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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-07 21:23:20 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-17 14:29:59 +0200 |
commit | faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d (patch) | |
tree | 9a98a66fff1529af26823566edfdc7c271d88564 /src | |
parent | a387dc5d5230af3a9d0d784b946de7fd05a14416 (diff) | |
download | mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.gz mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.bz2 mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.tar.xz mana-faf0a45d6b8b85acd2836cf5e8e7f7c5b161931d.zip |
Made the client officially handle attack ids.
It already was, but now the the api is clear about it.
Client part of the mana issue: #363.
Reviewed-by: Bjorn.
Diffstat (limited to 'src')
-rw-r--r-- | src/being.h | 2 | ||||
-rw-r--r-- | src/localplayer.cpp | 4 | ||||
-rw-r--r-- | src/localplayer.h | 2 | ||||
-rw-r--r-- | src/net/manaserv/beinghandler.cpp | 4 | ||||
-rw-r--r-- | src/net/manaserv/manaserv_protocol.h | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/src/being.h b/src/being.h index 895506e8..a2a78bfd 100644 --- a/src/being.h +++ b/src/being.h @@ -341,7 +341,7 @@ class Being : public ActorSprite, public EventListener /** * Sets the current action. */ - virtual void setAction(Action action, int attackType = 0); + virtual void setAction(Action action, int attackId = 1); /** * Get the being's action currently performed. diff --git a/src/localplayer.cpp b/src/localplayer.cpp index a1914c78..a375da92 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -173,7 +173,7 @@ void LocalPlayer::logic() Being::logic(); } -void LocalPlayer::setAction(Action action, int attackType) +void LocalPlayer::setAction(Action action, int attackId) { if (action == DEAD) { @@ -181,7 +181,7 @@ void LocalPlayer::setAction(Action action, int attackType) setTarget(NULL); } - Being::setAction(action, attackType); + Being::setAction(action, attackId); } void LocalPlayer::setGMLevel(int level) diff --git a/src/localplayer.h b/src/localplayer.h index b906ec53..ab309d8f 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -76,7 +76,7 @@ class LocalPlayer : public Being virtual void logic(); - virtual void setAction(Action action, int attackType = 0); + virtual void setAction(Action action, int attackId = 1); /** * Compute the next pathnode location when walking using keyboard. diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index cff0ff71..4d45da8a 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -270,14 +270,14 @@ void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg) { Being *being = actorSpriteManager->findBeing(msg.readInt16()); const BeingDirection direction = (BeingDirection) msg.readInt8(); - const int attackType = msg.readInt8(); + const int attackId = msg.readInt8(); if (!being) return; being->setDirection(direction); - being->setAction(Being::ATTACK, attackType); + being->setAction(Being::ATTACK, attackId); } void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg) diff --git a/src/net/manaserv/manaserv_protocol.h b/src/net/manaserv/manaserv_protocol.h index 180e9810..2b99bf41 100644 --- a/src/net/manaserv/manaserv_protocol.h +++ b/src/net/manaserv/manaserv_protocol.h @@ -121,7 +121,7 @@ enum { GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, [W*2 position,] W*2 destination, B speed] }* GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }* PGMSG_ATTACK = 0x0290, // W being id - GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype + GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attack id PGMSG_USE_SPECIAL = 0x0292, // B specialID GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, D current, D max, D recharge } PGMSG_SAY = 0x02A0, // S text |