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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-13 16:06:07 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-01-13 18:51:32 +0100
commit10e5f2e1d88897c16f2ce5e2ef26898ae05ab9ef (patch)
tree368ed89ddc7c5098e367d59300cdfb28d3fd70b1 /src
parent27cdfc3e15846983ee877ac74c0fcc87b118bf15 (diff)
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Fix a segfault when attempting to buy free items.
Resolves: Mana-mantis #277 Trivial fix.
Diffstat (limited to 'src')
-rw-r--r--src/gui/buy.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index 031c53dd..faa86cc9 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -199,8 +199,10 @@ void BuyDialog::action(const gcn::ActionEvent &event)
// Update money and adjust the max number of items that can be bought
mMaxItems -= mAmountItems;
- setMoney(mMoney -
- mAmountItems * mShopItems->at(selectedItem)->getPrice());
+ int price = mShopItems->at(selectedItem)->getPrice();
+ if (price < 0)
+ price = 0;
+ setMoney(mMoney - mAmountItems * price);
// Reset selection
mAmountItems = 1;
@@ -229,12 +231,20 @@ void BuyDialog::updateButtonsAndLabels()
int itemPrice = mShopItems->at(selectedItem)->getPrice();
// Calculate how many the player can afford
- mMaxItems = mMoney / itemPrice;
- if (mAmountItems > mMaxItems)
+ if (itemPrice > 0)
{
- mAmountItems = mMaxItems;
+ mMaxItems = mMoney / itemPrice;
+ }
+ else
+ {
+ // Let the player no more than 1 of them at a time, since it
+ // shouldn't be a permitted case.
+ mMaxItems = 1;
}
+ if (mAmountItems > mMaxItems)
+ mAmountItems = mMaxItems;
+
// Calculate price of pending purchase
price = mAmountItems * itemPrice;
}