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authorJared Adams <jaxad0127@gmail.com>2010-08-12 19:43:51 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-12 20:07:04 -0600
commit2293b1c5ef0bb7378140bf73f1fef03a4504bdd2 (patch)
treeb3df7512fd0e48e8b1b3a0ed3cbd6d5e9d149ad2 /src
parent71595e5db41f503f06401c59090748b46e9731f0 (diff)
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Replace most of Net::NpcHandler with events
Reviewed-by: Chuck Miller
Diffstat (limited to 'src')
-rw-r--r--src/being.cpp7
-rw-r--r--src/gui/npcdialog.cpp40
-rw-r--r--src/gui/npcpostdialog.cpp10
-rw-r--r--src/net/manaserv/npchandler.cpp97
-rw-r--r--src/net/manaserv/npchandler.h20
-rw-r--r--src/net/npchandler.h15
-rw-r--r--src/net/tmwa/npchandler.cpp88
-rw-r--r--src/net/tmwa/npchandler.h21
8 files changed, 134 insertions, 164 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 9be5986c..9c56dec3 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -26,7 +26,7 @@
#include "client.h"
#include "configuration.h"
#include "effectmanager.h"
-#include "event.h"
+#include "eventmanager.h"
#include "graphics.h"
#include "guild.h"
#include "localplayer.h"
@@ -48,7 +48,6 @@
#include "net/charhandler.h"
#include "net/gamehandler.h"
#include "net/net.h"
-#include "net/npchandler.h"
#include "net/playerhandler.h"
#include "resources/beinginfo.h"
@@ -1199,7 +1198,9 @@ bool Being::canTalk()
void Being::talkTo()
{
- Net::getNpcHandler()->talk(mId);
+ Mana::Event event("doTalk");
+ event.setInt("npcId", mId);
+ Mana::EventManager::trigger("NPC", event);
}
void Being::event(const std::string &channel, const Mana::Event &event)
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index d76e8418..a14e88eb 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -22,6 +22,7 @@
#include "gui/npcdialog.h"
#include "configuration.h"
+#include "eventmanager.h"
#include "listener.h"
#include "playerinfo.h"
@@ -36,9 +37,6 @@
#include "gui/widgets/textbox.h"
#include "gui/widgets/textfield.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-
#include "utils/gettext.h"
#include "utils/stringutils.h"
@@ -49,6 +47,13 @@
#define CAPTION_CLOSE _("Close")
#define CAPTION_SUBMIT _("Submit")
+#define NpcEvent(name) Mana::Event event(name);\
+event.setInt("npcId", mNpcId);
+
+#define FireEvent(event) Mana::EventManager::trigger("NPC", event);
+
+#define FireEvent2(name) NpcEvent(name) FireEvent(event)
+
typedef std::map<int, NpcDialog*> NpcDialogs;
class NpcEventListener : public Mana::Listener
@@ -217,27 +222,32 @@ void NpcDialog::action(const gcn::ActionEvent &event)
if (mInputState == NPC_INPUT_LIST)
{
- int choice = 0;
int selectedIndex = mItemList->getSelected();
if (selectedIndex >= (int) mItems.size() || selectedIndex < 0)
- {
return;
- }
- choice = selectedIndex + 1;
+
printText = mItems[selectedIndex];
- Net::getNpcHandler()->listInput(mNpcId, choice);
+ NpcEvent("doMenu")
+ event.setInt("choice", selectedIndex + 1);
+ FireEvent(event);
}
else if (mInputState == NPC_INPUT_STRING)
{
printText = mTextField->getText();
- Net::getNpcHandler()->stringInput(mNpcId, printText);
+
+ NpcEvent("doStringInput")
+ event.setString("value", printText);
+ FireEvent(event);
}
else if (mInputState == NPC_INPUT_INTEGER)
{
printText = strprintf("%d", mIntField->getValue());
- Net::getNpcHandler()->integerInput(mNpcId, mIntField->getValue());
+
+ NpcEvent("doIntegerInput")
