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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-09 18:57:27 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-09 18:57:27 +0000
commit6e114371296d849132e538817a16877866fa84f3 (patch)
treebd4fa48fb15a2c9a6705f68c1733275cec5ef26c /src
parent579969a548e37bb631d3f79a5d420e577e022630 (diff)
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More of a start on pathfinding, but still just a start.
Diffstat (limited to 'src')
-rw-r--r--src/map.cpp37
-rw-r--r--src/map.h32
2 files changed, 68 insertions, 1 deletions
diff --git a/src/map.cpp b/src/map.cpp
index a9437f9f..d7ccb4d1 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -25,6 +25,7 @@
#include "map.h"
#include "log.h"
#include "being.h"
+#include <queue>
#include <stdio.h>
#ifdef WIN32
@@ -78,9 +79,19 @@ Tile::Tile():
{
}
+Location::Location(int x, int y, Tile *tile):
+ x(x), y(y), tile(tile)
+{
+}
+
+bool Location::operator< (const Location &loc) const
+{
+ return tile->Fcost < loc.tile->Fcost;
+}
Map::Map():
- width(0), height(0)
+ width(0), height(0),
+ onClosedList(1), onOpenList(2)
{
tiles = new Tile[width * height];
}
@@ -193,9 +204,33 @@ int Map::getHeight()
PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY)
{
+ // Declare open list, a list with open tiles sorted on F cost
+ std::priority_queue<Location> openList;
+
// Return when destination not walkable
if (!getWalk(destX, destY)) return NULL;
+ // Reset starting square's G cost to 0
+ Tile *startTile = &tiles[startX + startY * width];
+ startTile->Gcost = 0;
+
+ // Add the start point to the open list
+ openList.push(Location(startX, startY, startTile));
+
+ // Keep trying new open tiles until no more tiles to try or target found
+ while (!openList.empty()) {
+ // Take the location with the lowest F cost from the open list, and
+ // add it to the closed list.
+ Location curr = openList.top();
+ openList.pop();
+ curr.tile->whichList = onClosedList;
+ }
+
+ // Two new values to indicate wether a tile is on the open or closed list,
+ // this way we don't have to clear all the values between each pathfinding.
+ onClosedList += 2;
+ onOpenList += 2;
+
// No path found
return NULL;
}
diff --git a/src/map.h b/src/map.h
index be0364d7..38b880b7 100644
--- a/src/map.h
+++ b/src/map.h
@@ -30,9 +30,15 @@
#define TILE_WALKABLE 1
#define TILE_ANIMATED 2
+/**
+ * A tile on a tile map.
+ */
class Tile
{
public:
+ /**
+ * Constructor.
+ */
Tile();
// Tile data
@@ -45,6 +51,29 @@ class Tile
int parentX, parentY;
};
+/**
+ * A location on a tile map. Used for pathfinding, open list.
+ */
+class Location
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Location(int x, int y, Tile *tile);
+
+ /**
+ * Comparison operator.
+ */
+ bool operator< (const Location &loc) const;
+
+ int x, y;
+ Tile *tile;
+};
+
+/**
+ * A tile map.
+ */
class Map
{
public:
@@ -106,6 +135,9 @@ class Map
private:
int width, height;
Tile *tiles;
+
+ // Pathfinding members
+ int onClosedList, onOpenList;
};
extern Map tiledMap;