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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-07 11:13:29 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-02-07 11:13:29 +0100 |
commit | 3b6c67de81b54d2a6503bd0e9c377b260e4356ac (patch) | |
tree | 5ca515b8a3f7767fc10a1dff92eb40d0541b3a1f /src | |
parent | 90a52bfc4eeecff7d5fc683aed45c0b51d6880ac (diff) | |
download | mana-3b6c67de81b54d2a6503bd0e9c377b260e4356ac.tar.gz mana-3b6c67de81b54d2a6503bd0e9c377b260e4356ac.tar.bz2 mana-3b6c67de81b54d2a6503bd0e9c377b260e4356ac.tar.xz mana-3b6c67de81b54d2a6503bd0e9c377b260e4356ac.zip |
Removed the no longer used progress bar and label
They got replaced by the ConnectionDialog.
Diffstat (limited to 'src')
-rw-r--r-- | src/main.cpp | 27 |
1 files changed, 3 insertions, 24 deletions
diff --git a/src/main.cpp b/src/main.cpp index b8eb8671..f96480f9 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -58,8 +58,6 @@ #include "gui/widgets/button.h" #include "gui/widgets/desktop.h" -#include "gui/widgets/label.h" -#include "gui/widgets/progressbar.h" #include "net/charhandler.h" #include "net/gamehandler.h" @@ -769,13 +767,12 @@ int main(int argc, char *argv[]) // Needs to be created in main, as the updater uses it guiPalette = new Palette; - Window *currentDialog = NULL; - QuitDialog* quitDialog = NULL; + Window *currentDialog = 0; + QuitDialog *quitDialog = 0; setupWindow = new Setup; gcn::Container *top = static_cast<gcn::Container*>(gui->getTop()); Desktop *desktop = 0; - ProgressBar *progressBar = 0; Button *setupButton = 0; sound.playMusic(branding.getValue("loginMusic", "Magick - Real.ogg")); @@ -831,18 +828,9 @@ int main(int argc, char *argv[]) } if (Net::getGeneralHandler()) - { Net::getGeneralHandler()->flushNetwork(); - } - gui->logic(); - - if (progressBar && progressBar->isVisible()) - { - progressBar->setProgress(progressBar->getProgress() + 0.005f); - if (progressBar->getProgress() == 1.0f) - progressBar->setProgress(0.0f); - } + gui->logic(); gui->draw(); graphics->updateScreen(); @@ -874,15 +862,6 @@ int main(int argc, char *argv[]) { desktop = new Desktop; top->add(desktop); - progressBar = new ProgressBar(0.0f, 100, 20, - gcn::Color(168, 116, 31)); - progressBar->setSmoothProgress(false); - Label *progressLabel = new Label; - top->add(progressBar, 5, top->getHeight() - 5 - - progressBar->getHeight()); - top->add(progressLabel, 15 + progressBar->getWidth(), - progressBar->getY() + 4); - progressBar->setVisible(false); setupButton = new Button(_("Setup"), "Setup", &listener); setupButton->setPosition(top->getWidth() - setupButton->getWidth() - 3, 3); |