+ event.setInt("value", mIntField->getValue());
+ FireEvent(event);
}
// addText will auto remove the input layout
addText(strprintf("\n> \"%s\"\n", printText.c_str()), false);
@@ -275,12 +285,12 @@ void NpcDialog::action(const gcn::ActionEvent &event)
void NpcDialog::nextDialog()
{
- Net::getNpcHandler()->nextDialog(mNpcId);
+ FireEvent2("doNext")
}
void NpcDialog::closeDialog()
{
- Net::getNpcHandler()->closeDialog(mNpcId);
+ FireEvent2("doClose")
close();
}
@@ -550,7 +560,8 @@ void NpcEventListener::event(const std::string &channel,
if (!dialog)
{
- Net::getNpcHandler()->nextDialog(id);
+ int mNpcId = id;
+ FireEvent2("doNext")
return;
}
@@ -563,7 +574,8 @@ void NpcEventListener::event(const std::string &channel,
if (!dialog)
{
- Net::getNpcHandler()->closeDialog(id);
+ int mNpcId = id;
+ FireEvent2("doClose")
return;
}
diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp
index 6bc79017..c35f77a3 100644
--- a/src/gui/npcpostdialog.cpp
+++ b/src/gui/npcpostdialog.cpp
@@ -30,9 +30,6 @@
#include "gui/widgets/textfield.h"
#include "gui/widgets/scrollarea.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-
#include "utils/gettext.h"
NpcPostDialog::DialogList NpcPostDialog::instances;
@@ -100,8 +97,11 @@ void NpcPostDialog::action(const gcn::ActionEvent &event)
}
else
{
- Net::getNpcHandler()->sendLetter(mNpcId, mSender->getText(),
- mText->getText());
+ Mana::Event event("doSendLetter");
+ event.setInt("npcId", mNpcId);
+ event.setString("recipient", mSender->getText());
+ event.setString("text", mText->getText());
+ Mana::EventManager::trigger("NPC", event);
}
setVisible(false);
}
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index 09dccffe..9f63c837 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -51,6 +51,8 @@ NpcHandler::NpcHandler()
};
handledMessages = _messages;
npcHandler = this;
+
+ Mana::EventManager::bind(this, "NPC");
}
void NpcHandler::handleMessage(Net::MessageIn &msg)
@@ -127,58 +129,51 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
delete event;
}
-void NpcHandler::talk(int npcId)
-{
- MessageOut msg(PGMSG_NPC_TALK);
- msg.writeInt16(npcId);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::nextDialog(int npcId)
-{
- MessageOut msg(PGMSG_NPC_TALK_NEXT);
- msg.writeInt16(npcId);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::closeDialog(int npcId)
-{
- MessageOut msg(PGMSG_NPC_TALK_NEXT);
- msg.writeInt16(npcId);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::listInput(int npcId, int value)
-{
- MessageOut msg(PGMSG_NPC_SELECT);
- msg.writeInt16(npcId);
- msg.writeInt8(value);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::integerInput(int npcId, int value)
-{
- MessageOut msg(PGMSG_NPC_NUMBER);
- msg.writeInt16(npcId);
- msg.writeInt32(value);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::stringInput(int npcId, const std::string &value)
-{
- MessageOut msg(PGMSG_NPC_STRING);
- msg.writeInt16(npcId);
- msg.writeString(value);
- gameServerConnection->send(msg);
-}
-
-void NpcHandler::sendLetter(int npcId, const std::string &recipient,
- const std::string &text)
+void NpcHandler::event(const std::string &channel, const Mana::Event &event)
{
- MessageOut msg(PGMSG_NPC_POST_SEND);
- msg.writeString(recipient);
- msg.writeString(text);
- gameServerConnection->send(msg);
+ if (channel == "NPC")
+ {
+ if (event.getName() == "doTalk")
+ {
+ MessageOut msg(PGMSG_NPC_TALK);
