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author | Roderic Morris <roderic@ccs.neu.edu> | 2008-06-27 15:31:13 +0000 |
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committer | Roderic Morris <roderic@ccs.neu.edu> | 2008-06-27 15:31:13 +0000 |
commit | 59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f (patch) | |
tree | 3ce2242579a30fc7d453bfc8fa16c1b8142ad80a /src | |
parent | a34a4692200eaf5b3ec8a7de75699a46aefd8b98 (diff) | |
download | mana-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.gz mana-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.bz2 mana-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.tar.xz mana-59c17d5f465ddcf1956e8cdf1aae1dbda0a1431f.zip |
add icons to the skill dialog
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/skill.cpp | 27 | ||||
-rw-r--r-- | src/gui/skill.h | 6 | ||||
-rw-r--r-- | src/localplayer.cpp | 28 |
3 files changed, 41 insertions, 20 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 0a3c244a..8c7d6f29 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -25,6 +25,7 @@ #include <guichan/widgets/label.hpp> #include <guichan/widgets/container.hpp> +#include <guichan/widgets/icon.hpp> #include "skill.h" @@ -46,10 +47,10 @@ SkillDialog::SkillDialog(): Window(_("Skills")) { setCloseButton(true); - setDefaultSize(windowContainer->getWidth() - 255, 25, 230, 425); + setDefaultSize(windowContainer->getWidth() - 255, 25, 275, 425); TabbedArea *panel = new TabbedArea(); - panel->setDimension(gcn::Rectangle(5, 5, 225, 420)); + panel->setDimension(gcn::Rectangle(5, 5, 270, 420)); Skill_Tab* tab; @@ -105,9 +106,10 @@ void SkillDialog::update() Skill_Tab::Skill_Tab(std::string type): type(type) { setOpaque(false); - setDimension(gcn::Rectangle(0, 0, 225, 420)); + setDimension(gcn::Rectangle(0, 0, 270, 420)); int skillNum = getSkillNum(); + mSkillIcons.resize(skillNum); mSkillNameLabels.resize(skillNum); mSkillLevelLabels.resize(skillNum); mSkillExpLabels.resize(skillNum); @@ -116,16 +118,20 @@ Skill_Tab::Skill_Tab(std::string type): type(type) // Set the initial positions of the skill information for (int a=0; a < skillNum; a++) { + mSkillIcons.at(a) = getIcon(a); + mSkillIcons.at(a)->setPosition(1, a*32); + add(mSkillIcons.at(a)); + mSkillNameLabels.at(a) = new gcn::Label(""); - mSkillNameLabels.at(a)->setPosition(1, a*32 ); + mSkillNameLabels.at(a)->setPosition(35, a*32 ); add(mSkillNameLabels.at(a)); mSkillProgress.at(a) = new ProgressBar(0.0f, 200, 20, 150, 150, 150); - mSkillProgress.at(a)->setPosition(1, a*32 + 13); + mSkillProgress.at(a)->setPosition(35, a*32 + 13); add(mSkillProgress.at(a)); mSkillExpLabels.at(a) = new gcn::Label(""); - mSkillExpLabels.at(a)->setPosition(10, a*32 + 16); + mSkillExpLabels.at(a)->setPosition(45, a*32 + 16); add(mSkillExpLabels.at(a)); mSkillLevelLabels.at(a) = new gcn::Label(""); @@ -181,6 +187,13 @@ int Skill_Tab::getSkillBegin() else return skillBegin; } +gcn::Icon* Skill_Tab::getIcon(int index) +{ + int skillBegin = getSkillBegin(); + std::string icon = LocalPlayer::getSkillInfo(index + skillBegin).icon; + return new gcn::Icon(icon); +} + void Skill_Tab::updateSkill(int index) { int skillBegin = getSkillBegin(); @@ -198,6 +211,7 @@ void Skill_Tab::updateSkill(int