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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-12 15:19:24 +0200 |
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committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-12 15:19:24 +0200 |
commit | 55b10186e4a2ae7f5f1021041a10a3d20502b588 (patch) | |
tree | 8336f870a90dfd646447146da693796ad600d478 /src | |
parent | c69866123ba83f9dd4619c81eca312dda0559393 (diff) | |
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Little setup tweaks
* Shortening option names that got cropped in video setup
* Moving options to the left hand side in player setup, because
they looked like they belong to the "when ignoring" part.
Reviewed-by: Bertram
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/setup_players.cpp | 4 | ||||
-rw-r--r-- | src/gui/setup_video.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp index 802a5b2e..93551689 100644 --- a/src/gui/setup_players.cpp +++ b/src/gui/setup_players.cpp @@ -291,8 +291,8 @@ Setup_Players::Setup_Players(): place(0, 6, mShowGenderCheckBox, 2).setPadding(2); place(2, 5, ignore_action_label); place(2, 6, mIgnoreActionChoicesBox, 2).setPadding(2); - place(2, 7, mDefaultTrading); - place(2, 8, mDefaultWhisper); + place(0, 7, mDefaultTrading); + place(0, 8, mDefaultWhisper); place(0, 9, mWhisperTabCheckBox, 4).setPadding(4); player_relations.addListener(this); diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index b14a8654..ba967275 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -224,7 +224,7 @@ Setup_Video::Setup_Video(): mParticleEffectsCheckBox(new CheckBox(_("Particle effects"), mParticleEffectsEnabled)), mNameCheckBox(new CheckBox(_("Show own name"), mNameEnabled)), - mNPCLogCheckBox(new CheckBox(_("Log NPC interactions"), mNPCLogEnabled)), + mNPCLogCheckBox(new CheckBox(_("Log NPC dialogue"), mNPCLogEnabled)), mPickupNotifyLabel(new Label(_("Show pickup notification"))), // TRANSLATORS: Refers to "Show pickup notification" mPickupChatCheckBox(new CheckBox(_("in chat"), mPickupChatEnabled)), @@ -247,7 +247,7 @@ Setup_Video::Setup_Video(): { setName(_("Video")); - mShowMonsterDamageCheckBox = new CheckBox(_("Show monster damage"), + mShowMonsterDamageCheckBox = new CheckBox(_("Show damage"), mShowMonsterDamageEnabled); ScrollArea *scrollArea = new ScrollArea(mModeList); |