+ msg.writeInt16(event.getInt("npcId"));
+ gameServerConnection->send(msg);
+ }
+ else if (event.getName() == "doNext" || event.getName() == "doClose")
+ {
+ MessageOut msg(PGMSG_NPC_TALK_NEXT);
+ msg.writeInt16(event.getInt("npcId"));
+ gameServerConnection->send(msg);
+ }
+ else if (event.getName() == "doMenu")
+ {
+ MessageOut msg(PGMSG_NPC_SELECT);
+ msg.writeInt16(event.getInt("npcId"));
+ msg.writeInt8(event.getInt("choice"));
+ gameServerConnection->send(msg);
+ }
+ else if (event.getName() == "doIntegerInput")
+ {
+ MessageOut msg(PGMSG_NPC_NUMBER);
+ msg.writeInt16(event.getInt("npcId"));
+ msg.writeInt32(event.getInt("value"));
+ gameServerConnection->send(msg);
+ }
+ else if (event.getName() == "doStringInput")
+ {
+ MessageOut msg(PGMSG_NPC_STRING);
+ msg.writeInt16(event.getInt("npcId"));
+ msg.writeString(event.getString("value"));
+ gameServerConnection->send(msg);
+ }
+ else if (event.getName() == "doSendLetter")
+ {
+ MessageOut msg(PGMSG_NPC_POST_SEND);
+ msg.writeString(event.getString("recipient"));
+ msg.writeString(event.getString("text"));
+ gameServerConnection->send(msg);
+ }
+ }
}
void NpcHandler::startShopping(int beingId)
diff --git a/src/net/manaserv/npchandler.h b/src/net/manaserv/npchandler.h
index d66c1a48..14e8a50a 100644
--- a/src/net/manaserv/npchandler.h
+++ b/src/net/manaserv/npchandler.h
@@ -22,6 +22,8 @@
#ifndef NET_MANASERV_NPCHANDLER_H
#define NET_MANASERV_NPCHANDLER_H
+#include "listener.h"
+
#include "net/npchandler.h"
#include "net/manaserv/messagehandler.h"
@@ -30,27 +32,15 @@
namespace ManaServ {
-class NpcHandler : public MessageHandler, public Net::NpcHandler
+class NpcHandler : public MessageHandler, public Net::NpcHandler,
+ public Mana::Listener
{
public:
NpcHandler();
void handleMessage(Net::MessageIn &msg);
- void talk(int npcId);
-
- void nextDialog(int npcId);
-
- void closeDialog(int npcId);
-
- void listInput(int npcId, int value);
-
- void integerInput(int npcId, int value);
-
- void stringInput(int npcId, const std::string &value);
-
- void sendLetter(int npcId, const std::string &recipient,
- const std::string &text);
+ void event(const std::string &channel, const Mana::Event &event);
void startShopping(int beingId);
diff --git a/src/net/npchandler.h b/src/net/npchandler.h
index 2a9cfab5..fb8ab7ec 100644
--- a/src/net/npchandler.h
+++ b/src/net/npchandler.h
@@ -31,21 +31,6 @@ class NpcHandler
public:
virtual ~NpcHandler() {}
- virtual void talk(int npcId) = 0;
-
- virtual void nextDialog(int npcId) = 0;
-
- virtual void closeDialog(int npcId) = 0;
-
- virtual void listInput(int npcId, int value) = 0;
-
- virtual void integerInput(int npcId, int value) = 0;
-
- virtual void stringInput(int npcId, const std::string &value) = 0;
-
- virtual void sendLetter(int npcId, const std::string &recipient,
- const std::string &text) = 0;
-
virtual void startShopping(int beingId) = 0;
virtual void buy(int beingId) = 0;
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 485a8ff7..b61dc520 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -68,6 +68,8 @@ NpcHandler::NpcHandler()
};
handledMessages = _messages;
npcHandler = this;
+
+ Mana::EventManager::bind(this, "NPC");
}
void NpcHandler::handleMessage(Net::MessageIn &msg)
@@ -131,52 +133,48 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
player_node->setAction(Being::STAND);
}
-void NpcHandler::talk(int npcId)
-{