index) mSkillExpLabels.at(index)->setVisible(false); mSkillLevelLabels.at(index)->setVisible(false); mSkillNameLabels.at(index)->setVisible(false); + mSkillIcons.at(index)->setVisible(false); } else { @@ -205,6 +219,7 @@ void Skill_Tab::updateSkill(int index) mSkillExpLabels.at(index)->setVisible(true); mSkillLevelLabels.at(index)->setVisible(true); mSkillNameLabels.at(index)->setVisible(true); + mSkillIcons.at(index)->setVisible(true); std::string skillLevel("Lvl: " + toString(baseLevel)); if (effLevel < baseLevel) { diff --git a/src/gui/skill.h b/src/gui/skill.h index 99011e75..b3a9e126 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -79,6 +79,12 @@ class Skill_Tab : public GCContainer, public gcn::ActionListener */ int getSkillBegin(); + /** + * Get the icon associated with the given index + */ + gcn::Icon* getIcon(int index); + + std::vector<gcn::Icon *> mSkillIcons; std::vector<gcn::Label *> mSkillNameLabels; std::vector<gcn::Label *> mSkillLevelLabels; std::vector<gcn::Label *> mSkillExpLabels; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 7d734a2c..dbcb1d42 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -425,20 +425,20 @@ const struct LocalPlayer::SkillInfo& LocalPlayer::getSkillInfo(int skill) { static const SkillInfo skills[CHAR_SKILL_NB + 1] = { - { _("Unarmed"), "graphics/gui/unarmed.png" }, // CHAR_SKILL_WEAPON_NONE - { _("Knife"), "graphics/gui/knife.png" }, // CHAR_SKILL_WEAPON_KNIFE - { _("Sword"), "graphics/gui/sword.png" }, // CHAR_SKILL_WEAPON_SWORD - { _("Polearm"), "graphics/gui/polearm.png" }, // CHAR_SKILL_WEAPON_POLEARM - { _("Staff"), "graphics/gui/staff.png" }, // CHAR_SKILL_WEAPON_STAFF - { _("Whip"), "graphics/gui/whip.png" }, // CHAR_SKILL_WEAPON_WHIP - { _("Bow"), "graphics/gui/bow.png" }, // CHAR_SKILL_WEAPON_BOW - { _("Shooting"), "graphics/gui/shooting.png" }, // CHAR_SKILL_WEAPON_SHOOTING - { _("Mace"), "graphics/gui/mace.png" }, // CHAR_SKILL_WEAPON_MACE - { _("Axe"), "graphics/gui/axe.png" }, // CHAR_SKILL_WEAPON_AXE - { _("Thrown"), "graphics/gui/thrown.png" }, // CHAR_SKILL_WEAPON_THROWN - { _("Magic"), "graphics/gui/magic.png " }, // CHAR_SKILL_MAGIC_IAMJUSTAPLACEHOLDER - { _("Craft"), "graphics/gui/craft.png" }, // CHAR_SKILL_CRAFT_IAMJUSTAPLACEHOLDER - { _("Unknown Skill"), "graphics/gui/unknown-item.png" } + { _("Unarmed"), "graphics/images/unarmed.png" }, // CHAR_SKILL_WEAPON_NONE + { _("Knife"), "graphics/images/knife.png" }, // CHAR_SKILL_WEAPON_KNIFE + { _("Sword"), "graphics/images/sword.png" }, // CHAR_SKILL_WEAPON_SWORD + { _("Polearm"), "graphics/images/polearm.png" }, // CHAR_SKILL_WEAPON_POLEARM + { _("Staff"), "graphics/images/staff.png" }, // CHAR_SKILL_WEAPON_STAFF + { _("Whip"), "graphics/images/whip.png" }, // CHAR_SKILL_WEAPON_WHIP + { _("Bow"), "graphics/images/bow.png" }, // CHAR_SKILL_WEAPON_BOW + { _("Shooting"), "graphics/images/shooting.png" }, // CHAR_SKILL_WEAPON_SHOOTING + { _("Mace"), "graphics/images/mace.png" }, // CHAR_SKILL_WEAPON_MACE + { _("Axe"), "graphics/images/axe.png" }, // CHAR_SKILL_WEAPON_AXE + { _("Thrown"), "graphics/images/thrown.png" }, // CHAR_SKILL_WEAPON_THROWN + { _("Magic"), "graphics/images/magic.png" }, // CHAR_SKILL_MAGIC_IAMJUSTAPLACEHOLDER + { _("Craft"), "graphics/images/craft.png" }, // CHAR_SKILL_CRAFT_IAMJUSTAPLACEHOLDER + { _("Unknown Skill"), "graphics/images/unknown.png" } }; if ((skill < 0) || (skill > CHAR_SKILL_NB)) |