diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index 21402c89..3a79dd91 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -35,7 +35,7 @@ int Tab::mInstances = 0; float Tab::mAlpha = config.getValue("guialpha", 0.8); -enum{ +enum { TAB_STANDARD, // 0 TAB_HIGHLIGHTED, // 1 TAB_SELECTED, // 2 @@ -94,8 +94,10 @@ void Tab::init() { tab[mode] = resman->getImage(data[mode].file); a = 0; - for (y = 0; y < 3; y++) { - for (x = 0; x < 3; x++) { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { tabImg[mode].grid[a] = tab[mode]->getSubImage( data[x].gridX, data[y].gridY, data[x + 1].gridX - data[x].gridX + 1, diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp index ce11fe69..a8f2b6f0 100644 --- a/src/gui/widgets/tabbedarea.cpp +++ b/src/gui/widgets/tabbedarea.cpp @@ -40,9 +40,8 @@ Tab* TabbedArea::getTab(const std::string &name) while (itr != itr_end) { if ((*itr).first->getCaption() == name) - { return static_cast<Tab*>((*itr).first); - } + ++itr; } return NULL; @@ -51,9 +50,7 @@ Tab* TabbedArea::getTab(const std::string &name) void TabbedArea::draw(gcn::Graphics *graphics) { if (mTabs.empty()) - { return; - } drawChildren(graphics); } @@ -64,9 +61,8 @@ gcn::Widget* TabbedArea::getWidget(const std::string &name) while (itr != itr_end) { if ((*itr).first->getCaption() == name) - { return (*itr).second; - } + ++itr; } @@ -91,9 +87,7 @@ void TabbedArea::addTab(Tab *tab, gcn::Widget *widget) mTabs.push_back(std::pair<Tab*, gcn::Widget*>(tab, widget)); if (!mSelectedTab) - { setSelectedTab(tab); - } adjustTabPositions(); adjustSize(); @@ -107,15 +101,10 @@ void TabbedArea::removeTab(Tab *tab) { int index = getSelectedTabIndex(); - if (index == (int)mTabs.size() - 1 - && mTabs.size() == 1) - { + if (index == (int)mTabs.size() - 1 && mTabs.size() == 1) tabIndexToBeSelected = -1; - } else - { tabIndexToBeSelected = index - 1; - } } TabContainer::iterator iter; diff --git a/src/gui/window.cpp b/src/gui/window.cpp index ee5613bc..48229ec8 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -168,6 +168,9 @@ void Window::setWindowContainer(WindowContainer *wc) void Window::draw(gcn::Graphics *graphics) { + if (!isVisible()) + return; + Graphics *g = static_cast<Graphics*>(graphics); g->drawImageRect(0, 0, getWidth(), getHeight(), border); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 18f25257..44187a75 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -104,7 +104,8 @@ LocalPlayer::~LocalPlayer() void LocalPlayer::logic() { - switch (mAction) { + switch (mAction) + { case STAND: break; @@ -124,13 +125,36 @@ void LocalPlayer::logic() break; case ATTACK: + int rotation = 0; + std::string particleEffect = ""; int frames = 4; + if (mEquippedWeapon && mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW) frames = 5; mFrame = (get_elapsed_time(mWalkTime) * frames) / mAttackSpeed; + //attack particle effect + if (mEquippedWeapon) + particleEffect = mEquippedWeapon->getParticleEffect(); + + if (!particleEffect.empty() && mParticleEffects && mFrame == 1) + { + switch (mDirection) + { + case DOWN: rotation = 0; break; + case LEFT: rotation = 90; break; + case UP: rotation = 180; break; + case RIGHT: rotation = 270; break; + default: break; + } + Particle *p; + p = particleEngine->addEffect("graphics/particles/" + + particleEffect, 0, 0, rotation); + controlParticle(p); + } + if (mFrame >= frames) nextStep(); @@ -22,8 +22,6 @@ #ifndef NPC_H #define NPC_H -#include <SDL_types.h> - #include "player.h" class Network; diff --git a/src/player.cpp b/src/player.cpp index f620e637..e1928280 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -21,6 +21,7 @@ #include "animatedsprite.h" #include "game.h" +#include "particle.h" #include "player.h" #include "text.h" @@ -90,7 +91,10 @@ void Player::logic() break; case ATTACK: + int rotation = 0; + std::string particleEffect = ""; int frames = 4; + if (mEquippedWeapon && mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW) { @@ -99,6 +103,26 @@ void Player::logic() mFrame = (get_elapsed_time(mWalkTime) * frames) / mAttackSpeed; + //attack particle effect + if (mEquippedWeapon) + particleEffect = mEquippedWeapon->getParticleEffect(); + + if (!particleEffect.empty() && mParticleEffects && mFrame == 1) + { + switch (mDirection) + { + case DOWN: rotation = 0; break; + case LEFT: rotation = 90; break; + case UP: rotation = 180; break; + case RIGHT: rotation = 270; break; + default: break; + } + Particle *p; + p = particleEngine->addEffect("graphics/particles/" + + particleEffect, 0, 0, rotation); + controlParticle(p); + } + if (mFrame >= frames) nextStep(); diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index fec52150..1ff34d98 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -109,6 +109,10 @@ void ItemDB::load() { if (xmlStrEqual(itemChild->name, BAD_CAST "sprite")) { + std::string attackParticle = XML::getProperty( + itemChild, "particle-effect", ""); + itemInfo->setParticleEffect(attackParticle); + loadSpriteRef(itemInfo, itemChild); } else if (xmlStrEqual(itemChild->name, BAD_CAST "sound")) diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index c03dec28..2aff68a9 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -66,6 +66,11 @@ class ItemInfo const std::string& getName() const { return mName; } + void setParticleEffect(const std::string &particleEffect) + { mParticle = particleEffect; } + + std::string getParticleEffect() const { return mParticle; } + void setImageName(const std::string &imageName) { mImageName = imageName; } @@ -112,17 +117,18 @@ class ItemInfo const std::string& getSound(EquipmentSoundEvent event) const; protected: - std::string mImageName; /**< The filename of the icon image. */ + std::string mImageName; /**< The filename of the icon image. */ std::string mName; - std::string mDescription; /**< Short description. */ - std::string mEffect; /**< Description of effects. */ - std::string mType; /**< Item type. */ - short mWeight; /**< Weight in grams. */ - int mView; /**< Item ID of how this item looks. */ - int mId; /**< Item ID */ + std::string mDescription; /**< Short description. */ + std::string mEffect; /**< Description of effects. */ + std::string mType; /**< Item type. */ + std::string mParticle; /**< Particle effect used with this item */ + short mWeight; /**< Weight in grams. */ + int mView; /**< Item ID of how this item looks. */ + int mId; /**< Item ID */ // Equipment related members - SpriteAction mAttackType; /**< Attack type, in case of weapon. */ + SpriteAction mAttackType; /**< Attack type, in case of weapon. */ /** Maps gender to sprite filenames. */ std::map<int, std::string> mAnimationFiles; diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 503990e7..734d1e01 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -35,7 +35,6 @@ MonsterInfo::~MonsterInfo() mSounds.clear(); } - void MonsterInfo::addSound(MonsterSoundEvent event, std::string filename) { if (mSounds.find(event) == mSounds.end()) |