- MessageOut outMsg(CMSG_NPC_TALK);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(0); // Unused
-}
-
-void NpcHandler::nextDialog(int npcId)
-{
- MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
- outMsg.writeInt32(npcId);
-}
-
-void NpcHandler::closeDialog(int npcId)
-{
- MessageOut outMsg(CMSG_NPC_CLOSE);
- outMsg.writeInt32(npcId);
-}
-
-void NpcHandler::listInput(int npcId, int value)
-{
- MessageOut outMsg(CMSG_NPC_LIST_CHOICE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(value);
-}
-
-void NpcHandler::integerInput(int npcId, int value)
-{
- MessageOut outMsg(CMSG_NPC_INT_RESPONSE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt32(value);
-}
-
-void NpcHandler::stringInput(int npcId, const std::string &value)
+void NpcHandler::event(const std::string &channel, const Mana::Event &event)
{
- MessageOut outMsg(CMSG_NPC_STR_RESPONSE);
- outMsg.writeInt16(value.length() + 9);
- outMsg.writeInt32(npcId);
- outMsg.writeString(value, value.length());
- outMsg.writeInt8(0); // Prevent problems with string reading
-}
-
-void NpcHandler::sendLetter(int npcId, const std::string &recipient,
- const std::string &text)
-{
- // TODO
+ if (channel == "NPC")
+ {
+ if (event.getName() == "doTalk")
+ {
+ MessageOut outMsg(CMSG_NPC_TALK);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt8(0); // Unused
+ }
+ else if (event.getName() == "doNext")
+ {
+ MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
+ outMsg.writeInt32(event.getInt("npcId"));
+ }
+ else if (event.getName() == "doClose")
+ {
+ MessageOut outMsg(CMSG_NPC_CLOSE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ }
+ else if (event.getName() == "doMenu")
+ {
+ MessageOut outMsg(CMSG_NPC_LIST_CHOICE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt8(event.getInt("choice"));
+ }
+ else if (event.getName() == "doIntegerInput")
+ {
+ MessageOut outMsg(CMSG_NPC_INT_RESPONSE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt32(event.getInt("value"));
+ }
+ else if (event.getName() == "doStringInput")
+ {
+ const std::string &value = event.getString("value");
+ MessageOut outMsg(CMSG_NPC_STR_RESPONSE);
+ outMsg.writeInt16(value.length() + 9);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeString(value, value.length());
+ outMsg.writeInt8(0); // Prevent problems with string reading
+ }
+ }
}
void NpcHandler::startShopping(int beingId)
diff --git a/src/net/tmwa/npchandler.h b/src/net/tmwa/npchandler.h
index 515f62df..93c9f6ec 100644
--- a/src/net/tmwa/npchandler.h
+++ b/src/net/tmwa/npchandler.h
@@ -22,7 +22,8 @@
#ifndef NET_TA_NPCHANDLER_H
#define NET_TA_NPCHANDLER_H
-#include "net/net.h"
+#include "listener.h"
+
#include "net/npchandler.h"
#include "net/tmwa/messagehandler.h"
@@ -31,27 +32,15 @@
namespace TmwAthena {
-class NpcHandler : public MessageHandler, public Net::NpcHandler
+class NpcHandler : public MessageHandler, public Net::NpcHandler,
+ public Mana::Listener
{
public:
NpcHandler();
void handleMessage(Net::MessageIn &msg);
- void talk(int npcId);
-
- void nextDialog(int npcId);
-
- void closeDialog(int npcId);
-
- void listInput(int npcId, int value);
-
- void integerInput(int npcId, int value);
-
- void stringInput(int npcId, const std::string &value);
-
- void sendLetter(int npcId, const std::string &recipient,
- const std::string &text);
+ void event(const std::string &channel, const Mana::Event &event);
void startShopping(int beingId);