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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-04-16 15:54:58 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-04-16 15:54:58 +0000 |
commit | 8c6ba3b18654264189d992bd09fbab0664b74fc3 (patch) | |
tree | 6eff1f040cd6d33da689b34d58dcfa17ba482e28 /src | |
parent | f34960bc4a774764062a7bff70596779006c9413 (diff) | |
download | mana-8c6ba3b18654264189d992bd09fbab0664b74fc3.tar.gz mana-8c6ba3b18654264189d992bd09fbab0664b74fc3.tar.bz2 mana-8c6ba3b18654264189d992bd09fbab0664b74fc3.tar.xz mana-8c6ba3b18654264189d992bd09fbab0664b74fc3.zip |
- Cleaning Dev-Cpp project file
- Updating ChangeLog
- Adding level up sound
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 1aa0f9bc..d71f80b6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1112,11 +1112,9 @@ void do_parse() { break; // Level up case 0x019b: + logger.log("Level up"); if (RFIFOL(2) == player_node->id) { - //SOUND_SID sound_id = sound.loadItem( - // "data/sfx/level.ogg"); - //sound.startItem(sound_id, 64); - //sound.clearCache(); + sound.playSfx("sfx/levelup.ogg"); } break; // Emotion |